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Posted by GameTrailers Mar 04 2011 02:28 GMT
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Create a cutscene and learn the the CryEngine 3 editor and sandbox animation pipeline in this walkthrough from GDC 2011!

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Posted by GameTrailers Mar 04 2011 02:25 GMT
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Take advantage of multiple directionals and manipulate objects and place events as you tour the new interface and features of CryEngine 3.

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Posted by GameTrailers Mar 04 2011 02:23 GMT
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Preview the screen fader, an addition to the track view in CryEngine 3.

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Posted by GameTrailers Mar 04 2011 02:22 GMT
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Wrap up with improvements in tracking, capture details and animation blending in the final part of this GDC 2011 walkthrough.

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Posted by GameTrailers Mar 03 2011 05:33 GMT
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Crytek cracks open its next-gen engine and real-time toolbox!

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Posted by GameTrailers Mar 03 2011 05:32 GMT
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A glorious glimpse at eleven upcoming titles that employ Crytek's latest engine!

Posted by Joystiq Dec 01 2010 04:00 GMT
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We're noticing a trend here. Stuart Black comes to a studio, helps to get a shooter off the ground, then silently vanishes into the night as he heads off to help the next studio in need -- at least, that's what we'd like to imagine happens, as the prominent designer of Criterion's Black now has a new gig at City Interactive working on yet another shooter. Evidence points to a game running CryEngine 3, as the company recently licensed the engine for two first-person shooters it's currently developing.

According to Gamasutra, Black will head up a studio in London and work on what he calls an "exciting new story-driven WWII shooter" that will "emphasize high adventure in a genre that's become bogged down in reverence and historical accuracy." Hey, you're totally preaching to the choir, bud! Why, if we had a nickel for how many times the facts got in the way, we'd be millionaires right now and not -- uh, well, Dollar Menunaires.

Posted by Joystiq Nov 25 2010 20:05 GMT
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Free-to-play in-your-face FPS news now, with Crytek's announcement of a new military shooter "especially dedicated" to Korean and other Asian markets. Powered by CryEngine 3, Warface will serve as the developer's entry into the freemium arena, and a chilling reminder of that poor kid you teased in high school about his terrible, uncontrollable acne.

That was me, by the way, and I know where you live now.

Warface is co-produced by Crytek Seoul, and will debut on PC in South Korea with class-based, player-versus-player modes, as well as "dramatic" multiplayer co-op missions. Just try to hold the tears back -- it ruins the camo face paint.

Posted by Joystiq May 11 2010 15:25 GMT
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With games like Deadly Premonition, Muramasa and Nostalgia, Ignition has made a cottage industry out of bringing oddball titles to market in Europe and North America. You can imagine our surprise to read that the company has licensed Crytek's CryEngine 3 for the first game from its London studio, "a uniquely crafted combat action-adventure" for 360 and PS3.

So, wait a minute, the house that brought us Boing! Docomodake DS is cooking up a CryEngine action game on PS3 and 360? Dare we ask? Could this be ... the remix to Ignition?

Posted by Joystiq Nov 20 2009 05:05 GMT
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If you're somebody attending one of the fine institutions that offer game development courses, you could very well find yourself using CryENGINE 3 soon. Crytek recently announced that it would grant free licenses for its purty new development platform to houses of higher education. It's not the first time the company has offered its goods on the arm for universities, as students also got access CryENGINE 2 back in the day. Just like the cigarette companies, Crytek's goal is to hook 'em while they're young, as R&D manager Ury Zhilinsky hopes that providing the engine free to schools will help students and teachers "become part of our larger CryENGINE community, so they can create their own innovations and train to become the developers of the future." You know, a future with plenty of CryENGINE 3 in it -- at least up until 2012, anyway. [Thanks, Casey]

Posted by Joystiq Oct 14 2009 19:20 GMT
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If Crytek's, like, next next-gen-ready CryEngine 3 performs even half as well as advertised, then the tears are gonna flow -- tears of joy. Imagine an engine through which a developer, using a single editor and dev PC, can create and test a game for PC, PS3 and Xbox 360 ... at the same time. (You don't even have to imagine it, actually; there's a video after the break!) That's the picture Crytek's painting as it today releases its third iteration of the CryEngine for license to third-party developers. As promised in the press release: CryEngine 3 features real-time conversion and optimization of assets and cross-platform changes that "significantly" reduce the risk (and headache) of multiplatform development."With its scalable graphics and computation it is next-gen-ready and with new features like CryEngine 3 Live Create the best choice for game developers and companies developing serious games applications alike," trumpets Crytek boss Cevat Yerli. "It is the only game engine solution that enables real-time development and can ensure teams are able to maximize their own creativity, save budget and create greater gaming experiences."Okay. So what's it cost?

Video
Posted by GameTrailers Oct 14 2009 18:15 GMT
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CryEngine 3, this is the next generation of video game development.