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Posted by Kotaku May 05 2011 22:20 GMT
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#idsoftware id Software's next, Rage, will come with a handy feature for enterprising game modders when the game hits the PC later this year. id Studio, the tools id Software used to build the post-apocalyptic shooter, will be just a few keystrokes away on day one. More »

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Posted by Giant Bomb May 05 2011 19:16 GMT
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Why is it wasteland bandits love to build subterranean lairs so much? Ah whatever, just shoot them in the face.

Posted by Kotaku May 05 2011 14:00 GMT
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#video They made Doom. They made Quake. And next from the makers of mono-syllabic first-person shooters that always, at least, look great, is Rage. We've got a new trailer for the game today, a full five-minutes of gameplay, most of which occurs in the territory of The Shrouded, one of the game's main enemy factions. More »

Posted by Joystiq May 05 2011 15:00 GMT
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Sure, you'll be doing a lot of shooting in id Software's Rage, but did you know that you'll also be piloting an explosive RC car, or sending out a spider-like robot to eliminate enemies? See those gadgets in action in the new trailer after the break.

Posted by Joystiq May 05 2011 15:00 GMT
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Sure, you'll be doing a lot of shooting in id Software's Rage, but did you know that you'll also be piloting an explosive RC car, or sending out a spider robot to eliminate enemies? See those gadgets in action in the new trailer after the break.

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Posted by GameTrailers May 05 2011 14:00 GMT
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The Shrouded Clan make their debut in this trailer featuring gameplay from RAGE!

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Posted by GameTrailers May 05 2011 01:04 GMT
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Let loose your impatient inner demons with an early look at RAGE in the GT Preview!

Posted by Joystiq Apr 29 2011 04:00 GMT
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Live in the Dallas Fort Worth area? What's the weather like there? We only ask because it's the stomping grounds of id Software and we're hoping to check out a demo for Rage there next week. Oh, you hadn't heard? It's totally going to be at the FX Game Exchange in Plano on May 7.

We were tipped off via this Facebook event, which promises "food, drinks, giveaways, and much much more." The first live Rage demo is said to kick off at noon, though the shop will be opening its doors at 10AM local time. If you need us, we're going to pack our belongings into a polka dot bandana and neatly tie it around a stick before donning our best vagabond get-up. If you know of any vacant box cars we can hitch a ride on, be a peach and let us know? Thanks!

Posted by IGN Apr 28 2011 13:00 GMT
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It would be easy to write a history of id Tech; but writing one that anyone who isn't John Carmack would understand is much, much harder. It's been 20 years since the first id game was released (on what we'd like to call the id Tech -1 engine nowadays), and its been licensing its game engines ever s...

Posted by IGN Apr 21 2011 20:43 GMT
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Posted by Joystiq Apr 20 2011 23:15 GMT
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Despite sporting the enhancements of id Tech 5, Rage seemed to be lagging behind at Bethesda's BFG 2011 media event last week. Its generic, post-apocalyptic wasteland setting has become a familiar one in recent years, but it's the simplistic and overly linear shootfest within that's the most dated element of the game. Nonetheless, the team at id Software seems to be aware that a glossy throwback shooter isn't going to cut it in today's over-saturated FPS market and has challenged itself to set Rage apart.

The most obvious sign of id stepping out of its comfort zone is in the game's multiplayer design. Believe it or not, there's no deathmatch in the classic Doom sense. In its place is a fine-tuned vehicle-based mode, implementing the game's dune buggies. Multiplayer is expected to be a fairly compact experience, with up to six players able to take part in a few gametypes on a sparse offering of five maps. "If you add game variations just to add game variations it confuses people," said one of the designers during the hands-off multiplayer presentation. "People don't know what to play."

Posted by Rock, Paper, Shotgun Apr 19 2011 12:49 GMT
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And here we were, thinking that an id game might have no multiplayer mode, purely because they’d stubbornly refused to talk about it for years. Non-surprise, non-suckers! At the info-event that led to yesterday’s word-splurges about Skyrim, Prey 2 and Rage singleplayer, I also witnessed the first reveal of the semi-free-roaming shooter’s other modes. Back to deathmatch classic, or up to new things?(more…)


Posted by Joystiq Apr 18 2011 18:00 GMT
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Rather than tying exclusive Rage pre-order bonuses to a single retailer, Bethesda has decided to give the same free virtual goods to those who buy from one of several popular stores, saving us from the heartache (or rage) of having to choose our freebie.

Pre-orders of the game from GameStop, Amazon, Steam, and Direct2Drive, the company announced, will be given a free bump to the "Anarchy Edition," which includes four bonus items: the Double Barrel Shotgun, the Crimson Elite Armor, the Fists of RAGE (with "RAGE" here apparently translating to "pointy knuckles"), and the Rat Rod Buggy. Everything you need to get properly dressed for a night out on the (ruins of) town.

If all this Rage talk has you getting a little angry that you can't see the game right now, you're in luck! Gameplay footage is waiting for you just past the break, idling in its Rad Rod Buggy. Actually, it's just sitting in a window, but whatever. And actually, the pre-order items aren't featured.

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Posted by Kotaku Apr 18 2011 16:40 GMT
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#video Just because there's an apocalyptic event doesn't mean the world's great cities crumble into dust. They just get a few new residents, as demonstrated in Rage's Dead City gameplay trailer. More »

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Posted by Giant Bomb Apr 18 2011 15:05 GMT
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Get a long look at a single mission from id Software's upcoming wasteland shooter.

