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Posted by Joystiq Jul 26 2010 16:50 GMT
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Curt Schilling's 38 Studios has finally announced the title of its first game at Comic-Con, and while details on Kingdoms of Amalur: Reckoning are still sparse, you can't argue that the game's already got potential. Fantasy author R.A. Salvatore has been working on the game's world and story, comic artist Todd McFarlane is designing the art, and Big Huge Games has teamed up with Elder Scrolls veteran Ken Rolston to put the title together.

That's Schilling's gamble -- as an experienced gamer himself ("I've got five 70-plus" characters in World of Warcraft, he says), he's trying to make something that thrills him. On Thursday, the team held a Comic-Con panel and teased a mix of "deep quest narrative" and "combat that keeps you doing combat." Todd McFarlane jumped up on his chair to show off how big his characters' motions were and promised that "we will kill some people better in this game than anybody kills anybody."

But can this talented lineup pull it off? I sat down to chat with Schilling, Salvatore, and Big Huge Games' lead designer, Mark Nelson, to see if they could share anything beyond what the short trailer and the screenshots revealed.

Posted by Kotaku Jul 23 2010 00:00 GMT
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#gameface Kingdoms of Amalur: Reckoning creative contributor and Spawn creator Todd McFarlane poses with a Troll before the 38 Studios game panel at Comic-Con 2010. Todd says "You can bludgeon your younger brother with it." Neat! More »

Posted by IGN Jul 22 2010 23:14 GMT
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New details on an upcoming RPG designed by the man who brought you Morrowind and Oblivion.

Posted by IGN Jul 22 2010 22:50 GMT
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A new fantasy epic from the creator of Oblivion.

Posted by IGN Jul 22 2010 21:28 GMT
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What happens when RA Salvatore and Todd McFarlane and the lead designer of Oblivion join forces? This.

Posted by IGN Jul 20 2010 17:12 GMT
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New open-world RPG coming next fall.