Guitar Hero: Warriors of Rock Message Board

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Posted by Joystiq Mar 19 2014 10:00 GMT
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The downloadable music for Activision's rhythm games in the Guitar Hero, DJ Hero and Band Hero series will no longer be available after the end of this month on March 31. The production of DLC for the brands ended in February 2011.

The announcement comes from an update on the publisher's Facebook page, which clarifies that the Guitar Hero servers will remain online and that previously-purchased content will be unaffected. As an encore, selected songs and track packs will be discounted by as much as 50 percent on Xbox 360, PS3 and Wii until the end of the month. Additionally, the Guitar Hero game on iOS will be discounted through the end of the month on the App Store. [Image: Activision]

Posted by Giant Bomb Apr 20 2011 18:19 GMT
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I didn't write that headline, actually. Activision did. I pulled that line from two internal Activision memos sent to employees, then passed to me, following the announcement the publisher was closing its once-massive Guitar Hero business unit and Guitar Hero: Warriors of Rock would be its last Guitar Hero--for now, anyway. The news and memos were circulated in early February, largely discussing why Guitar Hero's going away, the unexpected death of True Crime: Hong Kong, and Call of Duty's future. The memos provide interesting insight into Activision's perception of the future for two of its biggest brands.

Today, we'll look at Call of Duty. Tomorrow, Guitar Hero.


Let's first return to the original question. It's one that's been asked before, moreso since Infinity Ward and Activision bumped heads a little more than a year ago. In terms of sales, Treyarch held its own with Call of Duty: Black Ops. It was bigger than Call of Duty: Modern Warfare 2.

But it's more interesting that Activision is asking itself this question. One of the memos, penned by Activision publishing CEO Eric Hirshberg, is mostly presented in a question-and-answer format. 

"Isn't Call of Duty today just like Guitar Hero was a few years back?" is one of the first questions. 

Here's how Hirshberg responded: 

 "This is a great question and one we have thought about a lot," wrote Hirshberg back in February. "But there are several key differences between the two franchises worth considering. Guitar Hero quickly reached incredible heights, but then began a steady decline. Call of Duty, on the other hand, has steadily grown every single year of its seven-year existence." 

Call of Duty: Modern Warfare sold more than two million copies its first month in the US. With Modern Warfare multiplayer then solidly dominant, Modern Warfare 2 went on to sell 4.7 million copies in North America and the UK on day one. Then, Call of Duty: Black Ops sold 5.6 million copies day one across NA and the UK—and it's still going. Basically, each subsequent Call of Duty, explosively so since Modern Warfare, has continued to sell more and more. 

"Guitar Hero," continued Hirshberg, "was a new genre which had incredible appeal, but which had not stood the test of time. Call of Duty exists in a genre--first person shooters--that has shown remarkable staying power and wide appeal over a period of decades. Plus, Call of Duty has inspired a massive, persistent, online community of players, making it perhaps the 'stickiest' game of all time." 

Hirshberg is right. Since its emergence, first-person-shooters have proved the most reliable of genres. Even when the genre's in a rut, eventually someone comes along with something new, and games sporting notably remarkable multiplayer shifting the genre as a whole (see: Halo 2, Modern Warfare). 

But nothing lasts forever. Here's how Hirshberg portrays Activision maintaining its hold:

 "If you really step back and dispassionately look at any measurement—sales, player engagement, hours of online play, performance of DLC—you can absolutely conclude that the potential for this franchise has never been greater," he said. "In order to achieve this potential, we need to focus: on making games that constantly raise the quality bar; on staying ahead of the innovation curve; on surrounding the brand with a suite of services and an online community that makes our fans never want to leave. Entertainment franchises with staying power are rare. But Call of Duty shows all of the signs of being able to be one of them. It’s up to us." 

Hirshberg's comments portray an Activision that believes it deserves more recognition for innovating.

"Activision doesn’t always seem to get the credit it deserves in terms of innovation in my opinion, but there is no short supply of it, even in our narrower slate," he noted, after listing several ways Activision intends to remain competitive, both with and without Call of Duty. "As I said, when you look at this list of projects and the innovations embedded within them, it is a pipeline any company would kill for."  


Those other projects? Bungie's next franchise (of which nothing of note is mentioned in the memo), the secretive "Beachead" online service designed to extend Call of Duty's online presence even further, a free-to-play, microtransaction-based Call of Duty designed for China and extensions for Call of Duty that "are more complex and have more potential on their own than most stand alone console games." 