Posted by Rock, Paper, Shotgun Apr 18 2011 14:28 GMT
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I don’t want to do overkill on the latest iD game, but I’ve got a ton of info here and one massivo-post wouldn’t be anyone’s idea of a fun time. While I pen the next chunk (about the finally-revealed multiplayer modes) here’s a trailer of one of the major singleplayer missions to be getting along with…(more…)


Posted by Rock, Paper, Shotgun Apr 18 2011 14:24 GMT
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It’s more complicated than I’d suspected. But then I’d suspected something about as complicated as pouring milk into a glass, going on recent iD form. The result is something that both does and doesn’t feel like an iD game – it’s got the almost slippery high-speed movement on their pre-Doom 3 titles, it’s got a certain tangible familiarity to weapon-faves such as shotguns and machineguns, it’s got scampering mutant-monsters that seem to pop out nowhere and swipe at your back. It’s also got wide-open spaces, a crafting system, puzzles of a sort, optional objectives and freeform roaming. It’s iD but it iDn’t.(more…)


Posted by IGN Apr 18 2011 14:00 GMT
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If you're excited about id Software's upcoming title Rage -- and you probably are -- then there's some good news. Bethesda has announced a special version of Rage called the Anarchy Edition that will come with a whole slew of extras...

Posted by IGN Apr 18 2011 14:00 GMT
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id Software pioneered the first-person shooter and the online features that typically come along with them. Indeed, the Texas-based developer invented the ubiquitous the term "deathmatch," which gives it some serious credibility when it comes to the online offerings that will appear in each game it creates...

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Posted by GameTrailers Apr 18 2011 13:00 GMT
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The more you play the more experience you'll earn in RAGE rally and other modes!

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Posted by GameTrailers Apr 18 2011 13:00 GMT
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How well does Dead City live up to its name? Find out with this raging trailer!

Posted by Rock, Paper, Shotgun Apr 11 2011 08:00 GMT
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The blog elite over at Big Download have spotted a new Rage trailer that shows off all of the game’s weapons. What would an FPS be without guns, eh? An FP, that’s what. And who wants to play that? Freaks and wellfare fraudsters, that’s who. Take a look after the jump.(more…)


Posted by Joystiq Apr 10 2011 16:30 GMT
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Most of the screens and videos we've seen from id Software's post-apocalyptic shooter Rage have focused on the locals and locales you'll be shooting up during the game's campaign. Today, we learn exactly what we'll be doing all that shooting with -- check out the latest, gun-filled trailer below!

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Posted by GameTrailers Apr 08 2011 02:43 GMT
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See the diabolical weaponry of RAGE in action in this montage of bullets, bots, shells and blades!

Posted by Joystiq Mar 30 2011 06:00 GMT
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It seems that even a prequel comic book isn't enough to flesh out the universe of id Software's upcoming mutant blaster, Rage. Bethesda has announced that Del Rey will publish a novel based on the first-person shooter.

The novel -- conveniently penned by Matt Costello, one of the game's writers -- will retain the game's title and tells the story of Lt. Nick Raine. It seems that poor Nick has emerged from stasis to discover "a new society where might is right, mutants plague the Earth, and 'friend' is a term for the person who hasn't stabbed you in the back."

We're going to hazard a guess that, at some point, the plot will also involve shooting. Rage, the novel, is set to hit book shelves on August 30. The game is due out in mid-September.

Posted by Kotaku Mar 29 2011 14:29 GMT
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Del Rey and Bethesda Softworks have teamed up to publish a novel based on id's upcoming Rage game. Penned by Matt Costello, here's the official blurb of the book due out Aug. 30: The world was doomed and only some of the population could be saved. That was what the scientists were saying, at least. So the best and brightest were gathered and put into stasis deep beneath the surface of the Earth—buried so that man could live. When Lt. Nick Raine emerges from his Ark, he finds the human race has not been wiped out. And people, as resilient as they are, are scraping together a new world from the rubble of the old. This was not what anyone in the Arks expected—a new society where might is right, mutants plague the Earth, and "friend" is a term for the person who hasn't stabbed you in the back. More »

Posted by IGN Mar 12 2011 07:14 GMT
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At E3 2010, IGN gave Rage the game of the show award, and since then, the game's received a bevy of previews here and put out a ton of videos showcasing all the cool stuff there is to do in this first-person shooter from id Software, the folks behind Doom and Quake. Still, I had never really g...

Posted by Joystiq Mar 11 2011 22:30 GMT
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There's evidently enough of a story to id Software's upcoming Rage beyond mutants and, er, shooting to warrant a three-issue prequel comic from Dark Horse Comics. With its first issue set to hit shelves on June 22, the limited series is being written by Arvid Nelson, whose comic Rex Mundi, a murder mystery about the quest for the Holy Grail, was also published by Dark Horse.

The book is being drawn by Andrea Mutti, known for his work on Vertigo's DMZ. The three covers will be provided by Preacher and Hellblazer artist Glenn Fabry, who, like us, continues to draw inspiration from the cover of Dead Space: Extraction. You can see the full issue one cover after the break, startled female character and all.

Posted by Kotaku Mar 11 2011 20:20 GMT
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#comics Crack open a case of ammo and take to the post-apocalyptic wasteland of id Software's Rage, you'll be able to crack open a comic book to uncover a dark secret of the game setting with Dark Horse Comics' Rage miniseries. More »

Posted by IGN Mar 10 2011 00:36 GMT
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Shooters are kind of a big deal in 2011 and Rage, the first major release from id Software in way too long, is one of the most exciting. Gone are the corridors and claustrophobic spaces of past id games, replaced in Rage by a sunny post-apocalyptic sprawl filled with rampaging mutants, towns and driveable vehicles. And of course, there are plenty of guns...