Just Cause 2 Message Board

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Posted by Rock, Paper, Shotgun Feb 03 2014 12:00 GMT
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When I wrote about Just Cause 2 Multiplayer a few weeks ago, it felt like a world in wait of a game that was worthy of it. Its players might still be the ones to build that game. With the release of version 0.1.3, JC2MP’s creators of highlighted a community server: Jman100′s Freeroam Construction Sandbox. It lets players build their own houses, towns, ramps and other contraptions within Just Cause 2′s Panau, by spawning and positioning props on the multiplayer server. There’s a trailer below.(more…)


Posted by Rock, Paper, Shotgun Jan 13 2014 21:00 GMT
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Just Cause 2‘s weapons felt weedy and its missions were mostly repetitive and forgettable. It doesn’t matter. I’ve spent fifty hours floating across the tropical islands of Panau with an infinite supply of parachutes, watching the sun set behind snowy mountains. I’ve flown hot air balloons to mysterious, stormy islands, crashed airliners into the ocean just because I could, and tethered more hapless guards to speeding boats than I can remember.

I’ve just spent the last few days doing all those things in the Just Cause 2 Multiplayer mod, which is now downloadable via a standalone executable in Steam. Let me tell you what (but not wot) I think.(more…)


Posted by Kotaku Dec 24 2013 20:00 GMT
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It's always so much fun to play a game like Battlefield with 64 players on a map, but it really can't compare to 850 players all flying around in their own personal 747s. I grabbed Leo and we ventured back to Panau to see what CHAOS we could stir up.Read more...

Posted by IGN Dec 17 2013 18:36 GMT
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Get a look at what the JC2-MP mod for Just Cause 2 on PC has in store for players.

Posted by Kotaku Dec 16 2013 16:01 GMT
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If you thought those mass BASE jumps in Battlefield 4 were cool, hum a few bars of the Just Cause 2 multiplayer mod for PC, which just came out of beta and goes live on Steam today. Group parachuting joins boat races, jet combat and demolition derbies among the activities awaiting you in the tropical paradise of Panau.Read more...

Posted by Rock, Paper, Shotgun Dec 16 2013 08:00 GMT
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Graham mentioned this a couple of weeks ago, but since the release is today and it’s unlikely to be particularly visible for long on Steam, I though it best to draw attention to it again. Just Cause 2′s multiplayer mod is one of the crazier alterations to a game I’ve ever seen, turning the enjoyably daft open world game into a massive landscape of impossible stunts and unlikely vehicle bonding. Supporting hundreds of players, most with the single objective of causing as much hilarity and carnage as possible, it’s akin to a drunken superhero flashmob invading Far Cry 3 and turning the island into the world’s most expensive and ludicrous circus. The video below tells you everything you need to know.

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Posted by Kotaku Dec 02 2013 11:40 GMT
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After over a year of testing, on the seventh of December, JC2-MP, the large-scale multiplayer mod for Square Enix's shooty-hijacky sandbox game, will begin its final beta test.Read more...

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Posted by Rock, Paper, Shotgun Dec 02 2013 10:01 GMT
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Just Cause 2 never gets its due. The third-person, open world shooter was hamstrung by mediocre missions, but it was also vast, beautiful and joyfully silly. It’s a game where you could do things like tether a plane to a hot air balloon and then surf atop the unguided plane as it loops around and around. It’s a game where you could fly using a parachute and a grappling hook, and where mods made that grappling hook infinitely strong, infinitely re-usable, and near-infinite in length.

The Just Cause 2 MP mod has been working on bringing the lonely madness beyond the realms of those missions. I’ve played it, it’s great, and now it’s coming to Steam.(more…)


Posted by Rock, Paper, Shotgun Jul 15 2013 16:00 GMT
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Following the glorious excesses of Just Cause 2, where a man can dangle a jeep from a helicopter and swing it like an explosive pendulum of doom into a dictator’s face, even Mad Max can seem a bit ordinary. I watched the trailer below feeling that Avalanche might have had their wings clipped a little. That said, it’s exactly what you’d expect: big open world, full of vehicular violence and punches. Max’s double-barreled shotgun showers everyone in buckshot and fire, and cars flip at the slightest nudge. He also appears to have an awesome headbutt.(more…)


Posted by Kotaku Jul 02 2013 10:00 GMT
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Following last week's test (footage of the test above), JC2-MP developer Philpax submitted a lengthy post to the mod's forums discussing the project's past, present, and future. "We are hoping to release JC2-MP within the next few months, client and server included, so that anyone can host a server and play." Philpax wrote. "It's been a long time coming, but we want to make this the best possible mod it can be. We'll bring you more information as we get closer to release." Philpax then noted that "We plan to resolve as many of the issues from [the current version of the mod] as soon as possible, and run a test at our convenience." He also thanked the rest of the development team and the testers for their hard work. The post is, for the most part, a fairly comprehensive and quite interesting retrospective of the mod's journey so far, complete with footage from each big public test, so I'd really recommend giving it a read. As for the mod itself, well—you heard the guy. More tests, more shenanigans! A Retrospective [JC2-MP Forums] Questions? Comments? Contact the author of this post at andras-AT-kotaku-DOT-com.

