REVIEW: [GOOD] Lost Odyssey Review
Posted by Lord Crump Jul 06 2010 15:46 GMT in Lost Odyssey
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Lost Odyssey is a turn-based Japanese Role-playing Game developed by Mistwalker, a company formed by Hironobu Sakaguchi and other former employees of Square. Lost Odyssey may not be the most progressive RPG, but it succeeds as a highly polished, enhanced version of the formula offered up by Final Fantasy X. The only real detriment to the gameplay is the presence of random battles; the combat itself, however, along with the mini-games, sidequests, and optional bosses, is highly polished.

In Lost Odyssey, you follow the story of Kaim, and immortal man who has spent the last thousand years wandering across the world. While the game's central plot isn't the greatest videogame story-telling has to offer, across Kaim's journey, he will unlock "memories;" well-written short stories featuring mature themes and genuine emotion. These short stories tend to be touching and bittersweet, making up for any flaws the main story has to offer.

As for the combat, as mentioned, it is very similar to Final Fantasy X's combat, but with the addition of a timing-based "ring" system, where depending on how you hold the trigger during a normal attack and which ring you currently have equipped, your attack will gain a bonus. Lost Odyssey's traditional battle system isn't necessarily a bad thing, however; it is highly polished, and there is plenty of strategic depth. In addition, there is a ton of optional content for added replay value.

However, where this game stands out most is the music. The game's score is composed by none other than Nobuo Uematsu, and it proves that he hasn't lost his touch. From smooth melodies to engaging battle music, the soundtrack has all of the quality you would expect from a Nobuo Uematsu score.

Ultimately, this is a good game and I suggest giving it a try.




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