Red Faction: Armageddon and the balance of open-world versus story-driven
Posted by Joystiq Jul 27 2010 20:30 GMT in Red Faction: Armageddon
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THQ and Volition brought Red Faction: Armageddon to Comic-Con last weekend, and even though the demo on display was the same one we saw behind closed doors at E3, we threatened to collapse their headquarters with a Nano Forge if they didn't tell us something new about the game. Volition producer Dan Sutton and writer Drew Holmes gave us a little insight on what they're planning to do with the story of Darius Mason, Alec's grandson.

Let's get the important stuff out of the way first: The sledgehammer is coming back, so don't worry about that. As for the Ostrich, I didn't get confirmation so much as laughter from the developers, but they said that there would probably be something silly in the game this time around, depending on what the community came up with. "It's up to NeoGAF," joked Holmes. "Someone will photoshop something, and then we'll be stuck."



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