Back at E3 2013, the PS Vita version of Dead Nation was announced, and today I’m pleased to confirm that the game will be launching tomorrow. You’ll finally be able to carry the zombie apocalypse in your pocket.
For those of you who still aren’t in the know after the launch of the PS4 version last month, Dead Nation is a top-down, shoot ‘em up style game set in an apocalyptic zombie world. This classic PSN game was originally developed by the talented team at Housemarque, also known for Resogun and Super Stardust HD.
Like the PS4 version of the game, the PS Vita version has been developed by our friends at Climax Studios, and they’ve faithfully recreated the classic experience of the original PS3 game. Journey through the campaign as Jack McReady or Scarlett Blake, or replay your favorite levels and compete for top scores in the single mission mode. Prefer not to experience the apocalypse alone? You and a friend can play the game in both online or ad-hoc co-op. Make sure you upload your stats whenever possible to support your country in the global standings.
Dead Nation will cost $7.99, and the Road of Devastation DLC can be purchased separately for $3.99. Anyone who has previously purchased the PS3 game or Road of Devastation will be entitled to the PS Vita versions at no extra cost, thanks to cross buy.
Dead Nation feels right at home on PS Vita, and everyone who has seen it so far has really enjoyed it. I can’t wait to hear what all of you think once you get your hands on it.
The best-ever version of the smash hit Dead Nation is making its way to PS4 next week on March 4th. Dead Nation: Apocalypse Edition will be available on PlayStation Store for $14.99 and PlayStation Plus members will be able to download it as part of their Instant Game Collection.
Dead Nation: Apocalypse Edition is a top-down shoot ‘em up, set in an apocalyptic, zombie-infested world. It comes from the talented developer Housemarque, famous for the Super Stardust series, and more recently the critically acclaimed Resogun.
Dead Nation features a full campaign mode, which can be played solo or co-op (either online or local).
Exclusively available on PS4, Dead Nation: Apocalypse Edition features numerous enhancements, making it the best version yet. You can now play in full 1080p HD, with improved textures, rendering, and effects — Dead Nation has never looked better. We also improved the controls, adding in a quick weapon select so your favorite zombie decimator is never out of reach.
The Road to Devastation expansion is now included in the main game, giving you two extra game modes — Arcade and Endless — allowing you to test yourself against ever increasing odds. And with support for the official PlayStation companion app, all you completionists out there now have a second screen to monitor your game stats as you play.
One of the new features in Apocalypse Edition, which you may have spotted in the trailer, is Challenge mode; every time you finish a single level, you can now send your score over to a friend to try and beat. When playing a challenge you can see the avatar of the player who set the challenge, allowing you to race against them or scope out their high-scoring route. What’s that I hear you say? “What if your friends are no match for your zombie decapitating skills?” Well, how about you take on the challenge of any leaderboard entry, for any single level, made by any player?
My favorite new feature is Broadcast+ mode. In this mode, you can stream your game to the masses interactively, and your viewers can influence the difficulty of your game. Periodically all your viewers, whether they be on PS4 or a web browser, have the option to vote between a positive and negative effect that occurs in your game. There are a total of 30 different voting effects that can occur, ranging from spawning zombie packs to giving the player ammo, or even disabling the player’s ability to sprint. But don’t worry; as a player you can get back at the masses, because voters will appear in your game as named zombies for you to exact your revenge on.
Stay on the lookout for more Dead Nation news soon, including hints and tips and an update on the PS Vita version.
Let’s take a look at what you’re going to get in March with your PlayStation Plus membership. To start, PlayStation 4 owners can enjoy the Apocalypse Edition of the critically acclaimed PS3 twin-stick zombie shooter, Dead Nation. The PS4 version includes updated visuals and controls, as well as a sweet interactive broadcast mode, so hit that “Share” button when you start playing!
