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Posted by Joystiq Apr 02 2013 21:30 GMT
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A long, long time ago, I can still remember how that Rock Band Weekly used to make us smile. After 281 consecutive weeks, beginning in November of 2007, the impressively regular Rock Band updates conclude this week with Don McLean's "American Pie."

In the final tally, the Rock Band music catalog includes 1,400 artists and over 4,000 track, with more than 130 million songs sold. Bye, bye, RBW. We'll miss you. Now, what does Harmonix have up its sleeve for the next generation?

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Posted by Kotaku Mar 22 2013 18:00 GMT
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#americanpie Back when I was in high school, we had the same DJ at every school dance. His name was Ben Skirvin, and as he was a DJ at a local radio station, he went by the handle "Swervin' Ben Skirvin." More »

Posted by Joystiq Mar 16 2013 04:00 GMT
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The Rock Band Blitz transfer campaign concludes next week on the Rock Band music store, shortly before all DLC updates finish April 2. One final reminder that Rock Band Blitz is $15 and all 25 tracks are compatible with Rock Band.

Posted by Joystiq Mar 09 2013 04:00 GMT
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Although we all know Danny Elfman now as a prolific movie soundtrack composer - and as the singing voice of Jack Skellington from Nightmare Before Christmas - once upon a time he headed a band called Oingo Boingo, which gave us the memorable "Weird Science."

Posted by Joystiq Mar 01 2013 18:30 GMT
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The Rock Band Blitz transfer shakeout continues as the Rock Band music store makes its way to the final update on April 2. Rock Band Blitz is $15 and all 25 tracks are compatible with Rock Band.

Posted by Joystiq Feb 22 2013 16:00 GMT
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After years of writing Rock Band Weekly, we're coming close to its conclusion, with the DLC announcements for April 2 the end of the line. 275 consecutive weeks (over five years) is an impressive run and Harmonix deserves much respect for pulling it off.

Posted by Joystiq Feb 16 2013 04:59 GMT
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The Rock Band Blitz tracks keep flowing over to the Rock Band music store, with next week's individual tracks featuring Barenaked Ladies, Collective Soul and Fall Out Boy. Refresher: All 25 tracks from the $15 Rock Band Blitz are compatible with Rock Band.

Posted by Joystiq Feb 08 2013 18:30 GMT
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On February 12, Rock Band will add another eclectic mix of songs to its massive DLC set list, highlights of which include REO Speedwagon's "Keep on Loving You" and the intoxicating '80s cover of "Tainted Love" by Soft Cell.

Posted by Joystiq Feb 02 2013 15:30 GMT
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As was the case a couple weeks back, every new track available for the Rock Band music store next week is a song off Harmonix's Rock Band Blitz. Reminder: All 25 tracks from the $15 Rock Band Blitz are compatible with Rock Band with purchase.

Posted by Joystiq Jan 25 2013 21:00 GMT
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Some legendary Aerosmith tracks will be available next week on the Rock Band music store. "Walk This Way" and "Sweet Emotion," both off the band's 1976 album Toys in the Attack, are joined by some other classics and two tracks from the band's 2012 album.

Posted by Joystiq Jan 19 2013 02:45 GMT
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Every new track available next week on the Rock Band music store is a song off Harmonix's Rock Band Blitz. As a reminder, all 25 tracks on Rock Band Blitz are available for Rock Band with purchase. Also, Blitz is pretty fun for $15 and uses the Rock Band songs you already own.

Posted by Joystiq Jan 11 2013 16:15 GMT
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Here's one to ponder: Jessie is regularly a female name. Jesse is the male spelling. With that established, Rick Springfield's "Jessie's Girl" takes on a different context, especially with a couple pronoun tweaks that we're sure Rock Band won't mind vocalists altering.