Posted by Kotaku Jun 19 2013 12:30 GMT
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To ease the pain that Just Cause 3 is still not on the radar, here's a picture of a completely normal scene for Just Cause 2. Another ordinary day for Rico Rodriguez on Panau Island.

Posted by Rock, Paper, Shotgun Jun 11 2013 11:00 GMT
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The makers of sandbox destruction classic Just Cause 2 + the quintessential movie wasteland setting? Yes please! Er, just one thing… Could you maybe not involve World’s Worst Human BeingTM Mel Gibson? It’d kind of put a downer on things. (more…)


Posted by Rock, Paper, Shotgun May 30 2013 08:00 GMT
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There’s an alternate dimension in which the day Just Cause 2 was first modded to include thousand-person multiplayer is cited as the beginning of a new, gloriously utopian chapter in human history. I’m sure of it. Quite frankly, it’s the one puzzle piece that was always missing – from Just Cause 2, from plane surfing’s never-ending fight to be recognized as an Olympic sport, from life. It is, however, still a work-in-progress, and even pure shrieking chaos is only entertaining for so long. Thus, Faction Wars. The new mode adds giant teams, classes, squad management, squad spawning, alliances, customization, and more. Underneath it all, Just Cause 2′s screaming barbed wire eagle heart still pounds away, but I think it’s safe to say that this is no longer just Just Cause.

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Posted by Kotaku May 16 2013 14:00 GMT
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Why play as Rico Rodriguez in Just Cause 2 when you can be the Punisher? If there’s one huge advantage that PC releases of multi-platform titles have over their console brethren, it’s the modding community that bends, twists and re-configures them into different shapes. Superhero fans from all over have figured out ways to put their favorite character into titles that don’t have any powers at all, like turning Niko Bellic into The Spirit of Vengeance. Here’s a rundown of some of my favorites. (Some of them aren't mods, per se, but they're too funny or awesome to ignore.) If you’ve got a favorite superhero appearance in a game that he or she’s not supposed to be in, please share it in the comments below. Just Cause 2 Spider-Man Deadpool Ninja Wizard (let's just call him Storm Shadow, okay?) Superman (Smallville) Punisher GTA IV Iron Man Ghost Rider WWE '13 Marvel vs DC Skyrim Batman Hulk Fallout New Vegas Iron Man Soul Calibur V Rogue Psylocke Robin (vs. Batman) Deadpool Thor

Posted by Kotaku Apr 23 2013 06:30 GMT
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The Just Cause 2 multiplayer mod continues to impress, but this time, not for technical reasons. This time, it's for reasons of limousine races and Parappa music. Just Cause 2 Multiplayer - LIMOUSINE FRUSTRATION [YouTube, via Destructoid]

Posted by Rock, Paper, Shotgun Apr 19 2013 19:00 GMT
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The first rule of the Just Cause 2 Multiplayer beta tests is you talk openly and honestly about them, and leave no detail out. So I thought I’d let you all know that this weekend the mod team plan on running a beta test this very weekend. It’s a remarkable mod that packs players from all over the world into Panau. Remember the chaos you caused as Rico in the single-player? Imagine that multiplied by a thousand players. You’re either grinning or flinching right now, so you’ll already know if it is for you. Whoops! it turns out the second rule is no lazy Fight Club references. Bugger!(more…)


Posted by Joystiq Feb 28 2013 14:45 GMT
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Avalanche Studios founder Christofer Sundberg is being a coquet, teasing what appears to be Just Cause 3 - or a modern Mad Max game.

Sundberg tweeted out the above image yesterday, which came a couple weeks after the same character model was teased in an action scene on a bike.

Although Just Cause 3 is the natural assumption from the images - since the character model has similar features and accessories to series protagonist Rico Rodriguez - there is still the outlying possibility it's the Mad Max game. We've known that game had been in production at Avalanche under God of War 2 director Cory Barlog until early last year.

Sundberg told Eurogamer at the time of Barlog's departure, "I can't comment on our project, but all I can say is that the projects we've been working on for the last two years and the one we recently started up in NY are sailing along like never before."

