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Posted by Giant Bomb Sep 17 2013 07:00 GMT
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Jeff assembles his crew and proves that the latest GTA isn't your standard smash 'n grab.

Posted by Kotaku Sep 17 2013 04:30 GMT
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British rapper Dan Bull was readier for the GTAV launch than you were, having put together this fantastic track in honour of Rockstar's big game.Read more...

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Posted by Kotaku Sep 17 2013 01:00 GMT
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Today, Rockstar support advised Xbox 360 players not to install Grand Theft Auto V's second "play disc" to their hard drives. Doing so, they suggested, would affect performance.Read more...

Posted by Kotaku Sep 17 2013 00:45 GMT
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Obviously it’s not real drug paraphernalia — it’s fake — but at a midnight launch for Grand Theft Auto V, one store set up pretend lines of cocaine on an in-store sales desk.Read more...

Posted by Kotaku Sep 16 2013 19:00 GMT
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Review scores: they're not just arbitrary and meaningless, they're toxic to discussion, too.Read more...
Fallen Shade
Probably the best thing that will ever be written on that shit site

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Posted by Kotaku Sep 16 2013 23:15 GMT
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Alright, I know there's a bunch of you out there who don't care about what happens to Michael, Franklin and Trevor in Grand Theft Auto V. You need to know how to blow up as many things as possible, as soon as possible. Well I'm here to help, with two convenient videos!Read more...

Posted by Joystiq Sep 16 2013 23:30 GMT
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Rockstar launched a free iOS app that complements Grand Theft Auto 5 today, called Grand Theft Auto: iFruit. The app offers two activities that affect the main game's campaign.

The first is Los Santos Customs, which has players creating custom cars and license plates for use in GTA 5. Chop the Dog is the other activity offered by iFruit, in which players care for the pet of one of GTA 5's main characters, Franklin. The dog, Chop, will better assist players in GTA 5 if he's well-tended in the iFruit app by finding hidden items when being taken for walks by Franklin.

In our review of the game, we considered Franklin the standout character of the playable protagonists, so we'll happily spend more time with Chop through the app.

Posted by IGN Sep 16 2013 21:52 GMT
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Rockstar has revealed its companion app for Grand Theft Auto V, the iFruit.

Posted by Joystiq Sep 16 2013 21:00 GMT
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If you're looking to get the most out of your Grand Theft Auto 5 experience on the Xbox 360, you'll want to hold off on installing both discs to the console's hard drive. Rockstar recommends that players refrain from installing the game's "Play" disc after completing the first disc's required 8GB install.

Eurogamer's tech analysis team Digital Foundry illustrates the consequences in the above comparison video, which shows that an installed Play disc results in missing objects and texture pop-in, among other in-game issues.

"Optimal streaming is achieved by making use of all the available bandwidth in the system," Digital Foundry chief Richard Leadbetter explains. "Why stream just from the hard drive when you can run in data simultaneously from both the disc and the HDD?

"Based on what we're seeing on the Xbox 360 version, perhaps running both DVD and HDD assets from just the one source slows down access times, impacting streaming performance. It's not game-breaking stuff, but it does take you out of the moment when it does manifest and for that reason we can't recommend installing the play disc."

Posted by Kotaku Sep 16 2013 18:00 GMT
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Grand Theft Auto V is very large. But after the game's map leaked last week, I noticed some people speculating that, no, it's not that big. How about if we hop in a car and drive from end to end?Read more...

Posted by Kotaku Sep 16 2013 13:40 GMT
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It’s all the rage for AAA console games to have smartphone apps that hook into the main console game. So, yeah, GTA V has one, too. But, at least Rockstar Games isn’t taking theirs too seriously.Read more...

Posted by Kotaku Sep 16 2013 14:00 GMT
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Rockstar Games has scaled a mountain with Grand Theft Auto V, creating the best-looking, best-sounding and, most importantly, best-playing version of gaming's most notorious franchise. Scaling one peak, however, reveals another—their cloud-piercing ambition to create a great ensemble video game drama, an epic of intersecting, interactive lives. Rockstar doesn't summit that new peak as impressively with GTA V, but in its first attempt at such an audacious feat, makes a good go of it.Read more...

Posted by Joystiq Sep 16 2013 15:00 GMT
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It was after waterboarding a man with a canister of gasoline that I realized Grand Theft Auto 5 operates on its own set of rules. While other games have shied away from societal hot-buttons like torture in the past few years, developer Rockstar North runs toward these problems with a loaded weapon, an angry mob of cops in tow as businesses are being robbed and cars explode.

