It’s been a while since we’ve shown anything new from MotorStorm Apocalypse, we were planning on keeping pretty quiet while we work like maniacs to get the game finished. But when I was asked to skip over to New York for one last reveal of 2010, I couldn’t resist showing just one more track, and of course sharing a glimpse on the Playstation.Blog.
Let me introduce a track that has presented us with some of the biggest gameplay challenges we’ve ever had: Skyline, AKA ‘the Blockhopper’ AKA ‘Vertigo Redux,’ AKA ‘the one with a race where you get dropped from a helicopter onto a skyscraper that is already collapsing, and are expected to win against a pack of bikes and ATVs on rooftops and in offices that are falling to pieces.’
Making the track spectacular but also fun and winnable by all 13 vehicle classes has been a real test of everything we’ve learned.
For obvious reasons there are a lot of jumps and ramps as you pelt from one building to the next, and that means ensuring you can always make those jumps after bailing, even in a Monster Truck. The addition of in-air cooling (you can earn more boost if you release the accelerator in the air) means there’s another new tactical layer to the gameplay, as you can hunt out ramps to maximise the boost available to set world-beating times. It’s been an interesting track to get right!
We’re close to nailing it though, and hope people agree that there’s never been a race like this before.
We haven’t blown our load yet – there are a good few more surprise tracks in store from MotorStorm Apocalypse. So keep your ear to the ground for some more news in the next few weeks, I hope you can join us for the party at the end of the world when we launch next year!
Cheers and Happy Holidays.