Posted by IGN Feb 28 2013 02:36 GMT
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Avalanche Studios founder Christofer Sundberg has teased an interesting image on Twitter that could be our first look at Just Cause 3.

Posted by Kotaku Feb 27 2013 22:00 GMT
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#justcause You know what game was a lot of fun? Just Cause 2. But as delightful as it was, it had more than its share of flaws. So, you know what game will probably be really fun? Just Cause 3. And this image shared by Avalanche's CEO Christofer Sundberg on Instagram suuuure looks like a new Just Cause game. More »

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Posted by Kotaku Sep 17 2012 01:30 GMT
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#pc The Just Cause 2 multiplayer project is one of the most amazing things I have ever seen in my 28 years playing video games. Here is a massive sandbox game that shipped without multiplayer of any kind, and which now has some that is redefining the very term "massively multiplayer" with up to 1800 people on the same, single map (that measures in at around 400 square miles). More »

Posted by Kotaku Aug 13 2012 17:00 GMT
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#justcause The Just Cause 2 multiplayer mod that's currently in development for PC is pretty expansive. More »

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Posted by Kotaku Aug 13 2012 04:30 GMT
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#justcause To recap: smart people are introducing multiplayer to the PC version of sandbox shooter Just Cause 2. A public beta was held last week, and another is just winding up now. It continues to look like just about the best thing ever. More »

Posted by Rock, Paper, Shotgun Aug 10 2012 08:00 GMT
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Happily, “MP,” in this case, does in fact stand for multiplayer – not, say, “marching penguins” or “mandible pianos.” Nor is it a mangling of the frankly quite spellable word “map.” At any rate, I’m devastated to find that we haven’t posted about Just Cause 2‘s still-in-development multiplayer mod, so I’m fixing that. Specifically, its beta will be temporarily grappling/parachuting/plane-surfing into your life this weekend. I’ve placed a video below to whet your appetite – though honestly, if the words “Just Cause 2 with hundreds of other people” don’t do it for you, you’re probably… a lost cause. [Puts on sunglasses. Camera pulls back to reveal I've been languidly parachuting away from a gigantic explosion the entire time.]

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Posted by Kotaku Aug 03 2012 06:00 GMT
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#justcause Sandbox action game Just Cause 2 was a blast to play solo, but sadly shipped without any kind of multiplayer. No matter. Fans of the game's PC edition have whipped up a version that lets 600 people play it at once. On the same island. More »

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Posted by Kotaku Jul 10 2012 13:30 GMT
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#justcause The fan-made add-on that's aiming to bring multiplayer to the PC version of Just Cause 2 came out of hiding last month. And lest you think that it might recede into the background again, here's proof that the JC-MP devs have been hard at work. The clip above is edited together from one player's session inside the beta. The impression I get watching these sequences is that you may not even need authored missions inside a big crazy sandbox like Just Cause 2. Just let a bunch pf players run around parachuting, vehicle-jacking and dog-fighting until their hearts content. More »

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Posted by Kotaku Jun 30 2012 00:00 GMT
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#opinion I've seen it far too many times. A video game character leaps from the top of a staircase, flying through the air, guns blazing. One enemy drops to the ground, then two, then three! Behind him, a grenade explodes, laying waste to the spot where he was just standing. More »

Posted by Kotaku May 08 2012 15:00 GMT
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#loveandvideogames So you're lucky. Your significant other wants to sit down and play a game. And not just any game, either. The title that's piqued interest is Just Cause 2, Avalanche Studio's stunt-tastic open-world shooter. But Reddit user rfry11 found his lady love stymied by what he says are poor design choices and bad tutorials that befuddle new players. More »

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Posted by Kotaku Nov 10 2011 11:30 GMT
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#justcause People don't love Just Cause 2 for its story, or its characters. They love it for the fact it's a giant toybox, giving them the vehicles, the environments and the physics to do whatever the hell they want. More »

Posted by Rock, Paper, Shotgun Jul 21 2011 12:23 GMT
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I’ve been replaying Just Cause 2 in my spare time of late. I remember my absolutely loving it, and then finding the ludicrous fun was spoiled by the difficulty ramping up far too far, and the game getting in the way of itself. So thinking it would be fun to muck around with it some more, this time I set things to Casual and began blowing everything up. I also figure that by this point there’s bound to be a trainer out there that can prevent the heat levels from going over 3. But I’m not here to write you an article yet. Not yet. For now I just want to share some of the snaps I’ve taken on my island holiday. Because sometimes it’s important to just look at pretty pictures of a two year old game in which the character is ignoring things going on in the background.

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