SOCOM 4: U.S. Navy SEALs Message Board

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Posted by Kotaku Jun 20 2011 21:20 GMT
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Zipper Interactive has released a new DLC pack for SOCOM 4: U.S. Navy Seals. The "Pro Assault Pack" includes three new maps and two new guns—and is absolutely free, for registered SOCOM Pro members. [SOCOM Blog] More »

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Posted by Giant Bomb Jun 13 2011 19:37 GMT
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Anyone else really, really tired of hackers using game company websites as personal punching bags? After two grueling months of Sony's laborious effort to get its online systems back in order, various hacker collectives owning and disowning claims to a slew of targeted attacks, the US Congress getting involved, and no one being able to play SOCOM online, we thought maybe, just maybe, this whole debacle had finally come to a close.

Haven't Brink players really suffered enough at this point? Do we need to dig the knife deeper?

But hey, of course it hasn't, because there are still hackers out there who are total assholes, and they still think it's really hilarious to hack into game company websites and steal their users' personal information.

In this case, it's the rogue sect of self-righteous chuckleheads known as LulzSec, or Lulz Security. These are the guys who have, most recently, hacked into the websites of Nintendo, Codemasters, and Epic Games, seemingly for no reason other than "because they can," and in some cases ganking large chunks of personal user data (though so far, no personal financial information).

The latest victim is Bethesda, whose official website for Brink was compromised over the weekend. Bethesda states that, once again, no credit card or other financial information was taken, but that some usernames, email addresses, and passwords may have been taken. As if things weren't bad enough when the Sony downtime prevented people from playing Brink online at launch, now this. Sheesh.

The LulzSec Twitter account, somewhere in between bouts of self-congratulation and complaints about their personal YouTube video stream speeds, states that they might not release any of the personal user info, but will definitely release some of the other company data extracted from Bethesda's servers.

No one seems entirely sure what, exactly, it is that has inspired LulzSec to go after company page after company page, but if the idea is to craft some kind of elaborate piece of hacking-based performance art comedy on the absurdly low security standards employed by publishers, for serious guys, we get it. I know it worked for Urkel for a while, but doing the same gag over and over and over again doesn't somehow make it more funny over time. After a while, it just starts to sound like insanity.


Posted by Giant Bomb May 09 2011 17:42 GMT
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PlayStation Network went down the same week as SOCOM 4 launched. Two weeks later, PSN has not come back online, meaning the service outage is affecting subsequent games with an online focus.

Bethesda Softworks and Splash Damage are launching the long-in-development, class-focused Brink on Xbox 360, PC and PlayStation 3 this week. Bethesda told me there have been no changes made to the game's rollout this week, and explained what PS3 buyers can do with their game in the meantime.

"Fortunately, Brink is a game that allows you to seamlessly move between all modes of gameplay: single-player, co-op, and multiplayer," said the company in a statement to me this morning. "So all the experience and unlocks you get while playing single-player will carry over to multiplayer once PSN is back up. So the good news is that PS3 fans can still enjoy the game and learn about the teamplay aspects, objectives, maps, the different roles, and continue to customize their character and unlock new items, and then take all of that with them as soon as multiplayer is available."

It's still unclear when any of PSN will be back offline. Sony had planned to restore part of it by the end of last week but that never happened. Sony has since said it expects full functionality by months-end.   

Hopefully, anyway.  

 Brink comes bundled with AI-controlled bots. That'll have to be enough until PSN returns.

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Posted by GameTrailers Apr 22 2011 23:11 GMT
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Set the stage for the chaos with the world premiere of Benefaction.

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Posted by Kotaku Apr 22 2011 20:00 GMT
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#video Slinking through shadows solo, tossing bullet casings to distract, hiding bodies: SOCOM 4's few stealth levels offer a completely new take on the 9-year-old squad-based shooter series. More »

Posted by IGN Apr 19 2011 16:05 GMT
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FOSTER CITY, Calif. - Sony Computer Entertainment America LLC (SCEA) today announced SOCOM 4: U.S. Navy SEALs is now available at North American retailers on Blu-ray and bundled with the limited Full Deployment Edition. SOCOM 4, exclusively for the PlayStation 3 (PS3) computer entertainment system, ...

Posted by Giant Bomb Apr 18 2011 20:28 GMT
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Zipper Interactive is dropping its own Project Ten Dollar-like hook into brand new copies of SOCOM 4. As announced on the official PS blog this morning, each new copy of the shooter is shipping with a one-time redeemable voucher that grants owners “SOCOM Pro” status. With it, users will receive “exclusive” access to Pro custom ranked queues that’ll be updated “regularly over the entire lifespan of SOCOM 4” and two guns: the ever-popular AK-47 and the M-16 for insurgents and spec ops respectively. 

