Transformers: War for Cybertron is a game that hopes to survive its license. Following a few, ahem, questionable blockbuster movies and a universe continually littered with brand cash-ins, High Moon Studios has the somewhat unenviable job of trying to make a game worth playing out of a brand that seems to have its best days behind it. There's nothing wrong with the idea of Transformers -- you know, gigantic, transforming robots at war. With War for Cybertron, High Moon Studios is attempting to recreate that intriguing premise as an Unreal Engine-based third-person shooter.
I played through several single-player and multiplayer levels of the game during a recent press event at High Moon Studios' offices in Carlsbad, Calif., and it was apparent that the developer has brought all of its Unreal experience to the fore. There are some very cool gameplay ideas at play that should make for an entertaining romp, especially when experienced with a friend or two. (Hey, if a 50 Cent game can pull it off ... )
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