Is Sega's Yakuza series a realistic depiction of life inside Japanese organized crime, or is it a total fantasy based on something the Japanese public would recognize? Tokyo Vice author and reporter Jake Adelstein asked several actual yakuza to play and review Yakuza 3.
"Midoriyama" (a pseudonym) found the power-ups true-to-life. "I like the fact that you power up by eating real food," he said. "Shio ramen gives you a lot of power - CC Lemon, not as much. It all makes sense." "Kuroishi" knew of a yakuza who had run an orphanage like the game's protagonist, Kazuma, once did. "Sure it was a tax shelter but he ran it like a legitimate thing. You know."
The gangsters were less impressed with the fighting. "No yakuza is going to run around getting into fistfights like that," Kuroishi said. "Especially not an executive type. He'll wind up in jail or in the hospital or dead, maybe even whacked by his own people for being a troublemaker." They were even less impressed with Kazuma's red shirt. "He's supposed to be a former boss of the Inagawakai," Midoriyama notes, "and he dresses like a chinpira (low level yakuza punk). He's a yakuza, not a host."
Finally, "Shirokawa" offered his opinion of the changes made in localization: "I feel sorry for the people who bought the American version. SEGA USA sucks."
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