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Posted by Joystiq Feb 04 2010 22:29 GMT
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In the land of Twitter, Just Cause 2 developer Eidos is a fairly new entrant. Having just, 10(ish) hours ago, joined up via Square Enix Europe community manager Keir Edmonds, the company account has already dropped one bombshell: a Just Cause 2 demo is "on its way." Though the account merely alludes to "details to follow," we'd be downright surprised if the demo hit any later than the game's March 23 release date.

Just to make sure Eidos didn't want to say anything else, we've reached out for more information and we'll update this post if we hear anything else.
[Via CVG]

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Posted by GameTrailers Feb 04 2010 17:01 GMT
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In Just Cause 2, the world is your oyster, and you have the freedom to decide when and where the chaos Rico Rodriguez ensues next.

Posted by Joystiq Jan 26 2010 06:00 GMT
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Sometimes, Achievements and Trophies require you to complete tedious tasks or collect hundreds of a certain type of token before they unlock. Sometimes, they only require you to murder a whole bunch of people with hookshots or do awesome base jumping tricks. It seems Just Cause 2 will have a balanced assortment of both. Inside MGC recently uncovered the full list of Achievements (and, assumedly, Trophies) for Eidos and Avalanche's upcoming revolution simulator. Check them out after the jump!

Posted by IGN Jan 25 2010 22:12 GMT
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Check out this footage of the five must-have downloadable guns and gadgets, and experimental and heavily upgraded items available via pre-order.

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Posted by GameTrailers Jan 25 2010 20:51 GMT
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If you pre-order Just Cause 2, you'll get exclusive DLC.

Posted by Joystiq Jan 25 2010 20:30 GMT
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Listen, we're pretty sure we're only going to need two things to complete our first playthrough of Just Cause 2: A hookshot and an arm on which to attach it. Still, we admit that the bonus equipment that the game's pre-orderers will have access to looks pretty intriguing: A skull-emblazoned parachute? An outrageously powerful handgun? A hovering deathtank? Yes, please. (Check out the trailer above to see these bonuses in action.) Even if you're vehemently opposed to pre-ordering a game, you need to watch this trailer, if only for the last 20 seconds. It's a real -- wait for it -- drag.

Posted by IGN Jan 22 2010 20:04 GMT
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PlayStation players to publish their greatest achievements to YouTube.

YouTube
Posted by Joystiq Jan 16 2010 02:45 GMT
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Just Cause 2 has had its fair share of titillating promotional materials over the past few months, but the latest piece of marketing for the game -- an interactive trailer -- really goes for broke. It's basically showing off the various options you have when faced with a tricky hostage scenario. Hijack a fighter jet? Storm the area in a Humvee? Ride your parachute in, sneaky-creepy style? All are possible in the trailer, which we've posted after the jump. However, the trailer's not nearly as sandbox-esque as we expect the game to be. What if, instead of infiltrating the enemy base, we just tethered two fighter jets together using our grappling hook, and then flew around clotheslining unlucky sentries? Yeah, that's a pretty specifically-tailored plan of action, but we're pretty sure that's all we're going to do once we get our hands on the game. Eidos, we expect a revised version of the trailer on our desks by tomorrow morning.

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Posted by Joystiq Dec 20 2009 02:30 GMT
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The acquisition of Eidos by Japanese publisher Square Enix earlier this year brought with it some strange consequences. Aside from the obvious Tomb Raider/Final Fantasy crossover that we all know is bound to happen, the above trailer for Just Cause 2 ends with a glaring Square Enix logo that still feels a bit out of place to us. Maybe it's the theme of deposing a South East Asian dictator, the pronounced "Engrish," and the musclebound American protagonist in the trailer -- or maybe it's just us being weird! Who knows?! We do know that the gameplay itself looks like a ripe barrel of monkeys and we're looking forward to its release on March 23, 2010.

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Posted by GameTrailers Dec 18 2009 19:09 GMT
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The revolution continues as Rico Rodriguez fights for the freedom of southeast Asia's best kept secret.

