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Posted by Joystiq Mar 22 2010 22:30 GMT
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Playing your own microgames in WarioWare D.I.Y. is great and all, but what if you could play 5-second microgames designed by your favorite developers, like 5TH Cell, Gaijin Games, and even Cave Story creator Daisuke "Pixel" Amaya? In the weeks following the release of the microgame creation suite, you'll be able to do just that.

Every Monday from March 29 through July 26, Nintendo will make new microgames in its "Big Name Games" series available for free download through WarioWare D.I.Y. The first offerings will include the game Yoshio Sakamoto showed off at his GDC presentation, as well as a game from Super Smash Bros. creator Masahiro Sakurai. Team Meat and WayForward are also contributing games.

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Posted by Joystiq Mar 18 2010 04:00 GMT
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So you want to make a video game. Most folks would tell you, "Start simple." Well, it doesn't get much simpler than the "microgames" of the WarioWare series, which are about as long as ... that pause right there. WarioWare D.I.Y. is all about building your own teeny-tiny titles -- as talked about in our recent preview of the game app game-app -- and Nintendo's attempting to show how easy it can be with a series of brief tutorial videos. We've plugged in the one above, as well as another after the break for your educational needs.

You'll notice that the guy in the videos is using a DSi XL -- we can tell you that, after seeing the hardware running D.I.Y. in person, the hefty handheld's humongous screens really are great for editing sprites and other details, as is the pen-sized stylus. Either that, or our eyesight really is getting worse.

Posted by Kotaku Mar 10 2010 00:00 GMT
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#gdc10 Nintendo is making a big deal of upcoming Nintendo DS game WarioWare D.I.Y. at this year's Game Developers Conference, handing out miniature Warios that are not only easy to build, but make a great distraction when people are trying to post. More »

Posted by IGN Mar 09 2010 21:20 GMT
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In the latest Iwata feature, we find out about the microgame constructor.

Posted by GoNintendo Mar 02 2010 20:57 GMT
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- WarioWare D.I.Y. uses a NAND card, which allows for larger save files and faster loading - the dev team felt this card was necessary for the downloadable content and user-created micro-games - the “Big Name Games” section will include micro-games created by Satoru Iwata, Shigeru Miyamoto, Masahiro Sakurai and Yoshio Sakamoto (micro-game pictured above) - five [...]

Posted by GoNintendo Mar 02 2010 00:14 GMT
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I am so excited for WarioWare: D.I.Y. after the media summit time I spent with the game. Trust me…this is a very special entry in the series, and you should have your reserve down now!

Posted by Joystiq Mar 01 2010 01:00 GMT
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In an Iwata Asks interview about the upcoming WarioWare DIY, Nintendo president and expert interviewer Satoru Iwata revealed a previously unknown codename for the system that would become the Nintendo DS: Iris. "Iris was the codename of a next-generation device we were exploring to succeed the Game Boy Advance-in other words, before development of the Nintendo DS," Iwata explained. "Eventually, it became a two-screen device with the codename Nitro, which went out into the world as the Nintendo DS. So, broadly speaking, Iris was the foundation for the Nintendo DS."

And surprisingly, Software Planning Development's Gorou Abe had been thinking about a WarioWare microgame creator since the DS was called Iris. WarioWare DIY has been a long time coming. Elsewhere in the (fascinating) interview, it's revealed that some of the included microgames were made by debuggers during the QA process, who made microgames as part of testing.

[Via Siliconera]

Posted by GoNintendo Feb 25 2010 06:32 GMT
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A WarioWare game where I can make my own micro games? Where do I sign up?! I’ve been waiting for quite some time to go hands-on with WarioWare: D.I.Y.. Before the game was announced, I was wondering just what Nintendo could do to keep the franchise alive and innovative. I was thinking about [...]

Posted by IGN Feb 25 2010 05:00 GMT
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Are you prepared to have your socks knocked off... or draw a comic strip depicting it?

Posted by IGN Feb 25 2010 05:00 GMT
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Are you prepared to have your socks knocked off... or draw a comic strip depicting it?

Posted by Joystiq Feb 24 2010 23:40 GMT
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Nintendo certainly knows no end on iterating on its franchises. Yet, we can't help but think that WarioWare D.I.Y. will be the last game of the microgame franchise. Don't think of that as a bad thing. Nintendo's Intelligent Systems has truly outdone themselves with D.I.Y., mixing a full-fledged sequel with a creation tool that's, quite frankly, much too comprehensive.

Players that lack the creative drive to make their own levels will still appreciate what D.I.Y. has to offer: More than 90 pre-made games are included on the cartridge, and WarioWare vets will find themselves in rather familiar territory. The seconds-long micro-games stream in quick succession, giving players mere moments to respond to the one-to-three word directives. Progression is reminiscent of previous games in the franchise, with new collections of games unlocking after "boss" rounds.

Of course, what makes D.I.Y. the potential end-all for the WarioWare franchise is the ability to download new user-created levels into the cartridge. Potentially, you'll be able to download an infinite number of games, provided they fit into the cartridge's allocated memory. (You'll be able to keep 90 additional games at one time.) You'll be able to download new levels wirelessly, but there is a caveat: only Nintendo-approved "best submissions" will be available for download freely over a Wi-Fi connection. Otherwise, you'll be relegated to trading with friends via a local wireless connection or ... the Nintendo Wi-Fi Friend Code system.

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Posted by GameTrailers Feb 24 2010 21:05 GMT
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Wario brings new puzzles to the Nintendo DS this spring.

YouTube
Posted by Kotaku Feb 24 2010 20:20 GMT
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As if Cave Story wasn't enough, Nintendo has plenty more downloadable games coming out in the first half of 2010, from Art Style and WarioWare for WiiWare to a DSiWare fighter that puts you inside...

Posted by Joystiq Feb 24 2010 19:40 GMT
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Today's Nintendo Media Summit played host to a whirlwind dating game with quite a few players. If all those announcements got your heart thumping but left your head spinning, then you'll no doubt find our list of matches -- each game paired with its release date (or release window ... or release season) -- posted just after the break a helpful relief. You're welcome!

Posted by IGN Feb 18 2010 00:22 GMT
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Make your own microgames on the Nintendo DS, and play them on Wii.

Posted by GoNintendo Feb 02 2010 17:57 GMT
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WarioWare D.I.Y.™ Format: Nintendo DS™ Launch Date: 03/28/10 ESRB: E (Everyone): Comic Mischief, Mild Cartoon Violence Game Type: Game Creation Players: 1 Developer: Intelligent Systems Website: http://www.WarioWareDIY.com Game Information Through the years, Nintendo has created hundreds of microgames for the WarioWare™ series. Now we want to see what you’ve got. The WarioWare D.I.Y. game lets players create the same kind of microgames that are the hallmark of the WarioWare series. Players [...]

Posted by Joystiq Jan 25 2010 20:15 GMT
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WarioWare DIY's simplified game design interface, used to create five-second microgames in the style of previous WarioWares, seems a lot simpler in these screenshots, mostly because it's now in English and we can read it. Quite helpful, that. And now that we can see it, it looks like an extremely user-friendly, but still complicated, programming language presented as if it's plain English. The game guides you through the creation of animation and sound, and then the development of the in-game actions and conditions. And with those tools, you can create the five-second DS microgame of your dreams!

Posted by IGN Jan 25 2010 20:45 GMT
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Nintendo's designers want you to make your own mini-games, but at least they translated the language for you.