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Posted by Jr The Dark Knight Jul 02 2010 22:37 GMT
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This makes me want this game so much more now. 

Shrowser
I don't like his new voice, but the gameplay seems quite a bit more smooth and entertaining.
Jr The Dark Knight

I liked his old look and voice but I'm alright with the changes.


Video
Posted by Kotaku Jul 02 2010 22:40 GMT
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#clips Sucker Punch will apparently not be supporting subtlety in inFamous 2, the PlayStation 3 sequel to its lightning charged superhero/anti-hero game. Instead, inFamous 2 makes way for more explosions, more limo chases and even more in-powerline-skating. Enjoy. More »

Posted by IGN Jun 24 2010 22:36 GMT
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Infamous 2 opens in Empire City as a massive explosion rips through the town signaling the birth of a new evil.

Posted by Kotaku Jun 18 2010 18:30 GMT
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#e3 There are a lot of things you need to know about Sucker Punch's upcoming Playstation 3 action sequel InFamous 2, but none are as important as this: You can use your powers to hurl city-demolishing, lightning-spewing tornadoes at people. More »

Posted by Joystiq Jun 18 2010 18:20 GMT
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It's amazing what a giant, electrified tuning fork and a little Cajun flair can add to a franchise.

Sucker Punch Productions recently invited us to check out a private demo of inFamous 2 -- and no, it hasn't changed the bizarre intercapping since the series' last installment. I think I can overlook that small grammatical anomaly, though, as the other, more tangible changes that are being incorporated into the sequel look pretty amazing.

Posted by IGN Jun 18 2010 16:00 GMT
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The Electric Man returns in our massive hands-on report.

Video
Posted by Kotaku Jun 16 2010 07:30 GMT
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#e3 I realise that Sucker Punch had to change the look of Infamous' Cole. But did they really need to change it to this? Guy looks like he should be dealing cocaine out the back of an Ibiza club, circa 1997. More »

Posted by PlayStation Blog Jun 15 2010 20:58 GMT
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E3! It’s finally here, and those of us from Sucker Punch couldn’t be more excited. Today we’re getting a chance to show off the first trailer for our new game (you guessed it) inFAMOUS 2.

In inFAMOUS we told the story of Cole MacGrath, an ordinary guy who gets superpowers. This time around in inFAMOUS 2, Cole starts out as a full on superhero and only gets more and more powerful. It’s more visceral, brutal and personal experience that commands you attention, making you feel the part of the superhero in every decision you make… be it for good or evil.

Get ready for the hell of a fight right off the bat. At the beginning of the game Cole meets a civilization ending villain who’s too powerful to beat. Looking to get stronger powers for a rematch Cole is forced to head south to New Marais, the town where the Ray Sphere was designed and built. Like I said, Cole starts out the game as a superhero over the course of inFAMOUS 2 he’s going to become a super super hero (that’s right double super).

If you check out the new trailer you’ll get an eyeful of steamy New Marais; it’s a town inspired by the great cities of the American south, particularly New Orleans. My father grew up there, when I was a kid he would tell me stories about the place: man eater alligators, creepy buildings, jazz music, river boat casinos, above ground cemeteries, and people going crazy at Mardi Gras. He made the town sound larger than life, full of overpowering beauty and scary stuff in every alley, what better place to set a superhero story?

While watching the new trailer you’ll also get a glimpse at Cole’s new threads, the perfect outfit for jumping across rooftops on those humid New Marais nights. Actually Cole’s going to be doing a lot more than jumping this time around; his parkour and electrical powers continue to grow, providing him with more and more ways to fluidly race through the city.

He’s also picked up a fine, fine new weapon to bash enemies with; it’s basically two heavy pipes with some stored up electrical charge between the poles (sorta like the world’s biggest cattle prod). Laying into villains with this baby is exactly the kind of thing I’m talking about when describing inFAMOUS 2 as more visceral, brutal and personal. You can feel the pain Cole is dishing out when the weapon connects with a enemy’s skull.

Anyhow, there you go. I look forward to posting more stuff once we have it ready for the public. inFAMOUS 2 is the biggest, baddest game Sucker Punch has ever tried to pull off… stay tuned for more from on inFAMOUS 2 in the near future.

Nate Fox


Posted by IGN Jun 12 2010 00:05 GMT
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New magazine dishes on Cole's latest adventure.

Posted by IGN Jun 04 2010 22:30 GMT
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We tear apart the first scrap of concept art.

Posted by PlayStation Blog Jun 04 2010 20:27 GMT
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Hey Guys – you may have seen the new inFAMOUS 2 cover on gameinformer.com.

4670097562_544c083719.jpg

I’m very excited to officially announce that Cole MacGrath will be returning exclusively to the PS3. This issue will give the very first details of the game and how Sucker Punch has improved every aspect of it. You’ll learn about the new city, new powers and new gameplay. It should be hitting news stands in the next week.

Look for more inFAMOUS 2 news at E3.


Posted by Kotaku Jun 04 2010 18:00 GMT
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#playstation3 Coming as a surprise to no one, Game Informer's July issue confirms the sequel to Sucker Punch's PlayStation 3 superhero hit inFamous, with a cover showing off a new look for series protagonist Cole MacGrath. More »

Posted by IGN Jun 04 2010 17:56 GMT
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Cole makes his return, and is sporting a new 'do.

