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Posted by Kotaku Oct 14 2010 01:30 GMT
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#clips At last, a meeting of masterminds at Comic-Con New York. That's Keiji Inafune, creator of Capcom's Dead Rising series, and none other than Bruce Campbell, the iconic actor of The Evil Dead and other pillars of the zombie-film genre. More »

Posted by Joystiq Oct 12 2010 18:50 GMT
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Has your Chuck Greene gone over the edge? Then you'll likely wanna check out the first bit of Dead Rising 2 DLC, the Psychopath Skills Pack, available today on Xbox Live and PSN for 160 Microsoft Points and $1.99, respectively. Head past the break for a video preview.

Posted by Kotaku Oct 12 2010 07:00 GMT
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#keijiinafune In a recent interview, Capcom's Keiji Inafune (of Dead Rising and Onimusha fame) talks about the impossible, doing the impossible and how that makes game developers grow as people. He also says he hates his job. More »

Posted by Kotaku Oct 06 2010 19:00 GMT
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#videogames Wife dead, daughter infected, motocross superstar Chuck Greene is forced to compete on nationally televised zombie killing show Terror is Reality to earn the cash to help keep his daughter from turning. But then things go sideways. More »

Posted by IGN Oct 06 2010 19:06 GMT
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More fun time with zombie meat.

Posted by Joystiq Oct 06 2010 20:00 GMT
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The Dead Rising 2 pre-order bonus DLC will be made available for purchase on PSN and Xbox Live Marketplace over the coming weeks. Each pack will cost $1.99 (or 160 Microsoft Points). Bonuses in the packs can be combined to form the ultimate Chuck and include:
  • Psychopath Pack (Oct. 12) -- Bonus when using iconic horror movie weapons (chainsaws, cleavers, axes)
  • Soldier of Fortune Pack (Oct. 19) -- Doubles ammo, increases shooting and headshot accuracy; special bullet spray attack when using automatics
  • Sports Pack (Oct. 26) -- Golf balls, basketballs, etc. bounce more before stopping. Chuck will also "earn more from gambling, gain more health while eating and drinking and not get sick from drinking too much." So, essentially, he's your fun uncle.
  • Ninja Pack (Nov. 2) -- Stealth mode requires zombies be closer to detect presence. Throwing items do more damage and are tossed faster; bonuses with sword weapon
So, zombies better watch out when Chuck's camouflaged with a viking helmet and ninja slippers ... or they can just laugh. Wait -- do zombies laugh or just sorta joyfully gurgle?

Posted by Kotaku Oct 06 2010 17:20 GMT
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#capcom The Dead Rising 2 dress-up fun never stops, as Capcom reveals four themed packs of downloadable content that add new looks and new abilities to Chuck Greene's arsenal. More »

Posted by PlayStation Blog Oct 06 2010 14:01 GMT
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As a huge zombie lover, I am really pumped to see us able to get Dead Rising series out to PS3 owners. Everyone deserves the right to slice a zombie in two! Developing the game for the PS3 was something that we started right at the beginning of our development process. We are not fans of porting, and wanted to be sure that we maximized the PS3’s capabilities.

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Our development tools allow us to be platform agnostic while at the same time maximize the power of the Cell processor. The zombies are handled by the SPUs, allowing us to throw tons of them onscreen while still managing their movement and AI. We also have have lots of cool processing effects going, something that was also made possible by the PS3′s SPUs. We have tons of stuff to mess around with in Dead Rising 2, and having a huge amount of disc space to use really allowed us to get everything we wanted into the game. Installing the game definitely speeds up load times, something that made developing for the PS3 a great experience.

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We also have some cool DLC coming up that we got a kick out of making. We really liked the idea of customizing Chuck, so we came up with some ways to not only look different, but get some cool weapons and abilities. For example, the Psychopath theme pack not only gives you a crazed horror outfit, but you are stronger and deadlier with classic horror movie weapons like the chainsaw, cleavers, axes, and machetes. The Psychopath theme will hit the PlayStation Network on October 12th.

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We also have a Soldier of Fortune theme that decks you out as the ultimate action hero with increased deadliness for all firearms. Be sure to note the cool face paint — super 80′s action hero! The Soldier of Fortune pack due out on PSN a week later, October 19th.

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There is a Sports Fan pack that lets you be the ultimate sports party animal. Drink as much as you want and not get sick! You are also more deadly with any sporty weapons. e sure to gamble…’cause you will likely come out a winner more often. The Sports Fan pack will arrive on PSN October 26th — just before Halloween!

