Afterfall: Insanity Message Board

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Enhanced Edition Trailer
posted by GameTrailers Jun 21 2012 23:12 GMT
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See the new additions made to enhance Afterfall: Insanity for the PC and Xbox.
Afterfall: Insanity Review
pc.ign.com posted by IGN Jan 12 2012 21:14 GMT
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I find that I sometimes romanticize insanity. Brad Pitt's portrayal of a schizophrenic in 12 Monkeys and he and his counterpart Edward Norton's take on multiple personality disorder in Fight Club make me a bit envious. No, I'm not looking to get myself placed in a padded room and pumped full of med...
Afterfall: InSanity Demo, w/ Preorder: Insanity
afterfall-universe.com posted by Rock, Paper, Shotgun Nov 15 2011 17:16 GMT
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Remember Adam’s time with Afterfall: Insanity? Well, you can see for yourself if he was right to struggle to get along with its peculiar ways. How? By what means is such a thing possible, you ask, leaning over your spectacles in utter astonishment. By the means of a demo!

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Impressions: Afterfall: InSanity
afterfall-universe.com posted by Rock, Paper, Shotgun Nov 04 2011 11:59 GMT
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Afterfall: InSanity is an independently developed, Unreal powered third person action-horror game. The most important thing I’m going to tell you about it is that you can preorder it now for $1 and every part of that dollar will be given to Amnesty International unless 9,980,000 more copies are sold before release on November 25th. I’m not making that figure up, though I am rounding it to the nearest 10,000. Fancy donating a bit of money and want a free game? Let me tell you about that game.

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Afterfall Insanity will be $1 if it hits 10 million pre-orders
afterfall-universe.com posted by Joystiq Oct 10 2011 22:50 GMT
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Most games will launch at full price, then either drop in price in response to slow sales, or, in the case of a megahit, be re-released as a cheaper "Greatest Hits" version. For the post-apocalyptic survival horror game Afterfall: Insanity, publisher Nicolas Games is speeding up the timeline.

Nicolas is accepting pre-orders of the game at its official website. You pay $1 now, and if by some miracle this obscure PC horror game gets 10 million pre-orders by its November 25 release date, that's all you'll ever have to pay. That's a pretty good reason to pre-order something that's digitally distributed (and therefore offers no other reason for pre-ordering). And 10% of that revenue will go to an unspecified charity.

Should the collective fanbase fail to reach 10 million in number, all of the proceeds of this initiative will go to said charity, and the game will be sold for $33.90. So, instead of releasing the game first, then adjusting the price based on the popularity, Nicolas is gauging the popularity, and the price, before the thing ever comes out. Insanity!
If 10 Million Preorder This Game for $1, Charity Loses (But Still Wins)
afterfall-universe.com posted by Kotaku Oct 10 2011 16:00 GMT
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#afterfallinsanity Indie developer Nicolas Games wants to make a splash with its upcoming third-person post-apocalyptic survival horror title Afterfall: Insanity, so it's devised an ambitious preorder system in which gamers can purchase the entire game for one dollar, as long as 10 million people preorder. More »
Why Not Just Call It Afterfall?
afterfall-universe.com posted by Rock, Paper, Shotgun Sep 27 2011 10:49 GMT
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Oh dear, I really am very grumpy today. I fear for how misanthropic my posts will be come this day’s end. Let all quail before my bloodless semi-wrath! Next is Afterfall: InSanity, which we last posted about almost a year ago and which manages three notations in my Almanac of Cliche within seconds of watching its pre-launch trailer. Number 1! Forgettably meaningless Something: Subtitle naming structure. Number 2! Grammatical abuse in its title, usually intended to make the name stand out in write-ups (e.g. RAGE, F.E.A.R.). It is thus our job to only ever refer to it and similar offenders using standard sentence structure, and resist the foul case-mangling of these marketeers. Number 3! Random, insensible whispering as an attempt to induce terror.

The Polish-made, Unreal engine-based horror shooter has just had a November release date stuck to it, and features guns, screaming, the sounds of metal on flesh, heavy rock and some manner of robot. Doesn’t look like my kind of thing, because I am 32 years old. Perhaps it’s of more interest to you?(more…)

E3 2011: Darkness Approaches Trailer
posted by GameTrailers Jun 09 2011 22:28 GMT
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Survival horror is at its best in the dark depths below the city streets.
Afterfall: Insanity Will be Released for PC and Next-Gen Consoles in 2011
pc.ign.com posted by IGN Nov 01 2010 15:37 GMT
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Just A Game secured the global sales rights in multi-platform horror-shooter.
E3 2010: Afterfall: Insanity Teaser Trailer
media.pc.ign.com posted by IGN Jun 15 2010 20:31 GMT
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Check out the very first teaser trailer.