Fallout: New Vegas ups the ante with customizable weapons, hardcore mode and more
Where Fallout 3 is involved, the idea of "more of the same" is never a bad thing, especially when we're still playing the game a year and a half after its 2008 debut. Fortunately, Fallout: New Vegas, due this fall, is more than more of the same. Here's how.
Picking up three years after the events that played out in Fallout 3's Capitol Wasteland, this full sequel casts players a courier left for dead in Nevada's Mojave Wasteland. As such, players will have the option to select their character's age during the initial creation (or, in this case, re-creation) process, in addition to choosing their starting S.P.E.C.I.A.L. stats. While they might not be a vault dweller, the game finds a way of outfitting them with the familiar Pip-Boy 3000 wearable computer.
The plot unfolds across a variety of high desert locales, from the New Vegas strip to the Hoover Dam and settlements beyond. The Mojave Wasteland is filled with things that want to kill you -- new and returning alike -- so you'll luckily have a refined combat system and expanded arsenal at your disposal. The V.A.T.S. targeting system from Fallout 3 returns more or less unaltered, save for new special move commands that should make melee fighting fans happy.
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