Posted by Joystiq Jan 04 2013 17:45 GMT
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Two of last year's endlessly replayed tracks on American Top 40 radio come to the Rock Band music store next week. The ubiquitous "Pumped Up Kicks" by Foster the People and "Moves Like Jagger" from Maroon 5 and Christina Aguilera are ready to hit the Rock Band circuit for 2013. All tracks were available on Rock Band Blitz.

Posted by Joystiq Dec 28 2012 20:30 GMT
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Andrew W.K. is gonna "Party Hard" on the Rock Band music store for Xbox 360 right before the New Year, while other consoles are going to have to wait a bit. Next week's update is December 30 on Xbox 360, but due to the update schedules of other consoles, the hard partying will need to be fashionably late in January on Wii and PS3.

Posted by Joystiq Dec 14 2012 22:30 GMT
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Living legend Elton John will have three tracks available through the Rock Band music store next week. Two tracks come off his 1974 album Caribou, with the third, 1983's "I'm Still Standing," already available with purchase of Rock Band Blitz.

Posted by Joystiq Dec 08 2012 04:30 GMT
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Make up your mind and decide to walk around the Rock Band DLC pool for some Toadies tracks next week. The pack includes three songs off the band's platinum-selling album Rubberneck. Also, vocalists, prepare for some uncomfortably odd lyrics in "Possum Kingdom."

Posted by Joystiq Nov 21 2012 17:30 GMT
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Next week Rock Band adds "Call Me Maybe" to the DLC roster. Whatever you may think about the song, it gave us one of the best YouTube videos of all time. Yes, of all time! Creepy, sweet, funny and just a little sad. It provides it all.

Posted by Joystiq Nov 17 2012 00:00 GMT
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Fun fact: The Band and The Allman Brothers Band were originally one group called "The The Allman Brothers Band Band." Their power was so great that a fellowship of 70s artists (Tom Petty, Neil Young, etc) was formed to split them asunder. Should they ever reunite, darkness will fall on Middle Earth.

Posted by Joystiq Nov 10 2012 01:00 GMT
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Next week, you'll be able to play more Green Day songs in Rock Band, without having to get a whole separate game. Over 40 Green Day songs, including full albums, will be released as DLC on November 13.

And let's throw a couple of Kenny Loggins songs in there.

Posted by Joystiq Oct 27 2012 00:00 GMT
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Sublime, an inescapable late-90s radio presence... sorry? Oh, what's a radio? Um, a box that grabbed music from the air. Yeah, kinda like Pandora. Anyway, three of the band's mega hits are all assembled for next week's Rock Band DLC. You probably know all the words to "What I Got" just through osmosis.

Like previous recent track packs, the Sublime songs will earn double coins in Rock Band Blitz.

Posted by Joystiq Oct 13 2012 09:00 GMT
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Next week's Rock Band DLC offering brings the elusive ska track DLC to the game, with Save Ferris' cover of Dexys Midnight Runners' 80s classic "Come on Eileen." Also available is Sheryl Crow's breakthrough hit "All I Wanna Do" and a single from Three Days Grace.

Posted by Joystiq Oct 06 2012 01:00 GMT
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This week's Rock Band Weekly theme is silly '80s hair - from the "how did he do that?" hairdos of Liverpool's own Flock of Seagulls frontman, Mike Score, to the flowing mane of curly locks atop Billy Squier's head.

Posted by Joystiq Sep 28 2012 17:30 GMT
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The next batch of Rock Band DLC is a beautiful disaster, but don't be down about it, because amber is the color of your energy. To put that another (less stupid) way, 311 will make its Rock Band debut on October 2.

Posted by Joystiq Sep 21 2012 23:45 GMT
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Green Day is back for its third round of Rock Band DLC next week, featuring "Oh Love," the first single off their new album ¡Uno! The other four tracks in the Green Day five-pack were previously only available through Green Day Rock Band.

Posted by Joystiq Sep 15 2012 02:00 GMT
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The Offspring and Smash Mouth bring some individual tracks to the Rock Band music store next week. The Offspring track, entitled "Days Go By," is actually the title track off their latest album. Smash Mouth has a pair of more classic '90s tracks with "Why Can't We Be Friends" and "Can't Get Enough of You Baby".