Oh, and Spyro. (Hey, the Insomniac Games original was pretty good.) 

Black Ops proved Infinity Ward's formula for success remains one that players are willing to pay for. Repeatedly. Electronic Arts has been extremely vocal about its desire to dethrone Activision's dominance, whether through a reboot of Medal of Honor or continued iteration on the Battlefield franchise. Battlefield 3 likely represents the company's best chance of, if nothing else, making a dent.

Activision has already said there will be a Call of Duty game released later this year. There was no specifics of the upcoming title featured in either memo. 

"Call of Duty is one of the biggest entertainment franchises in the world," said Hirshberg. "We have assembled an unprecedented team of some of the finest development and business talent in the world to keep this game ahead of the curve."

Will the next game change the formula? Does it need to? Soon enough, we'll know.

Posted by Joystiq Apr 13 2011 23:30 GMT
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A dramatic reinterpretation:

Activision CEO Bobby Kotick: But we killed the Guitar Hero franchise.

Miracle Max: Ooh-hoo-hoo, look who knows so much. Guitar Hero is only mostly dead, which means it's slightly alive. See, mostly dead I can work with. Even your own veep Dan Winters just said the franchise was only "on hiatus -- we're not ending it."

Kotick: But we disbanded the Guitar Hero business unit!

Miracle Max: Didn't you hear me? Slightly alive. Now, all dead? Well, if Guitar Hero was all dead there's usually only one thing that you can do ...

Kotick: What's that?

Miracle Max: Go through its catalog of unreleased DLC and gather up the loose change.

Posted by Joystiq Mar 08 2011 20:00 GMT
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The good news is that Guitar Hero: Warriors of Rock DLC continues, thanks to enthusiasm from fans. The bad news is that the DLC schedule's life has been extended just long enough to enable the release of Trapt's "Headstrong." Perhaps the series is better off dead ...

Okay, that's not fair to the eight songs in today's "Mega Pack" that aren't "Headstrong" -- or to the fact that for DLC that we didn't think would exist a couple of weeks ago, a nine-song pack is pretty generous. Check out the full lineup after the break.

Posted by Joystiq Feb 20 2011 01:30 GMT
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Yesterday, we viewed a sad and poignant farewell to one of Activision's downsized branches, Bizarre Creations. Today, an equally poignant -- if not slightly tongue-in-cheek -- video comes to us from The Warp Zone: "The Day Guitar Hero Died." Yes, like the song. You know. The song.

Posted by IGN Feb 11 2011 22:38 GMT
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A visual history of your cluttered closet.

Posted by Kotaku Feb 11 2011 00:30 GMT
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#dlc Publisher Activision is getting out of the Hero business. That means no new DJ Hero and Guitar Hero games (at least for 2011), but it also means no new downloadable songs for the games it has already released. More »

Posted by Joystiq Feb 10 2011 15:00 GMT
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There's been some considerable debate on these here internets about the status of the Guitar Hero franchise. Thanks to "continued declines in the music genre," Activision yesterday announced that it plans to not only "discontinue development on its Guitar Hero game for 2011" (read: cancel it) but also to "disband Activision Publishing's Guitar Hero business unit." But what about the DJ Hero franchise, and the promising DJ Hero 3D, you ask? "We will release no new music or skateboarding games," CFO Thomas Tippl said of this calendar year. It certainly appears the franchise is dead, but some insist it's simply taking a year off. They'll keep making DLC, right?

Right?

"We will release the previously announced DLC track and mix packs for February, but - unfortunately," a FAQ answer on the official DJ Hero website states, "we will not be able to release new DLC packs beyond what we already have." The question specifically asked, "Are you still going to make new DLC for Guitar/DJ Hero?" Of course, existing DLC will remain available (for now) and existing games will remain available at retail (for now).

Perhaps most telling is that one FAQ question and answer was duplicated twice, at the beginning and end, bookending the official response with a rather ominous message. "Does this mean you're no longer making Guitar (and/or DJ) Hero games?," it asks ... twice. "Over the past two years, we have seen rapid declines in the music genre, and unfortunately, based on current demand, we simply cannot continue to profitably make these games given the considerable licensing and manufacturing costs."

As a means of punctuation, that sounds awfully definitive.

