Fable 3 Preview: A Reason to Believe
Posted by Joystiq Sep 03 2010 16:27 GMT in Fable II
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Albion has entered its industrial age.

Not that I need the helpful, disembodied voice to tell me that in Fable 3's opening, of course. The change is evident in how the once colorful landscape seems to be covered in soot. It's clear from a single glance at the sorrowful, broken eyes of a townsperson worked to the bone.

"The Fable team hasn't changed very much, it's generally the same people and because that's the case, for us, there's a love there for the world, and there's a love there for the characters," design director Josh Atkins tells me. "We can't afford, emotionally, to be complacent."

It's a little ironic that it was the team's commitment to do right by Fable 3, to not play it safe, that forced them to make Albion such an unfortunate place in which to live.



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