G4 recently spoke with Warren Spector about Tomorrow City, a newly-revealed level in the upcoming Epic Mickey, and you can watch the interview after the break. Tomorrow City is based on Disneyland's Tomorrowland and features landmarks including the Moonliner Rocket, the Carousel of Progress and the PeopleMover.
The video also shows off more 2D gameplay, plus some solid platforming challenges. "The structure of the game is very Zelda-like," says Spector, "but once you get into those action spaces, we really wanted more platforming action." Epic Mickey will be out on Wii on November 30.
In an alternate universe, we could be anxiously anticipating the release of Warren Spector's upcoming platformer, based on the world's most recognizable cartoon character, Epic Oswald. Check out the developer diary below to see how we ended up with that round-eared sopranist instead.
Disney Epic Mickey has a heavy emphasis on storytelling. If the seven minutes of previously released cutscenes didn't already bang that over your head like an Acme anvil (mixed cartoon metaphor), here's Junction Point's Warren Spector to tell you more.
Steven Wadsworth is out as head of interactive media and therefore head of Disney's video games, The New York Times reports. We last ran into Wadsworth in February when he was hyping Club Penguin, then-upcoming Split/Second and still-upcoming Epic Mickey. More »
We know that there are items to collect in Epic Mickey, but what do they do? According to a Epic Mickey demo booth rep, both film reels and pins will unlock content in the game, such as new levels and more.
“The collectible pins and film reels will be used later in the game for [...]
Warren Spector's visually striking take on Disney's ancient rodent mascot, Epic Mickey, finally has an official release date. As revealed in a recent Entertainment Weekly article and confirmed to us by Disney, the paint-stained platformer will arrive on U.S. store shelves on November 20. CVG reports that the game will make its way to Continental Europe on November 25 and the United Kingdom the following day.
Entertainment Weekly also managed to get its hands on a new trailer for the game, which you can find posted just past the jump. Of all the pieces of promotional material released for the game thus far, we feel like this one might be the most deserving of its "Epic" designation.
#pax
With the power of video games enabling us, we've been able to make James Bond a klutz and Darth Vader a hero, but who expected that Disney would allow us to make Mickey Mouse a selfish, dangerous jerk? More »
Square Enix Europe may be working on an official Deus Ex sequel, but that didn't stop Warren Spector -- one of the creators of the original game -- from pitching a "spiritual successor" to his new employer, Disney. According to Develop, Spector delivered a presentation for a new "futuristic sci-fi game," one that he believed Disney wouldn't be interested in.
Spector walked out of that meeting with a new game deal, but not on the project he expected. "We have a concept for Mickey, we want to show you our idea," the designer recalls the execs telling him during that meeting. "And they gave me this pitch." That pitch ended up being Epic Mickey, an unexpected (but certainly not unwelcome) departure from Spector's earlier, more mature works.
With Spector's Junction Point studio nearing the end of Epic Mickey's development, we can't help but wonder if the team will move on to the pitched (but seemingly ignored) sci-fi idea. Spector doesn't offer an answer, but there's clearly some interest from the Disney higher-ups. "Disney now owns the IP to it," Spector said. "So who knows?"
Mickey Mouse isn't supposed to be in situations like this.
Though I'd been having a great time spraying paint on enemies and wiping out obstacles with magical paint thinner in my PAX demo of Epic Mickey , I found myself absolutely stymied during a crucial moment. Here on my one hand was a helpless gremlin in a cage, begging for rescue. On the other, a treasure chest full of the game's currency, E tickets.
The tickets were counter-balancing the catapult in which the gremlin was confined, so snatching them would lead to his doom. But I was told that the tickets would be lost if I freed the gremlin. I had to get one of the two, but as soon as I did, the other would be lost forever.
During his keynote speech at PAX yesterday, Warren Spector revealed the second half of Disney Epic Mickey's opening cinematic, which you can find and watch right after the break. The first half, you'll remember, set Mickey up as a mischievous type who'd played around with a magical paintbrush and eventually fallen into a spinning vortex of darkness.
In this half, Mickey is dropped into a mad scientist's castle in the Wasteland, where we get to meet Oswald the Lucky Rabbit, the Phantom Blot and a cast of other characters who will undoubtedly appear elsewhere in the game. And just like the first half, this one is presumably full of old school Disney animation references and in-jokes, none of which we actually get (although Google helped us out with this one). Any Disney scholars want to call out Spector for showing off?