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Posted by Joystiq Oct 07 2009 14:40 GMT
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Immediately after I got my first chance to play Resonance of Fate, with my ears still ringing from virtual gunfire, I met with director Takayuki Suguro (tri-Ace) and producer Mitsuhiro Shimano (Sega) to discuss the futuristic title. In our brief chat, the developers talked about the unique setting, the guns, and the difficulties of making both a multiplatform game and a game designed for a worldwide audience. And if you ever wondered what tri-Ace does to unwind after a hard day at the RPG mines, that happens to come up too.

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Posted by GameTrailers Oct 02 2009 23:53 GMT
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Get even more bang for your buck! Extended TGS trailer!

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Posted by GameTrailers Oct 02 2009 23:53 GMT
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Build your own weapons the way you like them.

Posted by Joystiq Sep 28 2009 07:05 GMT
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The first TGS trailer for Resonance of Fate (End of Eternity in Japan) had us very excited due to its unique John Woo-inspired bullet-riddled action. However, the second (and presumably last) trailer for the game from the game show goes back to traditional JRPG form by focusing exclusively on the game's heavy-handed story.While there's chance for greatness in tri-Ace's upcoming story, we can't say that's what's keeping us interested in the game. For once, could it be that a JRPG is keeping our attention more for its gameplay than its pre-rendered cutscenes?

Posted by Joystiq Sep 25 2009 02:05 GMT
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The stylish Resonance of Fate (End of Eternity, as it's known in Japan) blends a semi-turn-based, conventional RPG battle system with a high-speed action game -- with guns. Guns fall into three categories: machine guns, handguns, and grenades. (Machine gun-class weapons do "scratch damage," which depletes an enemy's life, but leaves the possibility for it to regenerate over time.)I got to check out the TGS demo before interviewing its developers, giving me this opportunity to tell you about it. More importantly, though, the experience gave me something to talk to the developers about (more on that later), and in turn I avoided a very awkward social interaction.

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Posted by GameTrailers Sep 24 2009 15:16 GMT
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Lock and load.

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Posted by GameTrailers Sep 24 2009 13:10 GMT
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Meet the cast of this ambitious new RPG.

Posted by Joystiq Sep 20 2009 21:35 GMT
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Sega has seemingly forgotten that Tokyo Game Show hasn't started yet, by releasing a brand new trailer for its upcoming Resonance of Fate (aka End of Eternity in Japan). Tri-Ace is breaking the JRPG norm by creating a trailer that isn't entirely comprised of CG cutscenes. There is a lot of gameplay footage here -- and as noted earlier, it's bizarre.Resonance of Fate creates a rather distinct look for itself by giving its main characters guns, and moves that would make Chow Yun-Fat jealous. It's entirely over-the-top, and gives the game an original feel missing from tri-Ace's previous works. It'll be interesting to see if Japanese gamers will pry themselves away from Final Fantasy XIII long enough to give this game a fair shake.[Via Sega Nerds]

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Posted by GameTrailers Sep 04 2009 21:36 GMT
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It's time to bust a turn-based cap!

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Posted by GameTrailers Aug 28 2009 01:49 GMT
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Associate PR Manager Elvin Gee introduces us to the unique gun-battle system and more.

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Posted by GameTrailers Aug 06 2009 21:20 GMT
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Take a stroll through the streets and shops of Abel City.

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Posted by Meow Mod Jun 30 2009 08:31 GMT
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Frantic gunfire resonates in Sega's upcoming RPG.