2010 marked Nexon's first appearance ever at an E3, and that says quite a bit about both the company and the free-to-play business model it's adapted for MMO action titles. The South Korean company was showing off three different games at the show: the recently released 2D action MMO Dungeon Fighter Online, an upcoming 3D fantasy MMORPG with a casual bent called Dragon Nest, and this one, Vindictus, an action RPG using a heavily modified version of the Source engine to provide a little physics-based hacking and slashing fun.
While the look of these games is very different, they all have the same origin (free-to-play titles with lots of microtransactions, originating in South Korea and translated over to North America for Western audiences), and the same problems. They all have excellent premises and even some good design ideas, but they just don't have the polish, especially when compared to popular Western games, to make the experience shine.
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