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Posted by Joystiq Oct 14 2010 06:00 GMT
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G4 recently spoke with Warren Spector about Tomorrow City, a newly-revealed level in the upcoming Epic Mickey, and you can watch the interview after the break. Tomorrow City is based on Disneyland's Tomorrowland and features landmarks including the Moonliner Rocket, the Carousel of Progress and the PeopleMover.

The video also shows off more 2D gameplay, plus some solid platforming challenges. "The structure of the game is very Zelda-like," says Spector, "but once you get into those action spaces, we really wanted more platforming action." Epic Mickey will be out on Wii on November 30.

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Posted by Flar3 Oct 13 2010 20:43 GMT
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Glad I remembered it now. Looks good, and dat plunger man.

Shrowser
The gameplay and the graphics just look so... bland...
I really wish they would've stuck with the old steampunk-ish style from the early concept art.
Hooly
i agree, i feel like they kind of dumbed it down

Posted by Joystiq Oct 12 2010 05:15 GMT
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In an alternate universe, we could be anxiously anticipating the release of Warren Spector's upcoming platformer, based on the world's most recognizable cartoon character, Epic Oswald. Check out the developer diary below to see how we ended up with that round-eared sopranist instead.

Posted by IGN Oct 11 2010 06:29 GMT
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Your chance to ask Junction Point about its new Mickey Mouse opus!

Posted by IGN Oct 10 2010 04:54 GMT
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Warren Spector exposes the history of Disney's iconic animated hero.

Posted by IGN Oct 10 2010 00:36 GMT
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The legendary game designer talks about Disney's most precious character, the irrelevance of ideas, and the power of being childish.

Posted by Joystiq Oct 05 2010 07:00 GMT
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Disney Epic Mickey has a heavy emphasis on storytelling. If the seven minutes of previously released cutscenes didn't already bang that over your head like an Acme anvil (mixed cartoon metaphor), here's Junction Point's Warren Spector to tell you more.

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Posted by Kotaku Oct 04 2010 19:20 GMT
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#clips According to Warren Spector, it isn't the story of Epic Mickey that's important; it's how you relate to the story. More »

Posted by GoNintendo Oct 04 2010 19:27 GMT
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Posted by IGN Oct 02 2010 02:00 GMT
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As Disney's new Wii-exclusive adventure nears, we take a look back at the Mouse's journey so far.

Posted by Kotaku Sep 24 2010 20:10 GMT
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Steven Wadsworth is out as head of interactive media and therefore head of Disney's video games, The New York Times reports. We last ran into Wadsworth in February when he was hyping Club Penguin, then-upcoming Split/Second and still-upcoming Epic Mickey. More »

Posted by GoNintendo Sep 17 2010 18:09 GMT
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We know that there are items to collect in Epic Mickey, but what do they do? According to a Epic Mickey demo booth rep, both film reels and pins will unlock content in the game, such as new levels and more. “The collectible pins and film reels will be used later in the game for [...]

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Posted by Kotaku Sep 16 2010 19:40 GMT
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#clips Your journey into the Wasteland alongside Warren Spector's take on Mickey Mouse kicks off on Nov. 20, if you have a Wii. More »

Posted by IGN Sep 16 2010 14:02 GMT
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Disney's action-adventure gets its place on the calender.

Posted by Joystiq Sep 15 2010 15:33 GMT
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Warren Spector's visually striking take on Disney's ancient rodent mascot, Epic Mickey, finally has an official release date. As revealed in a recent Entertainment Weekly article and confirmed to us by Disney, the paint-stained platformer will arrive on U.S. store shelves on November 20. CVG reports that the game will make its way to Continental Europe on November 25 and the United Kingdom the following day.

Entertainment Weekly also managed to get its hands on a new trailer for the game, which you can find posted just past the jump. Of all the pieces of promotional material released for the game thus far, we feel like this one might be the most deserving of its "Epic" designation.

Posted by Kotaku Sep 09 2010 17:40 GMT
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#pax With the power of video games enabling us, we've been able to make James Bond a klutz and Darth Vader a hero, but who expected that Disney would allow us to make Mickey Mouse a selfish, dangerous jerk? More »

Posted by Joystiq Sep 08 2010 00:30 GMT
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Square Enix Europe may be working on an official Deus Ex sequel, but that didn't stop Warren Spector -- one of the creators of the original game -- from pitching a "spiritual successor" to his new employer, Disney. According to Develop, Spector delivered a presentation for a new "futuristic sci-fi game," one that he believed Disney wouldn't be interested in.

Spector walked out of that meeting with a new game deal, but not on the project he expected. "We have a concept for Mickey, we want to show you our idea," the designer recalls the execs telling him during that meeting. "And they gave me this pitch." That pitch ended up being Epic Mickey, an unexpected (but certainly not unwelcome) departure from Spector's earlier, more mature works.

With Spector's Junction Point studio nearing the end of Epic Mickey's development, we can't help but wonder if the team will move on to the pitched (but seemingly ignored) sci-fi idea. Spector doesn't offer an answer, but there's clearly some interest from the Disney higher-ups. "Disney now owns the IP to it," Spector said. "So who knows?"

Posted by Joystiq Sep 05 2010 17:03 GMT
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Mickey Mouse isn't supposed to be in situations like this.

Though I'd been having a great time spraying paint on enemies and wiping out obstacles with magical paint thinner in my PAX demo of Epic Mickey , I found myself absolutely stymied during a crucial moment. Here on my one hand was a helpless gremlin in a cage, begging for rescue. On the other, a treasure chest full of the game's currency, E tickets.

The tickets were counter-balancing the catapult in which the gremlin was confined, so snatching them would lead to his doom. But I was told that the tickets would be lost if I freed the gremlin. I had to get one of the two, but as soon as I did, the other would be lost forever.

Posted by IGN Sep 06 2010 18:17 GMT
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Dark Beauty Castle is the latest scene to be revealed.

Posted by Joystiq Sep 04 2010 16:30 GMT
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During his keynote speech at PAX yesterday, Warren Spector revealed the second half of Disney Epic Mickey's opening cinematic, which you can find and watch right after the break. The first half, you'll remember, set Mickey up as a mischievous type who'd played around with a magical paintbrush and eventually fallen into a spinning vortex of darkness.

In this half, Mickey is dropped into a mad scientist's castle in the Wasteland, where we get to meet Oswald the Lucky Rabbit, the Phantom Blot and a cast of other characters who will undoubtedly appear elsewhere in the game. And just like the first half, this one is presumably full of old school Disney animation references and in-jokes, none of which we actually get (although Google helped us out with this one). Any Disney scholars want to call out Spector for showing off?