PS3 owners get Tomb Raider, one of last year’s most praised titles. This reboot showcases Lara’s transformation from a recent anthropology graduate to a battle-hardened adventurer as her expedition crashes on a mysterious island. You’ll hunt animals, upgrade weapons and choose perks to increase Lara’s chances of survival.
Also on PS3: Thomas Was Alone, an adorable puzzle platformer that showcases the camaraderie of artificial intelligences depicted as various shapes, and Lone Survivor: Director’s Cut, a 2D adventure style survival horror game. Bonus! Thomas Was Alone and Lone Survivor: The Director’s Cut are Cross-Buy titles, so you’ll get both the PS3 and PS Vita versions of those games.
For PS Vita this month, you get Unit 13: a third-person mission-based shooter where you’ll need to complete specified objectives, like staying in stealth or completing levels as quickly as possible. Then there’s Monster Hunter: Freedom Unite, a massive experience where you can — you guessed it — kill monsters, and then use their body parts to craft new weapons & armor to take down bigger baddies.
March PlayStation Plus Preview Dead Nation: Apocalypse Edition (PS4)Free for PS Plus members
Run-and-gun through the zombie apocalypse as hit arcade shooter Dead Nation shuffles onto PlayStation 4. Fight for your life alone or with a friend as Jack McReady or Scarlett Blake as you step onto the streets of a city overrunwith undead flesh-eaters. And, if you’re feeling really brave, take a walk down the Road of Devastation – a deadly experiment that pushes your survival skills to the absolute limit as you face hordes of zombies with no extra lives and no second chances. The dead may walk – but you can make sure they don’t walk very far.
Tomb Raider (PS3)Free for PS Plus members
This newest rendition of Tomb Raider explores the intense and gritty origin story of Lara Croft and her ascent from a frightened young woman to the hardened survivor that she would become known as. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold.
Thomas Was Alone (PS3)Free for PS Plus members
Thomas Was Alone is the critically acclaimed indie platformer about friendship and jumping. Guide a group of sentient rectangles through a series of environments, combining their skills to reach the end of each level. Listen to awesome music by David Housden, negotiate obstacles meticulously placed by Mike Bithell and immerse yourself in the characters’ journey with a voiceover read wistfully and amusingly by Danny Wallace.
Lone Survivor: The Director’s Cut (PS3)Free for PS Plus members
In this psychological survival adventure, the masked protagonist must escape from a city ravaged by disease, by any means necessary. Lone Survivor: The Director’s Cut is a new kind of adventure where the choice of how to survive is up to you. Sneak through without firing a single shot, or kill everything in your path. Eat and sleep well, or resort to drugs to keep going. Search for survivors, or try to escape the city alone. Look after your mental health, or descend into madness. Lone Survivor is a game where your choices genuinely matter.
Unit 13 (PS Vita)Free for PS Plus members
Jump into the action with Unit 13 for PlayStation®Vita and conquer 36 tactical missions and 9 high value target battles as you help take down global terror networks and earn your place in the military elite. With the precision of the PlayStation Vita systems’s dual analog sticks and unique touch interface, Unit 13 is the perfect on-the-go action shooter. Wi-Fi connectivity adds fast 2-player co-op action, and 3G compatibility keeps you connected for instant social updates and new daily mission challenges.
Monster Hunter: Freedom Unite (PS Vita)Free for PS Plus members
In the world of Monster Hunter you’re never alone.
-The biggest Monster Hunter title to date with over 500 hours of gameplay.
-Huge variety of character customizations including 1400 weapons and over 2000 armor sets.
-Players can form a team of up to 4 players through Ad-Hoc play and experience the social gaming phenomenon.
-AI Felyne companion, who will accompany players on quests and provide aid through the challenging battles. With the ‘Felyne Exchange’ feature players can share their companions with other players, transferring data using the PSP’s sleep mode.
-Fans of the series can transfer their data from Monster Hunter Freedom 2.
