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Posted by IGN Jan 25 2010 23:19 GMT
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Features that have to be a part of the upcoming expansion pack.

Posted by Joystiq Jan 23 2010 19:30 GMT
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Ever since Dragon Age: Origins' upcoming expansion, titled Awakening, was announced back in early January, we've been pining for the chance to drop the $40 on it well before the content actually releases. Thankfully for us, Steam has just opened up pre-orders for the expansion, meaning we can play the expansion in only one month, three weeks, three days and XX hours! We know, we know -- but you're gonna have to calm down. All that excitement could crash your computer. And then where would you be, hmm? No expansion at all! No chance to hang out with Skeletor! Gallery: Dragon Age: Origins - Awakening (Retail Expansion)

Posted by Joystiq Jan 07 2010 19:00 GMT
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This March, fans of Bioware's epic RPG, Dragon Age: Origins, will be able to extend the experience through 'Awakening,' the hefty retail expansion bearing an equally hefty $40 price tag. While the new trailer coinciding with the announcement was gripping in its own right, many gamers are likely wondering what is deserving of so much coin. Sure, we know it takes place after Origins, we know players will be fighting new Darkspawn baddies and we know there's new items and a raised level cap, but what else should gamers look forward to spending another gazillion hours on? Well, in a recent interview with IGN, Bioware's Fernando Melo put it all on the line. Basically, the Darkspawn haven't retreated underground after Origins' Blight -- as was the case following previous Blights -- and in the land of Amaranthine, one Darkspawn in particular has evolved to the point where it can talk and reason: the Architect. And if you haven't played through Origins at all and have no character to import, you'll have the option to create a new one that will automatically be placed somewhere between level 17 and 20, around the toughness of Awakening's roster of bad guys. Then there's the raised level cap. Melo couldn't confirm where it would be when Awakening releases in March, but said it will "probably end up in the mid to high 30s." Also, you'll gain access to a bunch of new followers, complete with all-new banter and micro-managing. This will have a greater affect on imported characters, as Melo says a lot of the choices you've made in Origins carry over and, depending on what point you're currently at in the main game, characters will act accordingly. And if you choose to play Awakening first, decisions there will transfer back to Origins in the same way. Melo even detailed a bit of the "re-spec" ability you'll have in Awakening. You'll be able to force a reboot of your character's skill points through a tome, allowing you to retain whatever level your Origins character is at, but have a fresh start in terms of where you want to place your points. Obviously, if you choose not to import a character, this feature is moot because you'd be spending all of the points you'll get from starting at the high level Awakening begins. It's a lot to process and IGN's interview is three very lengthy pages, so if you want to read the rest, head on over and check it out. Just beware of spoilers.

Posted by IGN Jan 06 2010 23:20 GMT
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We've got the latest details on the upcoming expansion pack.

Video
Posted by GameTrailers Jan 05 2010 22:45 GMT
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When the Darkspawn talk, the war is far from over.

Posted by IGN Jan 05 2010 10:00 GMT
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Something's stirring in the land of Ferelden.

Posted by IGN Jan 05 2010 10:00 GMT
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Official expansion pack slated to hit shelves this spring.