If you don't know the story behind Kinect Joy Ride, let me sum it up: It was originally announced as a "freemium" Xbox Live Arcade game, in which players would race together and unlock new content through their combined efforts in an ever-evolving world. What it ended up being is a pseudo kart racer with set tracks, a few race modes and Kinect-only controls that have you pantomiming holding a steering wheel and "turning" it to steer. If that sounds gimmicky, it is.