If you’ve got feedback on PlayStation Plus make sure you take the poll above as well as leave a comment below. To chat about all things PlayStation, including this update, you can head over to the PlayStation Community Forums. You’ll also find other topics you can contribute your thoughts to, or you can start your own discussion.
Attention Dead Nation recruits worldwide! We’re excited to announce a brand new game mode for Road of Devastation (the expansion pack to Dead Nation) called Arcade, which is a brand new way to experience Road of Devastation! Everyone who’s taken the Road knows of the Egogate experiment – to find the perfect zombie killer who can survive longest against ever-increasing odds (the fallen heroes’ DNA are allegedly used to clone and breed the perfect soldier).
The new Arcade mode may actually see you survive the ordeal and get out alive! You can choose your difficulty level, and checkpoints will revive (or is that clone?) you.
Completing Arcade mode on different difficulty levels will also unlock new Road of Devastation concept art. If you’ve never experienced Road of Devastation before, now’s the perfect time! Think you’ve got what it takes to get out alive? Download Arcade mode today and find out!
With over 3.8 million recruits and more than 13 billion zombies killed worldwide, the time has come to launch the ultimate zombie-killing spectacle of our time. Think you’ve got what it takes to survive “Road of Devastation?” An expansion to Dead Nation with single player and two player co-op modes (online and offline), as well as new trophies to pick up, Road of Devastation is a brand new way to experience Dead Nation. Check out our new launch trailer below! It reveals some awesome new Road of Devastation moments, along with accolades that Dead Nation received – all in iconic 80′s action movies style!
From the ashes of the apocalypse, an organization has worked in the shadows, tampering with the human gene to engineer the perfect zombie killing machine… you! Continuing from the events of the original game (or is that preceding…?), Road of Devastation puts your skills to the ultimate test. You find yourself at a crossroads leading to three different choices with each road featuring its own challenges and enemies but also different weapons and tools you’ll need if you’re to survive.
Before long, you’ll find your choices have great meaning, you just might find yourself at the crossroads again, but, that time the road you took has been closed, so you’ll make a new decision based on the new weapons, items, money and armor (or perhaps score) you’ll have by then. In order to become the ultimate zombie killing machine you must also master the arts of death completely – you will be rewarded for pulling off different levels of multi-kills, and making constant tactical decisions based on new money, score and other collectible mechanics.
Each road introduces new environments with elements that can work either for or against you. As you wade through areas with heavily overgrown plant life, you can make your way through by destroying the overgrowth blocking your progress. This affects the zombies’ paths as well. Navigating through flooded streets, you might find pools of water with zombies in them that you can electrocute. Flames burst out of buildings on fire, but time your movements right and it might be the zombies who get burned, not you.
Road of Devastation gives you several new ways to dispose of enemies. Trigger electric fences to fry everything nearby or turn zombie masses into mince meat with heavy-duty industrial saws. The latest technology even enable you to deploy an automated sentry gun called the “Auto-Turret” onto the battlefield – watch that ammo counter go. In the local hospital area you’ll find a new type of health pack – a medikit you can carry with you and use when you need it most. It restores full health, but you can only carry one at a time (or stomp it to gain lots of cash).
As the virus evolves, the enemies evolve. You’ll find enemy waves start to grow in numbers and get more and more aggressive. Zombies can now also burst forth from every conceivable angle. See a manhole cover moving? Zombies might literally ooze out at any moment. There’s a crack in a wall? You might want to keep your distance. No place is safe anymore. Even the ground you walk on might turn inside out when some of the new enemy types reveal themselves. And forget what you thought you knew about common zombies – Road of Devastation presents new enemy traits to several common zombie types. Low on ammo? Cop zombies usually drop some. Low on health? Doctor and nurse zombies might carry health packs. Need money? Tourist zombies tend to carry pocket change. See if you can discover them all.
