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Posted by GameTrailers Jan 15 2010 22:29 GMT
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Microsoft extends a formal invitation to relive the hayday of the arcade with Game Room on Xbox 360.

Video
Posted by GameTrailers Jan 12 2010 21:03 GMT
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The sword is magical in this gameplay from the arcade classic Magic Sword on Xbox 360 Game Room.

Video
Posted by GameTrailers Jan 12 2010 21:03 GMT
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There's going to be a fight... finally. Check out Final Fight on 360's Game Room platform.

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Posted by GameTrailers Jan 09 2010 01:45 GMT
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Venture back to the golden years of arcade gaming with Konami Arcade in Microsoft's Game Room on Xbox 360.

Posted by IGN Jan 07 2010 21:25 GMT
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All of your favorite classic games in a virtual arcade. Coming to XBLA and PC soon.

Posted by Joystiq Jan 07 2010 14:50 GMT
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An online fact sheet has detailed the pricing structure for Microsoft's newly announced Avatar-occupied Game Room, and we'd suggest gamers stock up on Microsoft funny money. Players have three options: 400 ($5) grants a dual-platform license (playable on Xbox 360 and PC), 240 ($3) gets you the arcade cabinet on one platform (Xbox 360 or PC), and, for the old-fashioned types, 40 ($0.50) is simply "two quarters" worth of playtime -- for an "authentic" arcade experience minus the sticky floors. The Game Room itself -- developed by third-party studio Krome Studios (Viva Piñata: Party Animals, Star Wars: Republic Heroes) -- will be free for users to download. Customization options are mentioned in the fact sheet, but pricing for these features is not addressed. At launch the service will include 30 original arcade titles from multiple publishers, including Atari, Activision, Intellivision, and Konami. Games will be presented in 1080p (because that's why you bought that HD set), multiplayer for up to two players, as well as cross-platform leaderboards and Achievements. Microsoft's Home Game Room is slated to launch this spring. Source - "Game Room" Fact Sheet [.doc]

Posted by Joystiq Jan 07 2010 03:18 GMT
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Update 3: An online fact sheet from Microsoft reveals that the Game Room itself will be free, while games will range in price from 400 ($5) for a dual-license purchase of arcade classics, 240 ($3) for a single-platform license or 40 ($0.50) for "two quarters" worth of play. Users can try arcade titles for free within a friend's room. Update 2: According to Major Nelson, Game Room users will have the ability to purchase games for their virtual arcade and play them on both their Xbox 360 and Windows PC. Additionally, new Game Room titles will be made available every week. Users will be able to invite Xbox Live friends into their respective (and customizable) rooms to show off their arcade collection. Stock up on Microsoft Points, kids. Update 1: During its CES 2010 keynote, Microsoft's Robbie Bach announced 30 arcade titles will be available in the Xbox Game Room when the service launches this spring for the Xbox 360 and Games for Windows Live. Hours following a leaked interview featuring Robbie Bach, Microsoft has confirmed the existence of a virtual arcade room for Xbox Avatars via this trailer unveiled at CES 2010. The Xbox Game Room is slated to hit the Xbox 360 and Games for Windows Live this spring, allowing players to visit a virtual room filled with classic arcade titles. According to the video, users will be able to customize their arcade rooms (presumably for Microsoft funny money) and challenge friends to a plethora of original arcade versions of games such as Centipede, Outlaw, and Star Raiders. The news that Game Room will also launch for Games For Windows Live raises the question, will the service see Avatars added in the near future? As the upcoming arcade is centered around entertainment for your virtual identity, we'd hope the service would see an interface upgrade bringing it closer to the Xbox's current NXE, rather than locking our poor Avatars up inside of an executable program.

Posted by IGN Jan 07 2010 07:55 GMT
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Microsoft unveils a first look at it's press conference.

Posted by IGN Jan 07 2010 05:33 GMT
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Virtual arcade to be the destination for retro games.