Star Wars: The Force Unleashed II Message Board

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Posted by IGN Jan 14 2014 20:01 GMT
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Sam Witwer -- Star Wars: The Force Unleashed's lead -- talks about making the game and what the franchise has become.

Posted by Joystiq Mar 01 2011 08:00 GMT
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Play Magazine has realized every game director, producer and marketing flack's worst nightmare. The publication has dug up a collection of pre-release buzz quotes about games that failed to deliver on said hype.

Granted, nobody promotes a game by admitting how horrible it's going to be, but it's rare that we glimpse back at how so very wrong some stated expectations can be:
"We've listened to feedback and addressed the problems such as the targeting system, but we've also layered on what we did well the first time around. We listened to what we did well the first time round. We listened to what people liked and have given them more of it this time." -Brett Rector, producer, Star Wars: Force Unleashed 2 And how about these hauntingly prophetic words of a Bionic Commando dev:
"We want to make players open their minds because we believe that the new-gen isn't just about better graphics. But the gaming has to step up and go into a new direction. If we don't do that, we'll go out of business." -Ulf Andersson of shuttered developer GRIN Play has more quotes on its website, with the full piece available in the next issue -- on sale now in Europe and available in the US around March 18.

Posted by Joystiq Jan 18 2011 16:00 GMT
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Today, Amazon's Gold Box is filled with games, offering discounts on a single game or accessory every couple of hours. In addition to that, the Deal of the Day is also a game -- Disney Epic Mickey for $29.99. That makes it quite a bit less risky for those that are interested in the well-reviewed game but scared of, say, the camera.

The current Lightning Deal is Star Wars: The Force Unleashed 2 on multiple platforms ($39.99 on PS3 and Xbox 360, $34.99 on Wii, and $19.99 on DS). To see what's coming next, head past the break. Spoiler warning: the Ear Force is strong with this one.

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Posted by Dorkly Jan 03 2011 17:10 GMT
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Honesty is always the best policy. Also, force choke.


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Posted by Kotaku Dec 28 2010 16:00 GMT
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#clips Everyone I've talked to has warned me away from Star Wars: the Force Unleashed II, but damn if the wizards at Robot Chicken don't make it incredibly compelling. More »

Posted by Joystiq Dec 28 2010 04:59 GMT
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LucasArts has tapped comedy troupe Robot Chicken for this new Star Wars: The Force Unleashed 2 ad. We see right through it though! Clearly, it's a Jedi mind trick employing real laughs to cover up that laughable game plot. You can test your own consumer willpower by taking a closer look just the after the break.

Posted by Kotaku Dec 20 2010 15:00 GMT
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#holidaycards The video game holiday cards keep on coming. This one is from Lucasfilm and is, perhaps, a preview of a new character being digitally added to The Empire Strikes Back. More »

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Posted by Kotaku Dec 15 2010 13:00 GMT
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#clips Lucasarts' Force Unleashed action games always played a little loose with established Star Wars canon, and that's been tolerable, but this? This is not cool. More »
Fallen Shade

Haha oh my

Popple
You can play as Admiral Ackbar.

Posted by Joystiq Dec 14 2010 14:55 GMT
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As if to apologize for the poor reception of Star Wars: The Force Unleashed 2, the newly released character pack and Endor DLC are a mere 80 Microsoft points ($1) apiece on Xbox Live. Similar DLC packs for the original Force Unleashed were 800 MSP ($10) each. And no, the lower price is not a mistake according to Major Nelson. The DLC should be available on PSN when the story updates later today.

The character pack will allow you to play as Luke Skywalker clad in Dagobah Training Gear, Obi-Wan Kenobi in Clone Wars Battle Armor, Darth Malak (from Knights of the Old Republic), Han Solo, Lando Calrissian and Admiral "It's a trap!" Ackbar. It also includes new costumes for Starkiller.

The Endor pack delves into an alternate timeline, where Starkiller fires Ewoks as the rebellion launches its final attack on a -- GASP! -- fully armed and operational battle station. Let's face it, the only thing more cathartic than annihilating Ewoks would be some "Torture Jar-Jar" DLC.

Posted by Joystiq Dec 08 2010 12:00 GMT
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In the galaxy you currently reside in, LucasArts plans on hocking more digital Star Wars wares. On Thursday, avatars can tap into whichever side of The Force their inner fashionista prefers on both Xbox Live and PlayStation Home.