A few entirely new enemies will also require your attention. Be extra careful when treading plant-infested environments – the virus has now also begun to infect even plant life. Beneath the ground, masses of buried corpses, all but decomposed have now fused with infected plant life. When these monstrous atrocities burst forth from amidst the plants, you’ll notice they have no problem treading the infested terrain as they make their way toward you. And the original game’s “Mouth” enemy makes a deadly comeback – evolved into “Big Mouth”, it now summons its minions straight from hell, from right below your very feet!
Prepare to experience Dead Nation in a brand new way in Road of Devastation, out today for $3.99. This time, it’s war!
We hereby announce exciting news for Dead Nation players around the globe! We’ve been hard at work creating a new downloadable expansion called “Road of Devastation”! Before we say more, we’ll take this moment to acknowledge an epic milestone in the number of zombies killed worldwide: over 11,700,000,000 – and counting! To put that number in perspective, that’s more than 1.5 times the entire world’s population of today (though the game takes place in the near future where Earth’s population has grown much bigger…so don’t worry, there’s still plenty of zombies left).
Also, our worldwide recruit count has risen to over 3.8 million! We wish to humbly thank all the people who have supported the game.
Now, onto Road of Devastation:
From the ashes of the apocalypse, an organization has worked in the shadows, tampering with the human gene, modifying and improving upon it to create the perfect soldier, the ultimate zombie-killing machine – you! Continuing from the events where the original game left off (or, is it actually the other way around…), Road of Devastation will put your skills to the ultimate test. You’ll find yourself waking up in a laboratory with only one way out. Outside the door you’re presented with a choice – a crossroads leading to three different paths, each with their own unique environments, challenges and enemies waiting for you. If you manage to overcome the challenges, just when you think it’s over, you’ll make a startling revelation…
In addition to the range of enemies and weapons you’re already familiar with from the original game, Road of Devastation will present you with a variety of new tools and equipment to dispose of enemies with, while also introducing new enemies and obstacles you’ll encounter in unique new environments.
Stay tuned as we reveal more info and details on the blog soon. Keep up the fight, your country needs you!
4 out of 5
Hi everyone! Housemarque is extremely pleased to report that Dead Nation received the Editor’s Choice award by Gaming Nexus, Just Push Start, Playstation Lifestyle, ZTGD, and Gamingbolt!
Not only that, but the game was also chosen as PSN game of the year 2010 by PS Nation, Gamingbolt, and PlayStation Lifestyle! We’re most honored for these awards, we wish to thank everyone who voted, this means a lot!
Now, we’re excited to report that our upcoming patch is only days away (coming Monday, March 7th) and will provide players with not only online co-op Voice Chat, but also Checkpoint saves, the ability to copy saves, and some even further surprises for all the Dead Nation players out there!
And finally, for those interested in seeing behind-the-scenes of the game’s development, we made a small development diary last year that shows just how the whole zombie pandemic really got started…
We want to thank all the Dead Nation players out there and let them know that they’re appreciated! Keep your eyes peeled and your wits about you, the apocalypse has only begun!
I love monsters. I grew up watching movies like “It Came From Beneath the Sea” and “The Thing” and playing games like War of the Monsters and Resident Evil. I wanted to honor that spirit with this first edition of the PlayStation Monsterpedia, a collection of detailed artwork and in-depth specifications gleaned directly from the game developers that inspired it all.
For this edition, I selected monsters that have left a strong impact on me personally, whether it was Dead Nation’s panic-inducing Cutter or Sackboy’s new arch-nemesis the Negativitron. Expect to see future editions of the PlayStation Monsterpedia detailing more memorable monsters from PlayStation lore, both old and new. What beasts would you like to see in the next installment? Be sure to leave your suggestions in the comments.
