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Posted by Valve Jul 11 2013 17:03 GMT
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NEW PVP GAME MODE
* Blow'em Up, new PvP game mode added to the game on 10 maps.
* In Blow'em Up one team's goal is to mine and blow strategic objects while the other team tries to keep them safe.
* Attackers must pick up bombs on their base, bring them to an object and defend them until they explode. Defenders can try to demine the object when it's mined before the explosion.
* There are 3 - 5 strategic objects on a map. There are up to 3 bombs and attackers can try to mine several objects simultaneously.
* Attacking and defending teams are switched half way through a match.

ENHANCEMENT
* Now any player can visit an Enhancement Operator NPC to improve their weapons and clothing items.
* Each enhance attempt has four possible outcomes: Upgrade, No Effect, Downgrade and Destroy.
* Players can use special Protection Cards that let them avoid chosen enhancement outcomes. Using Protection Cards consumes them.
* There are separate cards to protect against No Effect, Downgrade and Destroy available on Black Market.
* Chemist crafters can visit the Coin Operator and purchase craft recipes to produce Protection Cards.

TRANSMUTATION
* Added over 180 Tarot Cards to the game. Any player can visit the Transmute Operator NPC and try to exchange Tarot Cards in order to produce new cards.
* Players can purchase four basic cards: Earth, Water, Fire and Air for gold coins or gold bars.
* All transmutation recipes for Tarot Cards are hidden, meaning players have to use common sense when guessing possible transmutation recipes. For example, Air and Water, when put into the Transmute Operator window, result in the creation of Rain.
* Players can find recipes, that allow them transmute Tarot Cards into Lucky Lottery Tickets, that contain one epic lottery items inside.

BALANCE CHANGES
* Pistols balance was changed. All pistols' idle accuracy was improved, but the accuracy suffers more from firing multiple rounds. Pistols damage, rate of fire, range and clip size was re-balanced. In particular, R-Sys Panther Delta damage was increased to 70, up from 25.
* SMGs and Assault Rifles damage and rate of fire was slightly changed to improve the overall balance.
* Hargan Bulldog shotgun range increased to 18 meters, up from 14 meters.
* Hargan Mastiff damage increased to 28 per rocket, up from 25.
* Balanced how weapons durability degrades after a match. Now it's more consistent with weapons rate of fire.
* Reduced the cooldown to change Gang Banners to 1 hour, down from 3 hours.
* Significantly improved all "lobby" Gang Banners bonuses.

OTHER IMPROVEMENTS
* Added new jobs for Blow'em Up game mode, Transmutation and Enhancement.
* Added new achievements for Blow'em Up, Core Annihilation and Assault, Capture and Defend game modes, Transmutation and Enhancement.
* Now players can get more different rare items from Lottery Tickets.
* Now players will correctly see a weapons attachments when other players link their weapons in the game chat.
* Fixed the issue where Ammo Count set bonus didn't work.
* Fixed exploitable collision issues in Deckard Harbor, Municipality Bank and Center Street Station maps, when players were able to fall behind the level.
* Fixed the players spawn in Maxym Alley Riot when players appear hanging in an air.

See the full list of new features, improvements and bug fixes on the http://forums.mayngames.com/showthread.php?100639-Patch-Notes-10-July-2013-1.30.syn

Posted by Valve Mar 05 2013 20:36 GMT
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PvE
* Now AI takes Explosion Dampening Field into account, tosses less explosives inside of it and less likely use explosive weapon if a target is inside a field.
* Added new ability for Champion Aggressors - they can use Explosion Dampening Field now.

LOTTERY
* Removed Warden, Slayer and Specialist Lottery Tickets from Black Market. Added different Lottery Tickets for each epic weapon, armor set and combat AUG.
* Added 12 new fully attached guns in the lottery.
* Added 5 new epic cloth sets in the lottery.


BALANCE
* All Assault Rifles have been rebalanced.
* Hargan Bulldog, Oslo Ares, Exeter Noyau, Silver&Smith A2M5 and Oslo Odin SR stats improved.
* R-Sys Leopard Sigma rate of fire decreased.
* Chimera and Strand boosts have been rebalanced.
* Fixed the issue when the Regenerative Auto-Injector cooldown wasn't activated correctly.
* Fixed the issue that some Valley Forge assault rifles had wrong parameters.
* Fixed the issue when Death Dealer class resistances were too low when in a match.


OTHER
* Now player can use "use all" feature for a stack of containers or lottery tickets and open them all in one click.
* Added an option to check ammo, boosts and ability AUGs before signing into a match. Players can find the option in the Options -> Game menu.
* There is no locked ATM tabs anymore. All locked ATM tabs become unlocked. Significantly increased the number of ATM tabs a player can purchase for gold bars. Players can't purchase ATM tabs for in-game cash anymore.
* Fixed the issue when players lost a shootout match when they score a draw.
* Fixed the issue when one sees that it's possible to purchase an unavailable boost from item shop.
* Fixed some issues with icons and text colors in the class shop and in the item shop.


