Finally, some news on the MMO offshoot of Runic Games' exceptional (and popular) dungeon-crawler, Torchlight. Speaking with PC Gamer UK for its upcoming cover story on the game, Runic boss Travis Baldree confirmed that this free-to-play, massively-multiplayer apple won't fall far from its single-player tree.
Saying that the game's creators are out to make "an MMO that plays as close to single player as we can get it," Baldree expounded by adding, "It will have the same focus on relatively fast action: carving your way through hordes of monsters with a large number of hugely devastating skills." Skills that "make [players] useful in a party and make them work together" when not going it solo.
Baldree also flat-out stated that he "will never, ever buy a microtransaction item" -- the game's revenue system, by the way -- indicating that Runic has something unique up its sleeve when adding, "We don't want our monetisation stuff to offer ways to skip the game because the game is boring." We take it that means no paying to unlock everything in the game.
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