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Posted by IGN Jul 22 2013 18:06 GMT
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IGN gives you a 3-Star walkthrough for Angry Birds Star Wars: Cloud City level 4-30.

Posted by IGN Jul 22 2013 18:06 GMT
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IGN gives you a 3-Star walkthrough for Angry Birds Star Wars: Cloud City level 4-29.

Posted by IGN Jul 22 2013 18:05 GMT
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IGN gives you a 3-Star walkthrough for Angry Birds Star Wars: Cloud City level 4-28.

Posted by IGN Jul 22 2013 18:05 GMT
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IGN gives you a 3-Star walkthrough for Angry Birds Star Wars: Cloud City level 4-27.

Posted by IGN Jul 22 2013 18:04 GMT
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IGN gives you a 3-Star walkthrough for Angry Birds Star Wars: Cloud City level 4-24.

Posted by Kotaku Jul 22 2013 13:20 GMT
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Announced last week, Angry Birds Star Wars II gives fans the ability to swap out the bird (or pig) line-up in their iPad or Android game using physical toys, but Hasbro's Telepods technology isn't Skylanders. It's much simpler than that. Read more...

Posted by Joystiq Jul 19 2013 23:00 GMT
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If your passion for disgruntled birds cannot be confined to one platform, Rovio has you covered. The Angry Birds developer has launched Rovio Account, a new cloud service that allows players to transfer and sync save data across multiple iOS and Android devices.

Rovio Account adds cloud saving functionality to the original Angry Birds game and the DreamWorks film tie-in app The Croods. Support for additional games in Rovio's app catalog will be added in future updates.

Posted by Kotaku Jul 12 2013 13:15 GMT
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Rovio is teasing a new Angry Birds game announcement for Monday with a somewhat telling image. Looks like Angry Birds: Star Wars is taking on the prequels. I dread the coming of Jar Jar Bird.

Posted by Kotaku Jun 12 2013 19:06 GMT
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No, it's not what you say every time you see a new Angry Birds post — it's a new game being teased by Rovio over at Go.AngryBirds.Com. Looks like it could be a fowled-up endless runner, or maybe a racer? Either way, it's coming. Grab some paper towels.

Posted by Kotaku May 30 2013 07:00 GMT
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Hasbro will be selling this bulk pack of Angry Birds action figures as a Comic-Con exclusive. On 364 days of the year, I would rather drink poison than buy Angry Birds action figures, but boy, roping vintage Star Wars packaging into the mix sure does change things. While they're technically individual figures, they'll be sold as one single item, and will go or $25. Not bad. If you're not going to Comic-Con, don't sweat it; the day a Comic-Con exclusive isn't instantly re-sold online is the day the sun dies out. Angry Birds Star Wars in Vintage Packaging [Toyark]

Posted by Kotaku May 28 2013 15:50 GMT
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Angry Birds fans, you billion-strong horde of avian slingshotters you, here's your opportunity to create your own feathered mascots out of Lego bricks. Just use these step-by-step YouTube tutorials. And make some pigs too. Extra points to whoever creates an entire level with a working giant slingshot.

Posted by Kotaku May 18 2013 16:00 GMT
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This week, Days of Our Lives joined stock photography services in the business of presenting unrealistically attractive people playing bullshit video games. What is this, Angry Birds X Call of Duty for the Xbox 360? Furthermore, what the hell is that guy playing the game on? A Curtis Mathes console TV from 1976? To contact the author of this post, write to owen@kotaku.com or find him on Twitter @owengood.

Posted by Kotaku May 16 2013 14:54 GMT
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Today's free "Abra-Ca-Bacon" to Rovio's Angry Birds Seasons adds magical apertures that transcend spatial boundaries. You can get it here.

Posted by Joystiq May 16 2013 04:59 GMT
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A release for the upcoming Angry Birds flick has been narrowed to July 1, 2016, with Sony distributing the movie worldwide, Rovio announced on its website today.

Rovio's intent on creating a feature film was made public late last year, when the studio tapped producers John Cohen and David Maisel from Despicable Me and Iron Man to lead the project. The Angry Birds movie is unique in that it's being completely done in-house - Rovio is funding and producing the film entirely on its own.