Posted by Joystiq Sep 08 2012 07:45 GMT
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Next week's Rock Band DLC twists time through Matchbox Twenty's career. The first track, "Bent," comes from the band's early years and off their second album. "How Far We Come" is from 2007, and "She's So Mean" is from their latest album, North.

Posted by Giant Bomb Aug 27 2012 16:00 GMT
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It’s been a good two years since the tide broke fully on the trend of big plastic-instrument-driven rhythm games; a trend that developer Harmonix capped capably with 2010’s Rock Band 3. And while everyone seems to have had their fill of expensive, living-room-cluttering karaoke experience, Harmonix is betting that folks still have an appetite for a lower-stakes form of rhythm game action with Rock Band Blitz. This is a single-player downloadable game that leverages the Rock Band aesthetic--and, more importantly, the Rock Band DLC you may have already purchased--against gameplay that more closely recalls the Cambridge developer’s work with Sony on Frequency and Amplitude, though without being an exact facsimile of any of those titles. It’s got some agreeably sticky social hooks that, still, could’ve been better implemented, and it’s a harder experience to recommend if you’ve not already made the monetary investment in Rock Band DLC--or, at least, spent the $5 a pop to export the songs from some of the several on-disc Rock Band games that support such a feature--but under the right circumstances, it’s a terrifically difficult game to put down.

The road to Rock City is paved with notes.

The basic format will be immediately familiar to rhythm game players of most stripes, presenting you with a scrolling highway of note patterns, broken into discreet lanes for each instrument--drums, bass, guitar, vocals, and, when the occasion is appropriate, keyboard. Unlike the traditional Rock Band experience, Blitz is played with a controller, and allows you to switch from one instrument to another at will. And unlike other, similarly abstracted Rock Band experiences--like Rock Band Unplugged for the PSP, or the simply titled Rock Band for iOS--the note patterns for each instrument have been boiled down to just two notes. By default, you use the d-pad and the bottom face button (A on the 360, X on the PS3) to trigger left and right notes, respectively, with the shoulders shuttling you from one instrument to the next. It’s a setup that can initially feel a little awkward, specifically using the d-pad effectively like a button, and while there are a number of alternate control schemes to choose from, I eventually found the default to be the most comfortable. Perhaps more importantly, the game is still able to evoke the overall sense of playing these instruments, even if they’ve been abstracted all the way down to alternating button-presses on a gamepad.

The basic simplicity, and familiarity, of the gameplay in Rock Band Blitz can be deceptive, because the layers of systems in place in Rock Band Blitz alter the way you approach the gameplay on a pretty fundamental level. Unlike Rock Band, instrument score multipliers aren’t based on a sustained string of perfect note hits, but rather, build up over the course of the entire song, increasing incrementally with each successful note hit. However, songs are divided into sections, and as you transition from one section to the next, the lowest instrument multiplier you’ve built up thus far will determine the maximum multiplier you can achieve with any instrument in the subsequent section. Since these multipliers can impact your score exponentionally--and make no mistake, though you’ll earn “stars” as your performance improves, your actual numerical score is the truer yardstick of success in Rock Band Blitz--your number one priority is to max out all of your instrument multipliers as efficiently as possible.

Tapping into your existing Rock Band library is a must.

But then, the importance of selecting the ideal combination of power-ups before going into a song cannot be overstated, either. When you first start, you won’t have access to any power-ups at all, a handicap that will, at least in most cases, prevent you from getting five stars on a song, let alone post a competitive score. As you play, though, you’ll earn two types of currency that are central to the power-up system. Blitz Cred is effectively your experience level, and earning more of it unlocks more power-ups to choose from. Your Blitz Cred number never goes down, unlike Coins, which you earn similarly, but which you have to spend in order to actually equip the power-ups before starting a song. Power-ups are divvied into three categories. One determines the effect of activating stored-up Overdrive--which can range from an additional, temporary multiplier bump to randomly clearing out swaths of notes in front of you--the second determines the effect of special purple trigger notes, and the third essentially lets you choose one instrument to receive an additional score bump for playing. Certain power-ups complement each other better than others, and it simply takes experimenting with different combinations to find which ones yield the best results.

