Twins Mio and Mayu enter a haunted village after falling under its spell. Mio must follow Mayu with the Camera Obscura to protect her from the evil spirits.
P.T.O. IV ($9.99)Explore a mysterious all-white landscape by splatting paint to reveal the world around you. As Monroe, a 10-year-old orphan, you’ll follow a swan that’s stepped out of an unfinished painting and wandered off into a surreal, storybook-inspired kingdom. Each chapter brings surprises, new ways to explore the world, a host of bizarre (and sometimes dangerous) creatures, and encounters with the eccentric king who built this empire.
JourneyEnter the world of Journey, the third game from acclaimed indie developers thatgamecompany and presented by SCEA Santa Monica Studio. Featuring stunning visuals, a Grammy-nominated musical score, and innovative online cooperative gameplay, Journey delivers an innovative interactive game experience like no other.
PlayStation Store HighlightsOur PlayStation Store Play promotion continues this week with the release of Cloudberry Kingdom. There’s still time to pre-order ibb & obb and DuckTales Remastered, so if you haven’t yet, get to it!
If you haven’t experienced The Unfinished Swan or Journey, two critically acclaimed indie titles available exclusively for PlayStation, you can pick both titles up now for $14.99. Also, PlayStation Plus members can download Dokuro for free on their PS Vitas as it joins the Instant Game Collection.
If you’d like to peruse all the new items on the store at your own leisure, feel free to check out the web storefront. As always, please leave your thoughts in the comments below. You can also chat about this update in the PlayStation Community Forums.
PlayStation PlusLearn more and purchase online or go to the PlayStation Store to activate instantly. To learn more about this week’s Plus offerings, check out this week’s PS Plus post.
Dokuro (PS Vita)
Grid 2
PixelJunk Monsters: Ultimate HD (PS Vita) – PS Plus Price: $11.99
Max Payne 3 (PS3) – PS Plus Price: $7.99
Max Payne 3 Ultimate Edition (PS3) – PS Plus Price: $11.99
Today, two beautiful games are going on sale together. Journey and The Unfinished Swan are both moving, deeply personal experiences. They evoke wonder and mystery, and chart new territory in the world of games. Together, they are amazing examples of what makes the PlayStation experience so special, and starting this week, you’ll be able to play them both for yourselves for one great price.
Read on for a few words from the creators of these uniquely personal titles.
Journey was a three year labor of love from thatgamecompany, but its true origins began considerably earlier. It started back in 2006 when I was still a student dreaming of making games professionally.
I was playing MMO games for a few years and began yearning for something more from the experience. The notion of an online game where players – actual strangers – would wish to stay close together, to care for and be cared for together, was taking shape. I was looking forward to one day creating an experience where anonymous players were able to develop a real human connection.
Even as Sony agreed to fund our studio to design and develop three PlayStation Network games of our own, this idea for an anonymous online game had to wait. Our entire team was relatively young and simply didn’t have the experience to successfully pull off something as large as an online multiplayer game.
Fast forward to 2009 when thatgamecompany had two PSN games – flOw and Flower – under its belt. It finally felt like the right time to make Journey. Not knowing the highs and low that would eventually lay ahead of us, we committed to this idea of an online game where players from all walks of life choose to stay together and care for one another. It’s ironic how our path to creating Journey is closely mimicked by the experience within the game itself. Despite our own road of trials, we firmly believe the experience was worth it and we couldn’t be more proud of what we accomplished with Journey.
A year after launch we still continue to receive heartfelt letters from players sharing what Journey means to them. This response means the world to us. If you haven’t had a chance to experience either Journey or The Unfinished Swan, we hope you’ll take this opportunity to pick up both games and share in these two very personal visions of what games can be.
– Jenova Chen, thatgamecompany president & creative director
After you finish Journey, head over to the Journey Stories Tumblr to submit your experience and read about other players travels through the world.
Both games have touched thousands of players. Recently, The Unfinished Swan inspired this lovely short film.
We’re incredibly happy to have The Unfinished Swan bundled with Journey because our game owes such a big debt to Journey and all the other games from thatgamecompany. It’s not too much of a stretch to say that our game wouldn’t exist without them. I think it was the warm reception for flOw and flower that gave Sony the courage to fund our game, made by another team of inexperienced folks with unusual and impractical ideas. Beyond just the financial success of thatgamecompany’s games I think Sony was excited by how strongly PlayStation players responded emotionally — it was encouraging to see that players were so willing to embrace games that were quite different from what they were used to playing. Which is great news for us, since our game is pretty strange.
Our goal with the Unfinished Swan was to create an experience that evoked a sense of wonder and reminded players of what it felt like to be a child. Basically, it’s a game about exploring the unknown. Which makes it hard to talk about, since the more we tell players about the game the less they’re going to be surprised by it.
Luckily, now that we’re bundled with Journey we can be a little more mysterious about our own game and just say that if you think you’ll like Journey, there’s a good chance you’ll like The Unfinished Swan. They’re very different games but deep down they’re both about what it feels like to walk out into the unknown. If you’re looking for new and wonderful experiences I think you’ll find both games are worth the trip.
– Ian Dallas, Giant Sparrow president & creative director
If you already own one of both of these titles we thank you for your support. If not, now is the perfect time to bring these two fantastic games into your life.
As 2012 prepares to come to a close, many of us have taken a step back to reflect on the amazing game experiences we’ve enjoyed throughout 2012. One game in particular stands out above the rest: Journey. Since it was announced in June two years ago, critics and fans alike have been praising Journey’s heartfelt narrative, incredibly memorable visuals and emotional score. Once it launched back in March, it quickly garnered the attention and admiration of many, ultimately resulting in three big wins at the recent 10th Annual Spike TV Video Game Awards, including Best PS3 Game, Best Independent Game and Best Original Score. In addition, Journey, still the fastest-selling PSN game of all time, has earned the first-ever Grammy nomination for a video game in the Recording Academy’s 55-year history, in the category of best score soundtrack for visual media, placing us in the ranks of legendary composers John Williams and Hans Zimmer.
Journey also recently received the following nods so far this year. And while it’s such an honor to just be nominated for such prestigious awards, I wouldn’t be surprised to see this list grow even more over the course of the upcoming months:
Today, on behalf of SCEA and the entire PlayStation Nation, I’d like to extend my congratulations to the extremely talented development team at thatgamecompany, including Journey composer Austin Wintory, whose brilliance and creativity has truly inspired us all. Thank you to the team at Santa Monica Studio and everyone else that has had a hand in bringing this transcendental and astonishing game to life. Journey, for many, remains one of the most amazing game experiences of our lives — one that we may never forget.
Please join me in congratulating the team by sharing your most memorable Journey moment.