More content exclusively for Pro users is in the pipeline. In the post, Zipper confirms that “exclusive” multiplayer maps, “various” co-op add-ons, and dedicated leaderboards will be part of the deal, too.  


The Pro pass is, in some respects, similar to Electronic Arts' vouchers. Using Mass Effect 2's Cerberus Network, the pass granted users access to some free DLC and other content. In Battlefield: Bad Company 2, the pass gave players "VIP" access, which translated to exclusive maps and guns. Zipper appears to be taking a similar route: no matter what, owners can play multiplayer, but without a pass, users won’t be privy to some game types, weapons and other features (i.e. "pro" custom game queues).

Of course, if you find yourself without a pass after the game releases (i.e. you picked up a used copy of the game), you’ll be able to buy one from PSN starting on April 26. The price? $14.99.     

SOCOM 4 launches this week for PlayStation 3.

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Posted by GameTrailers Apr 15 2011 21:07 GMT
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New rendering and development technologies employed for SOCOM 4!

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Posted by GameTrailers Apr 13 2011 18:54 GMT
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Composer Bear McCreary and the Sony sound design staff behind SOCOM 4 talk about their experiences with developing the music behind the epic new installment of the franchise.

Posted by IGN Apr 13 2011 00:55 GMT
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Fans have been waiting years for SOCOM 4 and now that it's finally here they expect a lot from the first party shooter. With a complete campaign and the promise of multiplayer poised to appease old and new fans alike, SOCOM 4 sounds sweet. It is a good game, though it just never becomes a great one...

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Posted by GameTrailers Apr 08 2011 18:25 GMT
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The team behind SOCOM 4 talks about the single-player campaign and the story of the Operations Commander in this behind the game featurette!

Posted by IGN Apr 05 2011 19:50 GMT
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The long-awaited public SOCOM 4 beta is a go. After three weeks of private testing with PlayStation Plus subscribers and those who obtained a special voucher from Killzone 3, Zipper Interactive is ready to give everyone a try. Anyone with access to the PlayStation Store can download the beta when the store undergoes its standard Tuesday update later today...

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Posted by Giant Bomb Mar 04 2011 21:17 GMT
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Zipper Interactive seems ready to lead, and we're ready to follow. Never quit!

Posted by IGN Mar 04 2011 21:16 GMT
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We've got the dates and info you need to enlist.

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Posted by GameTrailers Mar 04 2011 17:00 GMT
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Introducing different team mechanics, bomb squad and control schemes right from the show floor at GDC 2011!

Posted by IGN Mar 04 2011 17:00 GMT
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Enter a multiplayer mode that requires teamwork and steady hands.

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Posted by Giant Bomb Mar 02 2011 20:45 GMT
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Here's a batch of clips that show off SOCOM 4's co-op gameplay.

Posted by IGN Feb 24 2011 17:00 GMT
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Five editors went through (video game) hell together. This is their story.

Posted by IGN Jan 29 2011 17:42 GMT
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A constantly updated article with what you need to know about SOCOM.

Posted by IGN Jan 28 2011 19:45 GMT
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Teaser for multiplayer mode hints at interesting new gameplay.

Posted by IGN Jan 28 2011 01:55 GMT
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The long-awaited PS3-exclusive shooter is just around the corner.

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Posted by GameTrailers Jan 28 2011 01:03 GMT
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Prepare for deployment as a US Navy S.E.A.L. with new in-game multiplayer footage of SOCOM 4 from SCEA and Zipper Interactive.

Posted by IGN Jan 20 2011 21:30 GMT
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Plan on battling the Helghast? Then you're in luck.

Posted by IGN Jul 28 2010 22:29 GMT
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Holster your weapon, grunt.

Posted by IGN Jun 14 2010 13:01 GMT
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Believe it: motion controls make sense.

Posted by IGN May 17 2010 17:29 GMT
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You're about to get dropped into hell, SEAL. Know who has your back.

Posted by IGN Apr 30 2010 23:00 GMT
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We've got vital intel on the upcoming tactical shooter.

Posted by IGN Apr 23 2010 16:59 GMT
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And find out what games your friends love.

Posted by IGN Mar 11 2010 02:24 GMT
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We try out Zipper's latest with Sony's PlayStation Move motion controller.

Posted by IGN Mar 11 2010 01:30 GMT
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The hostiles are inbound in this new reveal trailer.