Posted by Joystiq Nov 17 2010 15:00 GMT
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Ewoks!

Ahem, now that we've gotten that out of the way, allow us to excitedly tell you about the forthcoming Star Wars: The Force Unleashed 2 DLC that LucasArts just announced (via IGN). The DLC takes place on planet Endor -- home of the infamously adorable/annoying Ewoks -- during the events of Return of the Jedi. LucasArts Singapore executive producer Gio Corsi explains how this fits into the story by comparing it with the previous game's DLC. "We like to call this an 'infinite storyline,' much like the Hoth Bonus Mission from the first Force Unleashed game that gave us an alternate take on that iconic battle from the Empire Strikes Back."

Corsi also says that players won't be able to bring in their leveled up Starkiller from the main campaign. "We leveled Starkiller differently for the DLC since this adventure falls into the 'infinite universe.' He does have the same abilities as he did in TFU2, which allows Starkiller to start kicking ass right from the get go." No solid release date was given (it's coming "later this year") nor a price, though a forthcoming character skin pack is set to cost $1.

Posted by GoNintendo Nov 17 2010 01:37 GMT
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A portion of an NWR review… Outside of the excellent multiplayer, there is still some fun to be had in Force Unleashed II. For all the issues I have with it, I enjoyed the basic force-fueled gameplay. It just doesn’t have enough longevity to hold up over an entire five-hour game. If you’re a Star Wars [...]

Posted by Kotaku Nov 17 2010 01:00 GMT
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#starwars Good. Goooood. I can feel three decades worth of your Ewok anger. Take your copy of Star Wars: The Force Unleashed II and electrocute those Endor teddy bears and your journey towards the dark side will be complete! More »

Posted by IGN Nov 16 2010 20:05 GMT
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First screens, and a chat with LucasArts about their upcoming add-on.

Posted by IGN Nov 11 2010 20:24 GMT
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The rest of the editorial team chimes in on Starkiller's next adventure.

Posted by IGN Nov 08 2010 23:40 GMT
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We show the two ways Starkiller's story can end.

Posted by Joystiq Nov 06 2010 03:00 GMT
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Over on GAF, some screenshots of apparent file directories installed as part of the PC version of Star Wars: The Force Unleashed 2 provide some pretty strong evidence of potential DLC or cut content -- what is it about the PC versions of these games not being able to keep their mouths shut? The files detail an additional level taking place on Endor, where Starkiller The Dos apparently takes on some ewok forces. There's more detail in the GAF thread, but it's kinda spoilery, so consider yourself warned.

There's also some stuff pointing to additional costumes, challenges and some different colored crystals for pimping out your lightsaber -- your run-of-the-mill DLC-type stuff. We've contacted LucasArts for comment on the potential DLC/cut content. We'll update you all as soon as we hear back.

Posted by IGN Nov 03 2010 20:20 GMT
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Saddled with the same sorry story, but saved by Star Wars Smash Bros.

Posted by IGN Nov 01 2010 12:26 GMT
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Lionhead's action RPG rules the roost, plus new entries for Rock Band 3 and Star Wars: The Force Unleashed II.

Posted by Kotaku Oct 27 2010 16:00 GMT
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#clips I was harsh, you might think too harsh, about the Dagobah level in my review of Star Wars: The Force Unleashed II. More »

Posted by Kotaku Oct 26 2010 18:00 GMT
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#review Star Wars: The Force Unleashed II drops us back in control of Darth Vader's disobedient apprentice Starkiller as he searches for his love, the rebellion and himself. More »

Posted by IGN Oct 26 2010 16:15 GMT
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The sequel to the best selling Star Wars game is here, but is the Force with it?

Posted by Joystiq Oct 26 2010 05:01 GMT
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Star Wars: The Force Unleashed 2 is a desperate cash grab. For whatever minor improvements were made to the combat for this sequel -- and, boy, are they pretty basic -- the story is an insult to the original's award-winning narrative. While the first Force Unleashed tied up a compelling piece of Star Wars cannon in a nice bow, the sequel has no aspiration to be a major part of lore or to be nearly as epic. It simply cobbles together glorified fan fiction for what amounts to an unexceptional subplot as it abruptly ends in the second act screaming, "SEQUEL GOES HERE!"