Video
Posted by GameTrailers Feb 08 2011 23:00 GMT
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Marilyn Manson, Black Label Society and more join the party in the February Mega Pack DLC for Warriors of Rock!

Posted by Joystiq Feb 08 2011 16:00 GMT
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Activision and Neversoft have really outdone themselves with the 10-song February Mega Pack DLC for Guitar Hero: Warriors of Rock, available today on 360, PS3 and Wii. Acknowledging that this is the year's most tender, loving month, the two have eschewed the game's core musical genres, adding selections from gentle songsmiths like Nick Drake, Iron and Wine, Damien Rice, and -- oh? No, they're not doing that? The ten songs are from rock outfits Marilyn Manson, Children of Bodom and Black Label Society? Well then.

Check out the full list after the jump to see what decidedly un-tender tracks you can grab for 1440 Microsoft Points ($17.99 or 1800 Wii Points) in the February Mega Pack.

Posted by Joystiq Jan 11 2011 19:30 GMT
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Reznorites rejoice, as a hefty dose of Nine Inch Nails has been delivered to Guitar Hero: Warriors of Rock. The January Mega Pack features three songs by NIN, including "Head Like a Hole," "Closer" and "The Hand That Feeds." The pack also includes three tracks by A Day to Remember and four additional singles by HIM, The Used, Hawthorne Heights and The Damned Things.

The ten-song pack can be had on Wii for 1800 points, Xbox 360 for 1440 MS Points or PS3 for $17.99. Tracks can also be purchased individually for 200 Wii points, 160 MS Points or $1.99, respectively. The tracks are available now on Xbox 360 and Wii and should hit the PSN once it updates later today.

Posted by Joystiq Jan 11 2011 05:00 GMT
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Activision has dropped the retail price for Guitar Hero: Warriors of Rock and DJ Hero 2 standalone software and bundles. Warriors of Rock is now $49.99 (-$10), $79.99 (-$20) and $159.99 (-$20) for the game, guitar bundle and band bundle, respectively. DJ Hero 2 has been reduced to $49.99 (-$10) for the game and $59.99 (-$20) for the single turntable bundle.

If you've waited this long to pick up those games, you can probably hold out until the deep discounts start popping up in the coming months like they did last year.

Posted by Joystiq Dec 21 2010 16:12 GMT
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KISS-mas? That's a bit of a stretch, isn't it? Regardless, a trio of KISS tunes for Guitar Hero: Warriors of Rock, including "Rock and Roll All Nite," "Detroit Rock City" and "Calling Dr. Love," will be available today on Xbox 360, PS3 and Wii for $5.50 (440 MS Points). The songs will also be available individually for $2 apiece.

If you're still feeling a little PECK-ish for music DLC (okay, that was a stretch), Linkin Park adds remixes of "The Catalyst (Does It Offend You, Yeah? Remix)," "When They Come For Me" and "Pts.OF.Athrty" to DJ Hero 2. The pack will cost 640 Microsoft Points on Xbox 360, $7.99 on PS3 and be sold individually at 300 Wii Points each on Nintendo's console.

Posted by GoNintendo Dec 10 2010 20:09 GMT
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Megadeth, Slayer and Iron Maiden highlight this year’s list of Grammy nods for Best Metal Performance. Dave Mustaine and his crew were nominated for the song “Sudden Death,” while fellow “Big Four” legends Slayer got the nod for “World Painted Blood” from their album of the same name.

Posted by Kotaku Nov 03 2010 22:20 GMT
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#followup Last year, we profiled Kristen, the stay-at-home mom whose 165,000 Gamerscore made her the No. 5 female worldwide. She set 200,000 as a retirement mark. On Monday, she reached it. Will she put down the controller? More »

Posted by GoNintendo Oct 19 2010 22:29 GMT
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Posted by Joystiq Oct 14 2010 17:00 GMT
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You're seething with angst that can only be expressed through rap-rock. Activision completely understands. That's why the company is releasing a six-pack of songs from Linkin Park's new "A Thousand Suns" album (cover image above) on October 19 as Guitar Hero DLC. In addition, a set of three remixed Linkin Park songs will be available this winter in DJ Hero 2.

If you'd like to hear the rest of that album, you can get a free copy with orders of Guitar Hero: Warriors of Rock or DJ Hero 2 from Amazon, between "12:01am PST on October 17 and 11:59pm PST on October 23." This is the second free album to be bundled with Warriors of Rock! In the future, our entire music library will consist of freebies from Activision.