Codename: “WIDOWMAKER”Height: Varies; size difference assumed to be based on varying maturity
Weight: Varies
Natural habitat: Unknown; Chimeran in origin
Defensive mechanisms: Toxic, caustic saliva; barbed fore talons; thick, chitinous armor
Weaknesses: Heavy artillery
Appears in: Resistance: Fall of Man, Resistance 3
BEHAVIOR:
The Widowmaker is the largest known feral Chimera, a wild spider-like predator that spits caustic saliva at any foes it cannot stab with its razor-sharp tarsi. Its appearance on the battlefield requires immediately engagement by all nearby units, with high casualty rates reported for both human and Chimeran forces. Widowmakers are generally solitary creatures, though scattered reports have indicated the possible existence of clans of Widowmakers stampeding through the wilderness.
Unlike the young Widowmakers Nathan Hale fought in England, fully grown Widowmakers are nearly impossible to defeat with conventional weaponry, though high explosives can prove effective. Initial data suggests that combatants that focus on the creature’s face first, then its weak points as it reacts, suffer lower casualty rates.
Codename: “DEVOURER”Height: Approximately 25 feet tall
Weight: 7.5 tons (estimated)
Natural habitat: Marshlands surrounding New Marais
Defensive mechanisms: Powerful musculature; long, barbed tongue; thick armor plating
Weakness: Electricity; gaps between armor plates near the mouth and ribs
Appears in: inFAMOUS 2
BEHAVIOR:
The Devourer is part of The Corrupted, a race of mutant beings that have burrowed from the swamplands surrounding the city of New Marais. More precisely, The Corrupted comprise a hierarchy of organisms, including humanoid creatures equipped with long bladed arm talons as well as armored drones called Ravagers. The Devourer represents the pinnacle of The Corrupted’s unnatural evolution. The Devourer’s long, barbed tongue is prehensile, and the creature uses it to immobilize and ingest organic matter.
Eyewitness accounts from New Marais are scarce, but the Devourer is reportedly aggressive and territorial, making it exceedingly dangerous. With its vast size, enormous strength and armored exoskeleton, the Devourer presents a persistent threat to the citizens of New Marais — particularly as The Corrupted make increasingly bold incursions into inhabited urban centers. Attempts to subdue The Corrupted by local law enforcement have proven unsuccessful, sparking a small-scale arms race as mutant and human alike position for control of New Marais. A local anti-mutant vigilante group called the Militia has reported some success in keeping The Corrupted at bay, and have peddled these achievements into a local protection racket.
Speculation that The Corrupted and the Devourer were mutated as a result of local Ray Sphere experimentation warrants further investigation.
Codename: “CUTTER”Height: 11 feet tall
Weight: Over 700 pounds
Natural habitat: Bioengineered, designed for urban environments
Defensive mechanisms: Thick, hardened carapace; machete-like talons
Weaknesses: Very few, though tactically inept and tends to charge mindlessly at prey
Appears in: Dead Nation
BEHAVIOR:
This lab-grown bioweapon patrols large areas and can survive for months, even years, on very little physical sustenance. The Cutter’s behavioral patterns are simple and primal, a testament to its artificial origin. Alarmingly nimble despite its towering physique, the Cutter tends to surprise its unlucky targets. Upon seeing its target the Cutter immediately charges and attempts to cleave the victim in two using its massive bladed talons. The cutting power of the Cutter’s machete-like hands can’t be overstated, and are capable of severing though Kevlar armor in one swipe.
The Cutter shows little discrimination in choosing targets, and won’t hesitate to carve through any nearby reanimated corpses if they stand between it and living prey. Resourceful survivors have been known to exploit this fact as a way of negotiating the countless walking dead that now prowl the streets of major urban centers worldwide.
Codename: “VERANIDATOR”Height: Approximately 50 feet
Weight: 6.6 tons (estimated)
Natural habitat: Any large scale urban environment
Defensive mechanisms: Multi-shot rocket launcher; hydraulic claw; immobilizing acoustic eruption
Weaknesses: Easily distracted
Appears in: Eat Them!