Posted by Joystiq Dec 11 2009 03:35 GMT
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It's not surprising that Just Cause 2, a game in which pretty much everything explodes, goes all out with its pre-order bonuses. More than just a simple gun or article of clothing, those who pre-order the game will nab two guns, a souped-up car, a special hovercraft and a unique parachute. It'll be available on launch day (March 23), so we wouldn't be surprised if those non-pre-orders will be able to pay a little extra for the same perks. Just remember: You earned your Chaos Parachute, and no one can ever take that away from you.

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Posted by GameTrailers Dec 05 2009 00:26 GMT
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Just Cause 2 Game Staff give an inside look to the insane vehicular daredevil that is Rico Rodriguez.

Posted by Joystiq Nov 24 2009 20:20 GMT
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A recent Square Enix press release has dropped some rather unfortunate news in our laps: Just Cause 2 won't be hitting North American store shelves until March 23, 2010 (or March 26 for Europe, Australia and the Middle East). That's quite a ways past the title's original Q3 2009 launch date -- in fact, that's two whole Qs later than we initially hoped. Oh, well. It's difficult for us to get in a huff about the game's distant launch date. See, as soon as we feel the huff approaching, we simply watch a bit of Just Cause 2's grapple-and-parachute-centric gameplay, and then we feel inexplicably soothed to our very core.

Posted by Joystiq Nov 24 2009 20:20 GMT
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A recent Square Enix press release has dropped some rather unfortunate news in our laps: Just Cause 2 won't be hitting North American store shelves until March 23, 2010 (or March 26 for Europe, Australia and the Middle East). That's quite a ways past the title's original Q3 2009 launch date -- in fact, that's two whole Qs later than we initially hoped. Oh, well. It's difficult for us to get in a huff about the game's distant launch date. See, as soon as we feel the huff approaching, we simply watch a bit of Just Cause 2's grapple-and-parachute-centric gameplay, and then we feel inexplicably soothed to our very core.

Posted by IGN Nov 24 2009 19:24 GMT
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North America, Europe, Middle East, and Australasia all given release dates.

Posted by Joystiq Nov 13 2009 17:05 GMT
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Action movie sequels always aim to be bigger and better than the original. Having played two missions from Just Cause 2, we can unequivocally say it's bigger than the first game, a cult favorite open-world romp starring a South American super-agent with an inexhaustible supply of parachutes. But better? That would require much more playtime to answer.We've posted no fewer than six videos of Just Cause 2 to date, but this week I had our first chance to actually get behind the controls of the Avalanche Studios developed title, which reintroduces us to Rico Rodriguez, who's bringing his Desperado-era Antonia Banderas looks (sans the long locks this time) to the massive -- yet fictional -- island sandbox of Panau.

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Posted by GameTrailers Nov 13 2009 17:00 GMT
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Regime change is the name of the game--and it's justified.

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Posted by GameTrailers Nov 13 2009 17:00 GMT
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Cool guys don't look at explosions.

Posted by IGN Nov 13 2009 17:00 GMT
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More freedom than you'll know what to do with.

Posted by IGN Nov 13 2009 17:00 GMT
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See an entire, explosive mission from start to finish - with commentary!

Posted by Joystiq Nov 10 2009 23:05 GMT
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We've seen a great deal of media for Just Cause 2 which shows the protagonist's physics-defying grappling hook in action, but the latest Avalanche Studios mini-doc really displays the tool's destructive properties. Here's just a few uses for the game's grapple-arm, as demonstrated in the video above: You can use it to stick two enemies together, forcing them in an eternal bro-hug. You can whip an enemy into the air, then juggle him with bullets. You can pull down giant statues of presumably evil dictators. You can attach a man to the back of a small, personal jet, like a can fastened to the back of an automobile carrying a newlywed couple.

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Posted by GameTrailers Nov 10 2009 20:16 GMT
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Turn a simple tool into a maniacal death-dealing device.

Posted by IGN Oct 30 2009 20:28 GMT
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Posted by IGN Oct 30 2009 18:56 GMT
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Posted by GameTrailers Oct 29 2009 16:00 GMT
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Go above and beyond the call of duty in this fierce action shooter.

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Posted by GameTrailers Oct 09 2009 19:12 GMT
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Panau is over 1,000 square kilometers filled with climates perfect for base jumping and tons more.

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Posted by GameTrailers Aug 19 2009 10:13 GMT
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Welcome to an open world of explosions and exotic destinations.