Posted by Joystiq Oct 12 2010 15:30 GMT
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Guitar Hero: Warriors of Rock may be composed of "ancient gameplay mechanics shrouded in a campy heavy metal veneer," but for those who picked it up on Xbox, it's about to be that, with three free songs. Which is objectively better. A three-track pack is available today for Gold members, featuring Disturbed's "The Infection," Muse's "Resistance," and My Chemical Romance's "Na Na Na." It's free now, and will be available for purchase by Silver Live users on October 19.

On October 26, Activision will release a seasonally appropriate DLC pack: three songs from the Rocky Horror Picture Show! Soundgarden doesn't really have anything to do with Halloween, but selected individual tracks from the "Telephantasm" album will also be available for purchase that day -- though Activision didn't mention which tracks. See the list of known DLC after the break.

[Image: Rockyhorror.com]

Posted by Kotaku Oct 02 2010 02:30 GMT
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#videogame The once-prolific Guitar Hero series sees just one major release this year. Once upon a time, we could expect publisher Activision to pump out five or more guitar-based games a year. In 2010, there is only Guitar Hero: Warriors of Rock. More »

Posted by Joystiq Sep 30 2010 20:45 GMT
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Activision has acknowledged that "some consumers" who purchased Guitar Hero: Warriors of Rock are experiencing a disc read issue and the company is taking "immediate action" to rectify the situation. Folks who are having a problem should call Activision's customer service center at 800-225-6588. The publisher states that it will "offer existing customers free replacement discs in exchange for any purchased defective disc."

Joystiq learned of the issue earlier this week and contacted Activision after several reports and one retail tipster told us that his store had received "40 returns" in one day.

[Thanks, Phil]

Posted by IGN Sep 30 2010 07:11 GMT
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Are you a Demi-God of Rock? If you are you have a chance of meeting Metallica and winning $10,000!

Posted by Joystiq Sep 29 2010 20:00 GMT
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Between its newfound focus on storytelling and its status as (gasp) the only Guitar Hero game out this calendar year, Warriors of Rock carried major promise to evolve the stubborn music franchise. Maybe you balked at the concept of a story-focused game featuring a cast of characters who have never spoken before, but at least storytelling represents a fairly unbeaten path in the increasingly beaten rhythm genre. (Well, fictional storytelling, anyway.)

However, you don't have to spend much time with Warriors of Rock to realize that what sounded like evolutions are actually ancient gameplay mechanics -- only shrouded in a campy heavy metal veneer.

Posted by Joystiq Sep 29 2010 05:00 GMT
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Activision invited guests to Paramount Studios' backlot in a very hot Los Angeles yesterday to launch Guitar Hero: Warriors of Rock on a recreated an NYC block, which included the old CBGB club. Check out the setup and the closing concert by Soundgarden in the following gallery.

Posted by IGN Sep 28 2010 17:00 GMT
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Less Rock of Ages than showing its age.

Posted by Joystiq Sep 24 2010 10:00 GMT
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Imagine it: You're at a Hard Rock Cafe, maybe the one in Pittsburgh (since you don't have the t-shirt yet). You sit there, casually eating your Tupelo Chicken Tenders, when suddenly, you glance up at the wall and see ... those familiar five colored buttons. Yes, Hard Rock has gone plastic, as the UK's biggest Kiss fan, Kevin Curtis (pictured with tongue above), ushered a Gene Simmons-signed Guitar Hero: Warriors of Rock guitar controller into the Hard Rock Cafe's "Hall of Fame." That's what they call their collection of "over 79,000 pieces of authentic music memorabilia" displayed around the walls in the ubiquitous chain restaurants.

We're torn -- Guitar Hero is great and all, but guitars should have strings and frets, not buttons and flippers. This is like Dylan going electric! Then again, this is the Hard Rock Cafe we're talking about. Maybe a plastic guitar signed by Gene Simmons in a box on the walls of a tourist trap is exactly where it belongs. Check out the full press release after the break.

Posted by Kotaku Sep 23 2010 15:40 GMT
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#gameface Kiss super-fan Kevin Curtis welcomes the first gaming guitar into the Hard Rock Hall of Fame, celebrating the imminent launch of Guitar Hero: Warriors of Rock. More »