I've actually been lucky enough to see Epic Mickey twice now, once at a pre-E3 event a few weeks ago and then again this week at E3. And while my first reaction to the game was twinged with disappointment (which I'll explain in just a minute), after seeing it a second time, and talking with Warren Spector himself, I think the game will turn out to be something really special.
What changed in between then and now? Honestly, I don't think they're showing the right demo. The Epic Mickey you can see on the floor of E3 this week shows a middling-to-above-average platformer, with few simple stages and a paint/thinner mechanic that allows you to draw and erase various walls and platforms. But I am convinced anyway (perhaps wrongly, I'll admit) that there's a lot more to this game than that.
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