Posted by Kotaku May 15 2013 19:30 GMT
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That Angry Birds movie that’s coming out in three years will be distributed by Sony Pictures, according to Deadline Hollywood. Somewhere, Nathan Drake is yelling into a phone wondering what the hell is going on with HIS movie.

Posted by Kotaku May 04 2013 00:00 GMT
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With the iTunes App Store quickly approaching the 50 billion downloads mark — that's about six or seven apps for every person on the planet — Apple is showcasing a list of the top 100 free and paid iPhone and iPad apps of all-time, or as I like to call it, 47 gaming apps and friends. I was actually expecting the number to be a bit higher, though perhaps my experiences on the app store don't mirror those of people actually trying to get a little work done. Still 47 out of 100 isn't too shabby. The paid iPhone charts feature 19 games; the free iPhone charts a mere four. Over on the more professional iPad charts we've got 15 games, with another seven in the free column. Let's explore further! How many Angry Birds games are on the top charts? All of them, with the exception of Angry Birds Friends, which only came out just this week. That includes all of the traditional bird variants, as well as Bad Piggies. All-in-all, 11 percent of the top 100 is Rovio. Then we've got the usual suspects — Cut the Rope, Words with Friends, Draw Something. We've got massive success stories from indie devs, like Imangi's Temple Run and Andreas Illiger's tiny Wings. There are families playing Scrabble and Monopoly. There people harnessing the massive power of Apple's hardware to play Solitaire. And for the hardcore, traditional gamer there's — nothing. No racing. No shooting. Just endless-runners, physics puzzles, board games and fruit-slashers as far as the eye can see. It's not that Apple devices aren't the place for hardcore games. It's just an environment where hardcore gamers are in the minority. It's actually a little scary when you stop and think about it. I'm going to go hide and play Skype and The Weather Channel. If you've got iTunes you can check out the full list here.

Posted by Joystiq May 02 2013 18:15 GMT
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Angry Birds Friends - essentially Angry Birds with Facebook integration - is now available on Android and iOS. The free mobile download is compatible with the established Facebook app, letting you invite Facebook friends to play, gift power-ups to your besties, take part in weekly challenges and resume progress between platforms.

The first weekly tournament will go live this Monday, May 6. After that, new weekly tournaments will be initiated every Monday, with new levels also being added every week. So until then, consider this practice time for the real thing - because friendship is all about proving you're better than the other person.