I haven’t even mentioned Blitz mode yet, which triggers automatically and creates an increased sense of speed on the note highway, along with an additional score bonus, when you go a stretch without making any mistakes, but it should be clear by now that there are kind of a lot of moving parts in Rock Band Blitz. It’s a surprising amount of systems layered on top of systems for a game that initially seems so simple, and frankly, the game doesn’t do a terrific job of explaining them all. Or rather, the tutorial just sort of piles them all on at once, and when you’re just starting, it’s difficult to parse out which bits will be truly significant. You’ll figure it out as you go along, but it can make the low scores you post early on a little confounding.

Rock Band Blitz comes with 25 licensed songs, covering the typically eclectic Rock Band spread, including everything from classic Elton John and Rick Springfield jams to modern earworms by Maroon 5 and Foster the People. The full soundtrack also functions as traditional Rock Band songs, so if you’re still an active Rock Band player, Blitz is an absolute no-brainer bargain, considering the going price of Rock Band DLC. If you only have those 25 songs, though, you’re simply not going to be getting the most out of Rock Band Blitz, as the real value here comes from the game’s capacity to tap into your (presumably) existing Rock Band library. It’s the savviest, most-clever part of Rock Band Blitz, providing a new lease on life for content that you’ve likely long since paid for and forgotten about, particularly for someone like me, who has already (shamefully) spent hundreds of dollars on DLC and disc exports.

Get your mittz on Blitz!

Once you’ve played everything on the included soundtrack once or twice and unlocked all of the power-ups, there’s not much formalized structure in Rock Band Blitz, which gets its longer legs from pitting your scores against those on your friends lists, a feature that doesn’t really open up until you hook the game up to your Facebook account. From here, you can access Rock Band World on your PC and challenge your friends to a Score War--a song-specific multi-day high-score competition--or make progress on a variety of eclectic goals, all of which earn you those precious Coins you’ll need to continue using power-ups. If your friends are into it, the Score War stuff is terrific fun, it’s just a shame that it all can’t be deployed from within the game itself, requiring you to bounce back and forth between your PC and the game. While the ability to cross-pollinate your Xbox Live (or PlayStation Network) friends list with your Facebook friends list is kind of nifty, it’s a bad tradeoff.

The clunky social integration and overabundance of games systems strata ultimately don’t negate the old-school rhythm game fun in Rock Band Blitz, and if you’re already invested in the Rock Band platform, it almost seems foolish not to spend the $15 to extend the life of your library.

EDITOR’S NOTE: For the sake of full disclosure, members of the Giant Bomb staff, the reviewer included, have personal relationships with members of the Harmonix community and public relations team. Not in, like, a sexual way. At least not that we know of. But you get the idea.


Posted by Joystiq Aug 18 2012 09:00 GMT
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Three Black Keys songs will be available as Rock Band DLC next week. Don't be fooled, however: you'll totally need to push the white keys, too. And the green, red, yellow buttons, etc. Very tricky.

Posted by Joystiq Aug 11 2012 03:00 GMT
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You ready to power ballad? I said, are you ready to power ballad?! Well, then you've been waiting for DLC like this. Foreigner's "I Want to Know What Love Is" and "Waiting for a Girl Like You" will be available as Rock Band DLC next week.

Posted by Joystiq Aug 04 2012 00:00 GMT
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In the still of the night, I hear the wolf howl, honey, sniffing around next week's Rock Band DLC. Whitesnake's "Still of the Night" is on the docket for the next Rock Band Music Store update, along with hits from Hoobastank and Cutting Crew.