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And finally the Ninja theme….my personal fave. I love ninjas, and what better way to live out that fantasy than in a zombie-filled world? You are virtually undetectable to the undead and you are more deadly with swords and thrown weapons. You are a ninja, after all! The Ninja pack will hit PSN on November 2nd.

I hope that fans of zombie killing will enjoy some of the new gruesome ways that you can dispatch of the undead coming soon to Dead Rising 2. It’s great to finally be on the PS3 and to have the chance to spread the zombie infestation to an all new audience. Cheers!


Posted by Joystiq Oct 01 2010 21:00 GMT
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In our review of Dead Rising 2 we said the game "doesn't stray from the core principle of the original." That's a running theme in many reviews. If you thought the original Dead Rising just needed more of everything (pus-filled zombie warts and all), with the addition of a weapon creation system, it seems your purchase of the game is good to go.
  • Game Informer (95/100): "Even after playing for dozens of hours, you'll still find new things in Dead Rising 2. ... This game is designed for multiple playthroughs, and I'm looking forward to each and every one of them."
  • Gamespot (85/100): "Dead Rising 2 delicately balances wanton destruction with thoughtful objectives. Just about every aspect of this game is entertaining, ensuring that you're having a good time whether you're fighting psychopaths, rescuing survivors, or just trying to find hidden secrets."
  • 1UP (B+): "Dead Rising 2 has annoying technical flaws and uninteresting boss battles. But the ability to jump into a friend's game while wearing a Borat-inspired mankini and a Servbot helmet with a lawnmower blade strapped on top help you quickly forget those problems."
  • Eurogamer (80/100): "Despite the low-level irritations, Dead Rising 2's focus and determination win you over. Its assured grasp of what the game is and what it isn't is worth celebrating. The harder edges of the first game have been softened a little, no doubt thanks to the involvement of a Western studio."
  • Giant Bomb (3/5): "But it's the other stuff--the still messy survivor AI and poorly built boss battles--that really mars the Dead Rising 2 experience. It's not an impossible game to love, but as with the first game, you'll have to look past a lot of blemishes to find happiness."

Posted by Joystiq Oct 01 2010 19:10 GMT
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Reviewer's guides are not uncommon for new games, but Capcom gets an A+ for the effort put into the guide for Dead Rising 2. "ZQ" is a magazine that not only offers hints and tips for a trek through Fortune City, but goes the extra mile with flavor text and advertisements that make the zombie-infested world feel entirely real.

Posted by Kotaku Oct 01 2010 13:24 GMT
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Responding to pressure from friends and families of fallen soldiers, Electronic Arts today said today they are removing the Taliban as playable characters from their upcoming military shooter Medal of Honor. More »

Posted by IGN Sep 30 2010 23:52 GMT
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When there's no room left in hell, the dead will shop in Fortune City.

Posted by Kotaku Sep 28 2010 17:00 GMT
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#art The fall issue of Zombie Quarterly is here, packed with zombie dating advice, Fortune City's latest haute fashions, some neat DIY for affordable mayhem and an exclusive interview with the new guy in town: Chuck Green. More »

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Posted by Kotaku Sep 28 2010 15:00 GMT
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#clips The Dead Rising 2 High Stakes Edition showed up on the doorstep of Kotaku tower last night, like some unwanted waif. More »

Posted by Joystiq Sep 28 2010 16:00 GMT
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Sifting through my inventory, I scroll past flaming boxing gloves, a sledgehammer duct-taped to a pair of fire axes, a makeshift lightsaber (two of those, actually) and a box of french fries. Four survivors -- two of whom I've armed with assault rifles -- are trailing behind me, weaving through the zombie-free path I've literally carved for them. Soon I bring them all back to safety, netting me a cool 168,000 Prestige Points. I level up. Twice. I barely notice, since I can't stop wondering how to combine this wheelchair with the lawn mower I found in hardware.

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Posted by Kotaku Sep 28 2010 11:30 GMT
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#nsfw As part of a promotion for Dead Rising 2, Capcom had pin-up model Izumi Hinata play through the game in a bikini. She sits on a blue inflatable ball. She bounces on it. Up and down, up and down. More »

Posted by IGN Sep 27 2010 20:42 GMT
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Thinking of vacationing in Fortune City? Pack these.

Posted by Joystiq Sep 24 2010 23:40 GMT
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The short answer to "What Would Chuck Do?" in Dead Rising 2 is: Murder the undead. But perhaps you'd like to see the long answer play out in the latest trailer for the game? Good, 'cause we've got it for you here. (Oh, and part of the answer is giant teddy bears -- just so you know.)

