Though Fable 3 creative lead Peter Molyneux has kept mum every time we've asked him what Kinect functionality was to be implemented in his studio's forthcoming game, a Fable rep casually let slip to Kotaku that the game at one point included statue making and tomato throwing. Wait, huh? Unfortunately, the representative realized the err of their ways and wouldn't say anything else about the cut minigames.
Molyneux explained to us back in August that the Kinect functionality had been cut from Fable 3's launch due to the need for more time to fully develop the experience. "Is this what people would expect Kinect to be in something like Fable?," Molyneux rhetorically wondered at the time, clarifying that "the answer, quite frankly, was 'no.'" Though Microsoft and Lionhead have yet to confirm as much officially, Molyneux also teased the possible inclusion of Kinect features in the future of the Fable series, saying, "I think the future for Kinect and Fable is probably bright." We expect, for example, that the technology harvested from Milo's virtual corpse is likely coming to the Fable franchise in the future. It appears, however, that the future won't be bright red.
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