The story begins with a revived Starkiller, locked up in a cloning facility on rainy Kamino, being told by Darth Vader that he's just the latest iterative test tube creation in some cloning plot ... or is he? No, really, or is he? We never find out. That's not so much a spoiler as it is the type of writing one should be prepared for. However, that's not the main plot. At its core, the story is about the shackles of love, as our sad clone (... or is he?) desperately tries to reconnect with his love interest from the first game, Cpt. Juno Eclipse.

You could make an argument that with his overabundance of power, Starkiller's character in the original Force Unleashed was a "Mary Sue," but the first story was handled with such respect and (at the time) finality, it wasn't a real problem. For the sequel, let that Mary Sue criticism fly proud: Our hero tosses TIE fighters like crumpled paper, survives an impossible fall in the wake of a starship's detonation and is basically the most ridiculously powerful user of The Force the galaxy has ever known. If Darth Vader had one of the highest concentrations of midichlorians ever seen, Starkiller is a midichlorian.

Posted by PlayStation Blog Oct 26 2010 00:22 GMT
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One of the most exciting days for a video-game developer is release day, and for those of us who worked on Star Wars: The Force Unleashed 2, October 26th, 2010 is our day. It’s one we’ve been building up to since the release of the original Star Wars: The Force Unleashed back in 2008. Starkiller has returned as the game’s protagonist, and he’s more bad-ass than ever. But is he really Starkiller? If you played the first game then you know he sacrificed himself to save key members of the Rebellion he helped start. So how is it possible that Starkiller is alive? Not one to stay idle, Darth Vader has been doing some tinkering in a secret laboratory on Kamino, the cloning planet from Star Wars: Episode II: Attack of the Clones. I think you can see where I’m going with this.

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Star Wars: The Force Unleashed II is all about a personal journey, one where you attempt to unravel the mystery behind whether Starkiller’s a clone or not. The first game was all about redemption; the second is about identity and searching for the truth. It’s an epic story full of revelation; but it’s also a game full of intense action.

What made the first game so much fun to play was the unleashed nature of your Force powers–never in a game had we seen such a visceral, over-the-top imagining of the Force. Before I go any further, yes, Star Wars: The Force Unleashed II is still as over-the-top as the original in the portrayal of the Force, but it’s the improvements we’ve made to the gameplay that’s the real story here. For one, the team really concentrated making the targeting system more user-friendly as Force Gripping and throwing enemies at targets has never been more fun or more precise. The camera system has been reworked to show a better view of the action, opening up the battlefield for epic showdowns.

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Speaking of epic showdowns, one our pillars for Star Wars: The Force Unleashed II was to create insanely intense boss battles in spectacle, size, and scale—and that’s exactly what we did! Hopefully you’ve seen footage over the past few months showcasing the largest boss in a Star Wars game to date, the mighty Gorog! It’s clearly evident from the start that Starkiller can’t possibly go toe-to-toe, so it’s up to you to figure out what attacks are the most effective. To that end, the team also concentrated on making the Imperial NPCs smarter and tougher to defeat. What this means is that you can no longer blaze through the game using one form of attack. Like the boss battles, you will have to experiment to find out which attacks are the most effective per each enemy type. There is a lot to discover in Star Wars: The Force Unleashed II; and we as the developers want you to get as much out of the game as we put into it.

As one would expect, the team also created new gameplay scenarios that weren’t possible while making the first game, and none that were more exciting than the massive freefall that opens the game. Again, when making a sequel, you want to infuse it with bigger and better things, and the freefall was one of the first new innovations we explored when making Star Wars: The Force Unleashed II. Initially we planned on using this much later in the game, but when you’re trying to make an instant impression, why save the goodness for later? Oh, and we can’t overlook the new Challenge Mode feature that is new to the Star Wars: The Force Unleashed franchise. Here, you can jump in and play fun mini-games that will help improve your overall Jedi prowess, while unlocking cool extras like lightsaber crystals, costumes, and cinematics.

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Gameplay enhancements aside, I would say the biggest strides we made while making Star Wars: The Force Unleashed 2 were to our graphics and rendering engine. As you can tell from gameplay footage, this game is simply gorgeous-looking! Having built the sequel with most of the people that helped create the original Star Wars: The Force Unleashed was a huge deal. What that meant when it came to making Star Wars: The Force Unleashed II was that our content creators were able to request refinements to the tools that would ultimately help them create a much more polished-looking and better playing game than the first.

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Whew! That’s a lot to absorb in one sitting! Now all that’s left is to get out there, grab a copy of Star Wars: The Force Unleashed II, and experience the adrenaline rush for yourself!