EA is sending in the experts to salvage Dead Space Extraction, left adrift in retail space last year. Although Extraction impressed critics with its threatening environments and frantic action, it never quite found the audience it deserved on the Wii. The on-rails shooter was an essential component of EA's harsh sci-fi universe, trading engineer Isaac Clarke's high-pressure exploration for a briskly paced series of intense standoffs -- that 480p resolution certainly didn't stop it from being it a Dead Space game.
The PlayStation 3 version's high-definition graphics are a straightforward (if unambitious) improvement, but the wider distribution via the PlayStation Network and through Limited Edition PS3 copies of next year's Dead Space 2 offers the greatest opportunity to connect with new players.
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