We know Fable 2 didn't quite get co-op right. To hear Peter Molyneux talk about it, it was a "poorly implemented feature." And that's where Fable 3 comes in. The threequel promises to fix three specific shortcomings of Fable 2's co-op experience: bringing your hero into another player's game; returning to your game with the gold and items you earned; and (yes!) detaching the camera.
First, the henchman problem. Since the concept of co-op was introduced into Fable 2 later in development, the game's quests were never designed to accommodate two heroes with all of their possible abilities and characteristics. Instead, when joining another player's game, your carefully curated hero would be replaced with a generic henchman. Hardly the kind of experience that drew players to Fable in the first place. In Fable 3, you take your hero - weapons and all - with you into a friend's game.
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