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Posted by IGN Jun 09 2010 22:30 GMT
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Series reboot coming next year.

Posted by Kotaku May 08 2010 04:00 GMT
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#2k Though we've seen OXM's coverage of the upcoming XCOM reboot, PC Gamer also have a piece on the game, and it's now online. There's not much new in the way of info, but there's now some screenshots for you to...enjoy? More »

Posted by Kotaku May 03 2010 06:30 GMT
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#xcom The Official Xbox Magazine got the first look at 2K's upcoming XCOM title this month, with the first details on the game revealing that there's cause for both hope and concern among fans of the original's strategic twist. More »

Posted by Kotaku Apr 19 2010 07:30 GMT
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#iphone If there's one thing 2K's announcement of a shooter-focused XCOM remake has done, it's open the door to a slew of games cashing in on the company's seeming abandonment of the series' turn-based roots. Games like this iPhone title! More »

Posted by Joystiq Apr 16 2010 23:30 GMT
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2K Marin's surprise announcement of an XCOM reboot upset a number of purists. "I'd rather have something that played like X-Com ... than a generic first person shooter with the X-Com name clumsily stapled on," one of our commenters chimed in. If you agree with this sentiment, Goldhawk Interactive has an appropriately-timed announcement for you.

Xenonauts is an indie-developed, PC-only game that's meant to be a spiritual successor to the original X-Com, described as "neither a sequel to X-Com, nor a remake of it ... it shares the same core mechanics that made the original so compelling." Like its inspiration, players will take command of a global organization that must defend the planet against alien invasion. The "planetary defense simulator" will have you constructing bases, managing budgets, and engaging in turn-based squad combat.

Goldhawk's Chris England explained in a press release that "we were a bit put out when 2K made their big announcement," as it may have stolen some thunder from today's announcement. However, England believes this is now actually an "opportunity," allowing the team to "capitalize on the general sentiment that the new X-Com game should be a strategy game." Does this announcement appease those of you burned by 2K's FPS reboot?

Posted by Kotaku Apr 16 2010 06:30 GMT
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#2k Thanks to a confusing set of press releases and an even more confusing name change, most people aren't sure who to thank/blame for the development of the new XCOM game. So let's set the record straight. More »

Posted by Kotaku Apr 16 2010 04:00 GMT
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#xcom The new XCOM game isn't the same as the old X-Com games. Some people are cool with this, while others are not cool with this. If you're in the latter group, you should check out Xenonauts, an upcoming indie PC game. More »

Posted by Joystiq Apr 15 2010 15:18 GMT
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Though 2K Games' middle-of-the-night XCOM announcement listed California-based 2K Marin as the studio heading up development of the title, 1UP reports that 2K Marin's "Canberra, Australia arm" (read: 2K Australia) will be in charge of the project. For those of you playing along at home, 2K Australia was the Australian counterpart to BioShock developer Irrational Games before the studio split to work with 2K Marin on BioShock 2, while Kenny L and company got to work on a separate (still unannounced) project.

That said, this news frees up 2K Marin's core team for other projects. And if we were betting men, we'd put our money on the California arm of the company working on a third entry in the BioShock series. When reached for comment, a 2K Games rep told us we'll hear more specifics about XCOM and 2K Marin "over the next couple of months."

Posted by Kotaku Apr 15 2010 06:30 GMT
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#xcom Yesterday, 2K jumped out from behind a bush, wearing a bloody clown suit, and surprised the crap out of us with a press release revealing a new X-Com game was in development. I was happy! Many of you, however, are not. More »

Posted by IGN Apr 15 2010 02:04 GMT
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IGN's X-COM fans sound off on what they want (and don't want) from the recently announced FPS.