See the full list of new features, improvements and bug fixes on the
http://forums.mayngames.com/showthread.php?92848-Patch-Notes-4-March-2013-1.26.syn

Posted by Valve Jan 24 2013 14:38 GMT
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PvE
* Added a new Safeguard game mode on Dellosvile map for 1 - 6 players. On this map players can find and pick-up a Repair Kit and bring it back to the Core in order to repair it.
* Added the possibility to play all Stockpile maps in multiplayer mode. There are more containers on the maps and better chances to find higher tier containers in multiplayer Stockpile. The AI opponents in multiplayer Stockpile are tougher compared to single-player mode.
* Improved AI reaction on Flash Grenade.
* Fixed the issue when AI run away in fear when a player toss EDF or NBR Grenade.
* Now Champion Strongarm and Champion Aggressor can see opponents who use Active Camouflage System if the player gets too close.
* Now tough AI (Destroyers, Hammers and Champions) will sometimes ignore explosives and not run away in fear.
* Fixed the issue when AI ran away from explosive for too long.

LOTTERY
* Added Supplier Lottery Ticket on Black Market that gives players a chance of winning a stack of epic Ammo.
* Added Outlaw Lottery Ticket on Black Market that gives players a chance of winning a stack of epic offensive Boosts or Medicines.
* Added Terminator Lottery Ticket on Black Market that gives players a chance of winning a stack of epic defensive Boosts or Medicines.
* Increased the chance to win an epic item from Hatcher Lottery Ticket and Spoiler Lottery Ticket.

BALANCE
* Improved Betadyne EagleEye, Indura Convergence, Majoun, Raze and Niks boosts effects.
* Added new Zymek LiquidFire boost that increases all weapon damage by up to 9%.
* Now Flash Grenade additionally disable player's radar.

OTHER
* Added new achievements for level 50 players who win Safeguard and Headhunt maps on Hard difficulty with the maximum number of players in a match.
* Fixed visual glitches when spectating a player who uses 1st person mode.
* Fixed the issue where achievements from the Loot-Based category didn't track character collecting containers.
* Fixed the issue where statistic from the Collection category wasn't updated.

See the full list of new features, improvements and bug fixes on the
http://forums.mayngames.com/forumdisplay.php?309-Patch-Notes

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Posted by Valve Nov 28 2012 14:20 GMT
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SYSTEM
* Now CrimeCraft: GangWars correctly works on Windows 8.
* Now CrimeCraft: GangWars use different anti-cheat solution.

LOTTERY
* Added new Lottery Tickets on Black Market:
* Players can win Scavenger Tools that yield tier 5 craft ingredients from Spoiler Ticket.
* Players can win different unique Lobby AUGs from Hatcher Ticket.

TOURNAMENTS
* Fixed some bug in the Weekly Tournament rating calculations.
* Now players won't get any tournament rewards if they didn't spend enough time in a tournament match.

BUG FIXES
* Now "reduce repair cost" attribute correctly decreases gold bar repair cost.

See the full list of new features, improvements and bug fixes on the http://forums.mayngames.com/showthread.php?86583-Announcement-Hot-fix-released!-%2828-Nov-2012%29

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Posted by Valve Nov 14 2012 13:15 GMT
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LOTTERY
* Added Lottery Tickets on the Black Market.
* By using a Ticket player will get a random reward. The Lottery is safe - players will always get something from it.
* Players can win a random gun fully upgraded with epic attachments from a Slayer Lottery Ticket.
* Players can win a random complete set of epic armor from a Warden Lottery Ticket.
* Players can win a random epic combat AUG from a Specialist Lottery Ticket.
* Epic lottery items have the highest combat stats among other in-game items.
* Epic Lottery items are bind-on-equip and can be traded to other players.

DOUBLE RATE EVENTS
* Added a random daily Double Cash, Double Loot and Double Experience events.
* Double Rate event takes place every day 1 hour before the first Tournament start.
* Double Rate event takes place every Sunday, Tuesday, Thursday and Friday 2 hours after the 1st tournament start.
* Double Rate event takes place every day 2 hours after the second Tournament start.

OTHER
* All characters who won a Random Tournament on Halloween will get a special unique Title: a "Halloween Winner".
* Increased the maximum amount of cash that one character can have up to 100000000.
* Revamp the Practice mode for low-level players:
* Increased the combat stats and cost for all Gold Coins attachments.
* Silver&Smith A2M5 SMG rate of fire increased to 810 up from 800.
* Oslo Odin SMG rate of fire increased to 625 up from 600.
* Fixed the issue that Heavy Hitter set didn't correctly give silent movement and didn't reduced opponents' turrets detection range.
* Fixed some issues with the scoring system in matches.

See the full list of new features, improvements and bug fixes on the http://forums.mayngames.com/showthread.php?85448-Patch-Notes-9-November-2012-1.14.syn

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Posted by Valve Mar 26 2012 13:21 GMT
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CrimeCraft Spring Update Released.