Posted by IGN Sep 24 2010 17:30 GMT
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Distributor to handle North American PC release of anticipated zombie action sequel.

Posted by Kotaku Sep 24 2010 15:20 GMT
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#capcom "Bring out your undead!" cried Capcom to London Dead Rising fans, urging them to dress in their zombie finest for an early launch event at HMV on Oxford Street. The fans answered. More »

Posted by Kotaku Sep 24 2010 09:00 GMT
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#metalgearsolid If you have played any of Hideo Kojima games, you have probably noticed the "A Hideo Kojima Game" title card. Other game designers have started doing that as well. The creator of Metal Gear Solid contests he actually means it. More »

Posted by IGN Sep 23 2010 22:59 GMT
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Where there's no room left in hell, the dead will shop in Fortune City.

Posted by Joystiq Sep 23 2010 02:00 GMT
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Ah, duct tape. So versatile. In fact, so important that the United States government has it listed as an official item in the basic emergency supply kit. Dead Rising 2's Chuck Greene was prepared, as evidenced by this launch trailer for the zom-pocalypse action game.

Posted by Joystiq Sep 22 2010 17:04 GMT
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Faaaaaantastic! Dead Rising 2: Case West will feature everyone's favorite zombie-bashing photojournalist, practicing his craft by immortalizing the undead in still pictures. Developer Blue Castle Games' president, Rob Barrett, recently told Eurogamer that Frank West's return in the sequel's DLC epilogue would be accompanied by photography gameplay. Of course, West isn't there just to snap photos -- he'll join in the survival adventure co-op style.

Dead Rising 2's $5 prologue Case Zero has been successful for Capcom, selling over half a million downloads in two weeks. The core Dead Rising 2 game shambles to North American retail next week, on September 28th. It'll be interesting to see if the demo-consuming hoard is still ravenous for the full experience.

Posted by IGN Sep 21 2010 18:08 GMT
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Analyst predicting high sales for retail game.

Posted by Joystiq Sep 15 2010 12:34 GMT
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Capcom just announced at TGS that the Dead Rising 2: Case Zero prologue has sold over 500,000 copies in under 2 weeks, with that knowledge one can understand why they'd do an epilogue: Dead Rising 2: Case West. Keiji Inafune revealed the DLC will take place after the events of Dead Rising 2 and feature Frank West (of the original Dead Rising) working with latest protaganist Chuck Greene. Inafune concluded, "Apologies to PS3 fans, but this too will be an Xbox 360 exclusive." We'll update as we learn more.
Ph1r3 App Inventor for Android's visual block language
that's not funny capcom you *crag*s
darkz
lol so much butthurt

Posted by Kotaku Sep 15 2010 16:30 GMT
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#tgs Capcom this morning said they plan to purchase Dead Rising 2 developer Blue Castle Games. More »

Posted by Joystiq Sep 15 2010 14:15 GMT
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Here's why complaining about sequels is tough. When a company makes a sequel, gaming zealots get upset. When they decide to try something new and ditch the main character for some new guy, fans get upset. Guys, you can't have it both ways! Except you can, as Capcom evidenced by revealing its Xbox Live-exclusive "epilogue" Dead Rising 2: Case West. In this downloadable extension to this month's zombie-filled sequel, Frank and new guy Chuck team up to mess up some zombies. See what they're up to in the trailer after the break, or the screens right there.

Posted by Joystiq Sep 15 2010 12:55 GMT
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Capcom apparently really liked Blue Castle Games' work on Dead Rising 2, as the publisher just revealed at TGS that it has purchased the Canadian developer. Keiji Inafune, Managing Corporate Officer of Capcom, said the publisher made the acquisition because the future of Capcom will require working with other developers on games that feel like they were made in Japan, but also have that Western je ne sais quoi.

Taking the stage after the announcement, Rob Barret, president/CEO of Blue Castle Games, said, "We take this responsibility very seriously. Capcom games have a certain flavor ... we don't just want to make amazing games, we want to make amazing Capcom games."

Phew, that's a relief. Good thing Capcom bought the company then, would have been awkward if Blue Castle wanted to make amazing Konami games.

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Posted by Kotaku Sep 14 2010 21:00 GMT
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#clips Dead Rising 2 is all about killing zombies creatively . Thanks to the inclusion of duct tape in the action game, that's not a problem. More »