As a series, Grand Theft Auto has proudly poked the Western world about its obsessions and the things it finds offensive, offering its own slanted view of that world - a view that refuses to be dishonest. Politicians promise to nuke adversarial countries, a crowdfunding website equates its business model to panhandling, social media moguls brag about selling their users' private information, and the list goes on. Despite Grand Theft Auto's glamorization of virtual violence, which has never irked me, Rockstar's franchise has been able to maintain its likability with expansive, believable worlds and a band of interesting and redeemable characters.

Grand Theft Auto 5 has difficulty with its cast, however, as the latest in the notorious series features some of the most unbearable people I've ever had the misfortune of interacting with. Thankfully, interacting with Grand Theft Auto's world is better than it's ever been.

Posted by PlayStation Blog Sep 15 2013 19:00 GMT
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It’s finally here. The ambitious, long-awaited open world from Rockstar Games, Grand Theft Auto V, hits PS3 this week. The Grand Theft Auto franchise has commanded the attention of gamers for years, and the launch of a new entry in the series is a true industry event. And this is no exception.

Grand Theft Auto V introducers gamers to a trio of protagonists pulled (once again) into a life of crime. New to the series, Grand Theft Auto V supports dynamic switching between these three characters, enabling players to weave in and out of action — and the sprawling city of Los Santos. Plan heists, drive luxurious cars, grab a round of golf, or just cause trouble. All and more await in Los Santos.

But Grand Theft Auto V isn’t the only game dropping next week. Real Boxing hits PS Vita and brings with it an eye-catching boxing simulation with refined controls and additional features. For the complete list of games coming, head on down.

Enjoy the Drop, and tell us what you think of our new, streamlined format!

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9738440666_a7edfc8b41.jpg New Releases for the Week of September 16th
  • Grand Theft Auto V (PS3, Retail, PSN)
  • Real Boxing (PS Vita, PSN)
  • Hot Wheels World’s Best Driver (PS3, Retail, PSN)
  • Capcom Fighting Evolution (PS2 Classic, PSN)

Learn more about this week’s new releases on our official, weekly show: PlayStation Blogcast.

What are you most looking forward to this week? Will you be starting (or continuing) a life of crime in Grand Theft Auto V? Drop us a line and let us know.

Editor’s Note: the information above is subject to change without notice.


Posted by Joystiq Sep 13 2013 18:30 GMT
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Update: Rockstar has sent out a tweet clarifying preload times for Grand Theft Auto 5 on PS3. In the US, PSN users who pre-ordered the game can download the game files on Monday at 3am EST; in Europe, it's Sunday at 3pm BST.

Original story: Those who pre-ordered Grand Theft Auto 5 through PSN will not be able to preload the game ahead of its September 17 launch. A Rockstar representative confirmed the news with Joystiq, stating that there would be no preloading in the US and that "it's not our call."

Those who pre-ordered the game in Europe will have to wait until Monday, September 16 to preload Grand Theft Auto 5, a post on the forums reads. Europe was originally supposed to be able to preload the game from today on.

A whole slew of details about Grand Theft Auto 5's plot and soundtrack were leaked through a European PlayStation Store pre-order file last month. Sony took responsibility for the leak and removed the file, which could be the reason for the last-minute preload delay in Europe. We've followed up with Sony for further clarification on the matter and will update this post accordingly.

Posted by Kotaku Sep 13 2013 18:31 GMT
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Just about time time to pre-load some pre-crime: Rockstar says that the PSN version of Grand Theft Auto V will be available for pre-load on Monday at 3am EST in the US; Sunday at 3pm BST in Europe. Read more...

Posted by Joystiq Sep 13 2013 18:30 GMT
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Those who pre-ordered Grand Theft Auto 5 through PSN will not be able to preload the game ahead of its September 17 launch. A Rockstar representative confirmed the news with Joystiq, stating that there would be no preloading in the US and that "it's not our call."

Those who pre-ordered the game in Europe will have to wait until Monday, September 16 to preload Grand Theft Auto 5, a post on the forums reads. Europe was originally supposed to be able to preload the game from today on.

A whole slew of details about Grand Theft Auto 5's plot and soundtrack were leaked through a European PlayStation Store pre-order file last month. Sony took responsibility for the leak and removed the file, which could be the reason for the last-minute preload delay in Europe. We've followed up with Sony for further clarification on the matter and will update this post accordingly.

Posted by Kotaku Sep 12 2013 18:10 GMT
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Our Grand Theft Auto V review will run on Monday at 10am ET. Sorry, we can't tell you more about the game right now, but the review, as they say, is in progress. GTA V will be released the following day, on September 17, for Xbox 360 and PS3. Read more...

Posted by Kotaku Sep 12 2013 17:31 GMT
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We already know GTA V's map is pretty massive. But the meaning of that kind of adjective can be pretty difficult to gauge based on how you actually judge size metrics.Read more...