Posted by Joystiq Jun 04 2010 18:30 GMT
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Sensibly capitalized sequel news now, with the long-rumored and impatiently awaited inFAMOUS 2 Infamous 2 making a bold debut on the cover of July's Game Informer. The developers at Sucker Punch are taking their current superhero to a new city, granting him new powers and -- judging by the cover art -- casting him in a surprisingly different aesthetic. Is that really Cole MacGrath? Seems more like a Cole MacPleasure, doesn't he?

Expect to hear more about Infamous 2 at E3 2010.

Posted by Joystiq Jun 01 2010 16:00 GMT
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The last page in the most recent issue of Portugal's PlayStation: The Official Magazine features a pair of eyes you might be familiar with, depending on how frequently you stare into the baby blues of your video game protagonists. Scrawl captured the image of the teasing brow, which appears to belong to one Cole McGrath, hero (or anti-hero) of inFamous. That observation is supported by the text following the image, which translates to "the announcement of a great PlayStation 3 exclusive sequel in the next ROPS." (ROPS is the acronym for the magazine's Portuguese edition.)

Now that the pile of evidence indicating a sequel to last year's charged action game is teetering into the clouds, we think it's safe to expect some form of announcement at E3. In fact, we'd be shocked if ... no? We can't use that one anymore? Fair enough.

[Via CVG]

Posted by Kotaku May 31 2010 21:30 GMT
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This might - might - be a teaser for Infamous 2. Thin, we know, but that's what teases are! More »

Posted by Kotaku May 01 2010 23:00 GMT
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#infamous2thegamedotcom I think it means the sequel to Infamous is gonna be called Infamous 2: The Game Dot Com! More »
darkz

It means they're making Prototype 2

MattTheSpratt
"it's obviously for the next pokemon game"
Oh, well *crag* that noise. :\

Posted by Joystiq Apr 30 2010 16:59 GMT
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Sony recently made yet another addition to the growing mound of evidence for a sequel to last year's electrifying action title, inFamous. Superannuation has discovered that SCEA has registered the domain: infamous2thegame.com. You can try visiting it now, if you'd like. You're going to get a "Server Not Found" error, though. And then you're going to feel really silly.

As with all web domain registrations, this could just be a case of Sony locking down the name for potential future use and preventing the uncomfortable situation of having to seize it from a third-party registerer. Still, with E3 just over a month away, the timing of the inFamous 2 domain registration could indicate that an official announcement is coming soon. Especially if, before then, Sony registers: infamous2isrealanditwillbeannouncedate3.com.

Posted by IGN Apr 30 2010 08:38 GMT
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Evidence builds for an E3 reveal for Cole McGrath's next adventure.

Posted by Joystiq Feb 11 2010 01:05 GMT
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The latest issue of PlayStation: The Official Magazine (detailing Crysis 2) has a seemingly innocent feature called "Second to None" in its news section. Promising "the scoop on three hugely anticipated sequels slated for 2010," the magazine details Batman: Arkham Asylum 2, Star Wars: The Force Unleashed 2, and inFamous 2.

Wait, what? If you didn't notice, one of these three games hasn't been officially announced. The magazine speculates that inFamous 2 will "[pick] up a significant time after the first game, offering a reshaped metropolis." A Sony representative shot down the magazine's report though, stating, "we do not comment on rumor or speculation."

While Sony remains hush about an inFamous sequel, it seems reasonable to assume that it's only a matter of time before the game comes to fruition. However, the 2010 date pegged by the magazine is likely speculation: The sequel to Batman: Arkham Asylum, while announced, hasn't been dated for a release this year. Would both Rocksteady and Sucker Punch be able to turn over sequels to their summer blockbusters just one year after they release? And most importantly, would gamers even want that?

Posted by Joystiq Nov 17 2009 18:05 GMT
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Normally, we wouldn't write a story simply stating that a developer's next, unannounced title will include some form of online multiplayer support -- however, based on the cliffhanger ending from InFamous (and the apparent re-casting of Cole MacGrath's voice actor) it would be completely logical to assume that Sucker Punch is working on a sequel to its electrified superhero sim. Therefore, one might also assume that the company's recently posted job listing, which requests the services of a network programmer who has "experience building on-line components of video games," means InFamous 2 will have some form of online mode. We know, we know -- that's a whole lot of assumptions. Still, we're sticking to the old adage of "when you assume, you make an ass of you and me, but sometimes, you can totally predict things before they happen by simply making an educated guess." We'll contact someone over at Sucker Punch to try and help our chances. [Via CVG]

Posted by Joystiq Oct 13 2009 23:35 GMT
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Before a game is really, totally announced, you've got to keep an eye out for little hints that it may be on the way. Take, for instance, the sequel to inFamous that may or may not exist. We already knew developer Sucker Punch was looking to add an artist familiar with the "urban style" that figured prominently in the first inFamous game. Now, actor David Sullivan has tweeted (as spotted by G4) that he's being considered for the role of Cole, which he says is being recast for a sequel. You may know Sullivan from the indie hit Primer, or as the subject of actor Jason Cottle's forthcoming book, Job Stealers I Totally Hate.

Posted by IGN Oct 13 2009 21:51 GMT
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Sucker Punch looking to replace the voice of Cole for next game.