Kondo explains his inspirations and limitations with the Super Mario Bros. theme, and how Miyamoto helped
Posted by GoNintendo Oct 11 2010 19:43 GMT in Miyamoto
- Like?
“Mario looked bigger than any other playable characters in those days and the background looked like grassland on a sunny day. So my impression was that the game would give more fun than we had experienced before. I had a number of limitations in the number of parts, the range of tone colors [...]



Sign-in to post a reply.