Posted by IGN Sep 12 2013 13:49 GMT
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What possibilities await in this new, mega-huge San Andreas?

Posted by Joystiq Sep 12 2013 14:30 GMT
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Forget Facebook, daddio, because Lifeinvader is where the cool kids are at. Yes, Lifeinvader is a social network parody launched by Rockstar ahead of Grand Theft Auto 5's arrival next week, and it likely features some of the characters and brands from the game itself.

The site loads up various profiles when accessed, including ones for returning soda Sprunk, hairdresser Herr Kutz Barber, and Redwood Cigarettes, the latter running a promo for 10 percent off your first visit to a hospital when you "stalk" them on Lifeinvader.

GTA 4 had plenty of parody websites, so it wouldn't be a surprise to see Lifeinvader in GTA 5 when it launches on Xbox 360 and PS3 on September 17. We'll avoid detailing its content any further for those who want to go in knowing as little as possible, but we must mention some of the Lifeinvader taglines, because they're great: "Portray the life you want online," "Make friends with strangers," and "Making the private public," are a few of the best.

Right, now to post this on Facebook ...

Posted by Kotaku Sep 11 2013 21:45 GMT
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Australian artist Patrick Brown updated his gallery with an intense Grand Theft Auto V piece to celebrate the impending release of the game. I love the tiny details such as the billboard with the fake company names, the Banshee next to Franklin, or the ad in the background with guys in Republican Space Ranger costumes.Read more...

Posted by IGN Sep 11 2013 19:28 GMT
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Rockstar has stated that they wanted to create an entire Grand Theft Auto world that consists of everything we've done or are going to do then let the player freely move between them

Posted by Kotaku Sep 11 2013 13:20 GMT
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After months of speculation, the map of Grand Theft Auto V finally made its way to the web, and besides the fact that Leonardo from TMNT is obviously hidden on there, the details and the layout opened up the opportunity for a little bit of speculation. SPOILERS FOLLOW!Read more...

Posted by Kotaku Sep 10 2013 21:52 GMT
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The internet was hard at work at trying to piece together Grand Theft Auto V's map based on snippets of information, like trailers. But now the mystery is over. The Los Santos map was leaked today thanks to a copy of a GTA V guide on Reddit, found by neoGAF user Pandemic. SPOILERS FOLLOW!Read more...

Posted by Kotaku Sep 09 2013 23:00 GMT
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Here's a rather frank but hilarious notice spotted by lukedoof in front of a small British games shop called Console Yourself. Why bother opening the store when they know their customers and staff alike will be busy playing Grand Theft Auto V on launch day? It's good thinking, if you ask me.Read more...

Posted by IGN Sep 09 2013 19:00 GMT
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PlayStation's Adam Boyes talks about the company's PS4 focus, and Brian Altano runs you through what's missing in the year's biggest game.

Posted by Joystiq Sep 09 2013 18:30 GMT
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We knew Grand Theft Auto 5 was going to be big. Los Santos is the largest Grand Theft Auto map to date and it has "20 movies' worth of score" - and all of this adds up to 100 hours of gameplay across the campaign, side quests and back alleys of the city, Rockstar Creative Director Dan Houser tells The Guardian.

Houser says GTA5 is so massive because he wants to get intimate with the three main protagonists and allow players to explore ideas of classic Americana as perceived through the veil of spray-on tanner. There are no playable female characters in GTA5 because "the concept of being masculine was so key to this story," he says.

"LA is this embodiment of 20th century American desires: the houses, the gardens, the tans, all slightly fake," Houser says. "It's the end of the western world - the suns sets and then it's tomorrow. But the industry is movies or, equally phoney, real estate. It's people trying to escape their pasts and reinvent themselves. If GTA 4 was a classic New York story, this is the endpoint of the American dream."

Rockstar spent 100 days on "research trips" to LA: "Out and about, all night long with weird people, strange cops showing us around, a lot of first-hand research. We spoke to FBI agents that have been undercover, experts in the Mafia, street gangsters who know the slang - we even went to see a proper prison. These poor buggers in the middle of the salt flat desert, miles away. It was eye-openingly depressing."

Sounds like a great foundation for a fun-filled game - or even a movie. Rockstar has been approached multiple times to make a Grand Theft Auto film, but it's not worth the risk, Houser says. "We've been offered, many times, and it's never appealed. The money's never been close to be worth risking one's crown jewels."

Posted by Kotaku Sep 07 2013 22:00 GMT
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Another update to the Grand Theft Auto V site gives us a glimpse of the leisure activities in Los Santos—always a draw of this series—as well as a preview of some of the radio stations in the game, less than two weeks before release.Read more...