"You Gonna Read This, Fisher?" The Art of Enemy Taunts
Posted by Kotaku Jun 07 2010 16:00 GMT in Splinter Cell: Conviction
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#republished I can't think of another game so destroyed by its dialogue as Splinter Cell: Conviction; not by bad lines alone (which are nothing novel in gaming) but by the way Ubisoft's designers and programmers used them. More »



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