BEHAVIOR:
Constructed in the laboratory of noted monster scientist Dr. Wilder, the Veranidator is equipped for maximum destruction in urban environments. Its rocket launcher can be used to take out ground-based and aerial attackers, and the patented ROAR acoustic weapon will immobilize unprotected human foes. Its hydraulic claw is just as useful for smashing through structures as it is grabbing improvised weaponry from the ground.
Like all of Dr. Wilder’s creations, the Veranidator is powered by disposable fuel units commonly used in vehicles, cafes, street corners, and anywhere else civilians congregate. Dr. Wilder has bragged that the Veradinator is just one of over five million variations he can create in his state-of-the-art genetic lab.
Codename: “NEGATIVITRON”Height: 2.6 miles, or approximately 42,000 Sackboys
Weight: The Sun
Natural habitat: The cold, empty reaches of the Cosmos; the cupboard under the stairs
Defensive mechanisms: Sucking; Creating Meanies and infecting the Cosmos; Telling jokes at funerals
Weaknesses: Metal toy soldiers, bits of string, Sackboy
Appears in: LittleBigPlanet 2
BEHAVIOR:
Deep in the exquisite cold of the interstellar Cosmos, the skilled Negativitron hunter must know when to hunt and when to flee. Wherever there is silence, wherever there is serenity, calm or peace, that is when the tracker must be his most wary.
With infinite patience, the Negativitron waits in the darkest corners of the Cosmos with one terrible eye always open. The hunter will receive but one warning that his quarry has turned: THE UNMISTAKABLE DEATH WOOSH OF AN 1800W BAGLESS INTERSTELLAR VACUUM CLEANER! Snarling, thrashing, sucking, The Negativitron attacks with nothing but vengeance and fury on its mind. In the vast blackness of space, a Vacuum within a vacuum. Feeding on fear, on doubt, on all those times you were told you were worthless and grew to believe it. The Negativitron will read you, search you. The more you fear it, the stronger it becomes.
And what of the hunter? For most, eternal silence and blackness. Perhaps one in a hundred will escape with his life intact, and one in a thousand with his sanity. The Negativitron is a ruthless foe, filled with cunning and empty of remorse. It will lure you, trick you, seduce you and destroy you. Yours will be but another forgotten story, a speck of dust in the nebula of forgotten heroes.
The Negativitron shall live on! Brooding, resting, waiting.
Due to issues beyond our control, a nasty, disgusting and horrific zombie outbreak has occurred and we need you to help prove your nation is the best in world at fighting the zombie infection.
Dead Nation has a unique online component which we call the metagame. It means that every time you kill a zombie, we know about it and so does the game. The metagame uses that information to track many things. So, every single zombie kill counts!
Every single dirt-ridden, disgusting sack of flesh you kill will count towards clearing the virus in your country. The more zombies you and your countrymen kill, the quicker the virus will be cleared.
Below is a snapshot of part of the Metagame:
Currently selected country. Player’s statistics. Statistics about the currently selected country. Ticker texts which displays various information about the global status, player’s country status, player’s friends and about the player. Access to more in-depth detailed statistics.The metagame features an interactive map of the world, which can be used to access all the information. For example if you want to see who the best player in Japan is, you would select the country on the map to get that information. You can also easily check if any of your PSN friends live in that country and how well they are doing compared to their fellow countrymen. Can you be the best in your country?
The metagame also informs you which player is currently the best zombie killer in the world; best in your country of origin; and best amongst your friends.
On a higher level, the metagame tracks which country is the best in eradicating the zombie threat. This aspect can be seen as “Zombie killing World Championships.” It will be interesting to see which country will come on top and if they are able to hold that position.
Every country is ranked, so that you’ll be able to see how your homeland is progressing against your nearest ally or foe; and as you progress through the virus cycles it is worth keeping an eye out. Who knows when things might change?