Here is the list of main changes:

STEAM TRADING
* Now Steam players can trade with each other on Steam web site without entering the game.
* To trade an item a player has to put it in a special Steam tab in the ATM this will make that item available on Steam web site. All Steam players will have this tab in their ATM now.

MEME MASKS
* Featured Troll face and Rage face masks are availble on Black Market now.http://www.youtube.com/watch?v=KbbLD39v0Vw
* Visit "Custom Clothing" section of Black Market to customize your current mask or glasses.

COMBAT
* Now all damage calculations are done in fractions.
* Now players can see their teammates hp in combat.
* Now players can see other players healing, both their teammates and opponents.
* Now players correctly get invincibility after respawn.
* Now players can see the icon of friendly NBR Grenade.
* Fixed the issue when players weren't able to shoot for several seconds after the spawn.
* Added new combat mode events: Waved Spawn and Classes Only.

NEW BLACK MARKET AND SERVICES AVAILABLE FOR GOLD BARS
* Now players can preview multiple character visual custom options and custom clothing before purchasing them.
* New items added on Black Market, including more gold boosts and ammo, Tier 5 Ingredient Packs, Gear Packs and craft recipes.
* Old Gear Packs now have better quality of boosts, ammo and weapon attachments.
* Now players can spend gold bars to purchase and upgrade their Gang, Gang Hideouts, inventory tabs, craft professions and recipes.

BALANCE CHANGES
* Added new clothing parameters which reduce shock duration, reduce burn speed, increase ammo count and increase run speed.
* Regenerative Auto-Injector, Direct Injection System, Camouflage Sensor Array, Heartbeat Detector, Shock Grenade and Desensitization abilities stats changed.
* Heartbeat Detector and Regenerative Auto-Injector ability AUGs stats changed.
* Added new ability AUGs for Corrosive Rounds, Desensitization, Direct Injection System, LMG and Rocket Turrets, Second Chance, Ambush Tactics, Blast Helmet, Enhanced Recovery and PED abilities.
* Betadyne Transcenda, Wood, Chemtech RenewX, Chemtech ForceWard, Bess, Niks, JellyJoy, Frenzy and Howl boosts stats changed.
* Raskolnikov PRS, Oslo Ares, Wolf & Maus MG14, Silver & Smith A2M3, Exeter Arret and Hargan Bulldog weapons stats changed.
* General Grenadier and Street Thug sets rebalanced.
* Classes' equipment was adjusted based on the latest abilities, boosts and weapons changes for many classes.

USER INTERFACE
* Now players can see their own and other player's power rating on their signatures.
* Now players can switch the order of abilities and boosts when using classes or doppelganger sets.
* Now players can switch between the class makeup and the makeup they bought on the Black Market.
* Now players can use localized symbols in the Gang Message of the Day and Gang Description.
* Now the Item Shop and Ability Shop remember their settings for each item slot in the Equip window.
* Added the confirmation dialog box when purchasing or upgrading a class, selling items in the Item Shop and selling a gold quality items to an NPC vendor.
* Added the "last online time" column in the Friend List window.
* A lot of UI improvements in the Battle window.

CRAFTING
* Now Gunsmith can learn more ability AUG craft recipes from their trainer. Gunsmiths can't craft WMKs anymore.
* Added more craft recipes in loot and on Black Market: more 5 slot weapon craft recipes, more craft recipes for high level blue quality attachments, recipes for Zymek LifeLine and Betadyne Transcenda boosts and recipes for clothing with new stats.

LOCATIONS FIXES
* Fixed the players respawn logic in Snatch and Grab to avoid situation when players were spawned next to their opponents.
* Fixed grenade collision in multiple areas.
* Fixed some geometry exploits in Core Annihilation.
* Fixed collision issue in Municipality Bank when players were able to hide a flag in the column.
* Fixed player spawns in Center Street Station Riot and Shootout, Belly Street and Olympia Mills & Lumberyard Snatch and Grab.
* Now capture progress correctly starts when exiting camouflage mode directly on the zone in Capture the Zone and Capture the Zone One Point.
* Fixed the issue that Sudden Death didn't work correctly on many maps.

OTHER IMPROVEMENTS
* Added the possibility to create Private Matches.
* Now players appear in their Gang Hideout after combat if they enter from the Gang Hideout.
* Added several new missions in lobbies.
* Now lobbies becomes available at level 6 if a player has the full client downloaded and installed.
* Numerous localization improvements.
* A number of other major and minor improvements and bug fixes.

See the full list of new features, improvements and bug fixes on the http://www.crimecraft.com/forums/Patch-Notes/topics/March-Players-Request-Update-patch-notes

Video
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Get a load of the new features and game modes coming to CrimeCraft via the Summer Update!

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#freetoplay Vogster's free-to-play online shooter CrimeCraft launches its episodic Bleedout campaign this weekend, with some of comics' greatest artists lending their vision to each chapter. Who's in? Check out the trailer. More »

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CrimeCraft expansion partners top artists with cutting edge MMO shooter.

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