Although the basic premise of the metagame is to see how your nation is progressing, it really does much more than that, and will take on a game of its own as it organically grows over the months and years after release. We’ll be keeping a close eye on it and are most definitely planning on supporting the Dead Nation community!
Platform: (PS3N)
2 out of 5
Dead Nation’s nonstop shooting and scrambling will test the mettle of even a veteran gamer — and that’s part of the fun! I’ve compiled my battle-tested tactics gleaned from beating the game on the “Grim” difficulty, plus bonus tips shared by PlayStation Twitter followers. Earn more gold, find more health, beat back mobs efficiently, and choose the right upgrades. Be sure to leave your own battle-tested tips in the comments!
Mob RulesWe know some Dead Nation online co-op players have requested voice chat functionality. I’m here to tell you that we’ve listened to the fans and are taking steps to add voice chat for online co-op in the near future. To reiterate this point, here’s a note from the team at Housemarque:
We know some of you are frustrated by the lack of voice chat support in Dead Nation’s online co-op mode. We realize many players have been very eager to join up and start taking care of the zombie nation and we greatly appreciate the continued support. Therefore, the team is currently working on the addition of voice chat capability and hope to introduce it as quickly as possible.
In the meantime, we’re keen to get as much feedback on the game as possible so we can further improve what we think is a great zombie game. We’ll be sure to keep everyone posted via the PlayStation.Blog and our Dead Nation Facebook page on when they can expect the voice chat update. We at Housemarque put our hearts and souls into the development of our games with the goal in mind to create thrilling gaming moments for players, so our hope is that everyone enjoys the finished product.
On that note, what are your favorite weapons so far? What upgrade path have you taken? Have you been able to conquer the Grim difficulty mode yet? Let us know in the comments, and we’ll have more to share with you soon about Dead Nation!
Sincerely,
Housemarque Team
The week you’ve been waiting for is here! Dead Nation will release on the PlayStation Store tomorrow, November 30th for $14.99 in North America (and at a 20% discount to PlayStation Plus subscribers for $11.99).
We’re pleased to present the Dead Nation launch trailer below. As you can see, we’ve revealed a few new treats such as the Molotov Cocktail, Shocker weapon, and Cutter special zombie.
The molotov cocktail is an important tactical item in your arsenal as it creates a wall of fire protecting you from the undead hordes coming to eat you alive. The incredibly powerful Shocker can take out waves of the undead hungry for warm flesh. Just like the other Special Zombies, the Cutter is force to be feared with huge blade arms that can cut you in half in just one swipe!
Fight through the campaign on your own in Dead Nation or join a friend (on the couch or online) to eradicate the infection. With features like the twin-stick shooting style and the use of recharging rush and point multipliers, it’s clear that Dead Nation is built with the same DNA of Housemarque’s last break-thru PSN hit, Super Stardust HD.
Dead Nation will be available on the PlayStation Store tomorrow. Download the game and fight the zombie virus to save mankind!
Dead Nation invades the PlayStation Store in only one week! We want to make sure that you’ll hit the ground running because the zombie hordes will be relentless in their quest for fresh, warm meat. Today, we want to show you Dead Nation in its full chaotic glory. Watch Super Stardust HD pro Tlo-Mek, who has since joined Housemarque’s development team due to his gaming prowess, eradicate the zombie infection when the heat is turned up to 11.
Dead Nation is a twin-stick shooter but the controls give you far more flexibility than you might expect. In the video above, you can watch Tlo-Mek, some of you played Dead Nation co-op with him at a MLG event using melee, Rush, and the game environment to his advantage. All three of these tactics are critical to survive Dead Nation’s most fearsome battles, particularly when you’re faced with special zombies, Jumpers, Bombies, and other lurking threats – in addition to huge hordes of the undead.
Study up on the control scheme now – the undead are only a week away!
What weapon are you most looking forward to using in Dead Nation? Do you think you’ll go solo like Tlo-Mek, or buddy up online? Let us know in the comments below.