Posted by Kotaku Apr 26 2013 16:00 GMT
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Editor's note: Superannuation is back this month for more not-so-hidden secrets dug up from the Internet. Amongst the handful of gaming whispers, it's no surprise to see mentions of a possible Next Xbox launch title with the reveal of the new console looming... A number of recent job postings on Activision's career portal seem to give some insight into the next project from subsidiary studio FreeStyle Games, creators of the DJ Hero franchise. The studio is hiring for a designer to create "MIDI note maps for music-based video games," indicating that their next project will not stray much from their music game expertise. The developer description adds that the studio is "working on a new ground-breaking Multi-Platform and Mobile project." Intriguingly, the opening also asks for candidates with "Proficiency with a musical instrument," "experience performing in a live environment as part of a band/ensemble" and "Knowledge and appreciation of rock music." (Worth noting that Activision did a major rock music franchise at one point, though there is zero indication that this is related.) Another opening for mobile platforms programmer mentions that FreeStyle Games is creating "exciting new game titles," including "standalone apps, and companion apps which integrate with console games." The posting also lists "Experience with the Unity SDK" — an engine which Activision has not really utilized to major extent — as one of the "Major Pluses" for possible candidates. Among the "Major Pluses" on a gameplay programmer opening is "Experience of working with controllers other than standard gamepads, such as Microsoft Kinect, Sony Move, or devices which include accelerometers or gyros [such as those in most modern mobile devices], or game-specific controllers." Which could suggest that their forthcoming console title will not be focused on traditional controllers. An online producer opening says that the studio's project has a browser-based game component. The posting says that the producer will "Research and develop strategies to leverage online enabled business models including Free to Play and Freemium," as well as "Create features to bridge Online, Console and Mobile games to create a connected product." Additionally, the listing specifies that the "web-based and mobile games … must be viral, engaging and highly monetizeable," and the producer is to "Constantly optimize games post-launch for additional virility, engagement and monetization." FreeStyle Games is looking for a monetization designer with "Knowledge of free to play gameplay features / designs, freemium business models and micro transaction driven game models from Console, PC and Mobile games." This leads me to wonder if this new music game might be a free-to-play title on all platforms, a first for Activision. At the very least, Activision seems keen on applying the multiplatform cohesion of the Skylanders to the musical genre. One of the more bizarre game projects in recent years is apparently making a comeback: Chuck Brungardt, the cofounder of Denver developer IllFonic, says on his LinkedIn profile that development of Ghetto Golf "has finally restarted," and his studio is targeting "Next-Gen" platforms for the title. Brungardt promises that "More details about the 're-birth' of this project will come out soon." (He also states IllFonic has other things on its plate, including work for Disney Imagineering and a "Secret RPG project" dubbed 'Revival.') IllFonic originally pitched Ghetto Golf as a downloadable game to publishers at the 2009 Game Developers Developers Conference, where a pre-Kotaku Stephen Totilo was the first journalist to see the game demoed. Stephen described what he saw as a cross between Grand Theft Auto and Tiger Woods PGA Tour, and Brungardt also cited influences of Gears of War, Zelda and Resident Evil 4. Set in the Bay Area, the 2009 version of Ghetto Golf lifted inspiration from R&B star and IllFonic cofounder Raphael Saadiq's experiences of golfing in the Oakland streets as a child, and tasked players with navigating through an environment filled with gang members, rivals and police to land the perfect golf shot. Other features included using your golf club as a weapon, customize your golf cart, and taking drugs to benefit your performance. IllFonic is a relatively small developer with a headcount 12 people — small enough to make me wonder whether they are planning for a Ghetto Golf Kickstarter. Following the closure of Impossible Studios, several senior staffers who were working on Infinity Blade: Dungeons have joined BioWare Montreal as leads on the next Mass Effect title. Colin Campbell, who was the lead world designer on Impossible predecessor Big Huge Games' Kingdom of Amalur, will serve as lead level designer on Mass Effect 4 Or Something. Ian Frazier, lead designer on Kingdom of Amalur, will be lead gameplay designer on Mass Effect 4 Or Something. On his CV, a British freelance animator says he is "Currently Working on a AAA Next-Gen Xbox Release Title .. for 2013." In a post on his firm's Facebook page from last September, the animator states that he is "working with Rare … on a new title," but cannot divulge any details due to confidentiality agreements. However, he does generically hint that the game "will be big." Combining these two items together, it doesn't seem unreasonable to infer that Rare is probably making a launch window game for the next Xbox. The Verge's Tom Warren reported a few weeks back that Microsoft's slate of "major launch titles" included "a family game set on an island with Pixar movie-style graphics," which doesn't necessarily seem outside of Rare's wheelhouse given their recent casual, family-friendly Kinect focus. Finally, a programmer at Rovio's recently established Level11 prototype team writes on his resume that he is working to help Rovio find the "next Angry Birds." That said, the mobile giant is fairly bullish on its seemingly evergreen Angry Birds franchise, and recently shrugged off the notion that a new franchise is "necessarily crucial" to its continued success. Although Rovio has branched out with new IP in the past year with titles like Bad Piggies and Amazing Alex, neither title has come close to dominating the mobile charts in the same way that its birds have. And with non-gaming consumer products accounting for nearly half of Rovio's revenue, creating the next Angry Birds might be a bit of a tall order. superannuation is a self-described "internet extraordinaire" residing somewhere in the Pacific Time Zone. He tweets, and can be reached at heyheymayday AT gmail DOT com.

Posted by Joystiq Apr 03 2013 23:30 GMT
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Angry Birds developer Rovio reported $71.3 million in net profit in 2012, up $25 million from the previous year, and its revenue doubled to $195.6 million. Rovio attributes the growth to its new gaming franchises, such as Bad Piggies and Amazing Alex, and its consumer products, including all of those Angry Birds plushies, backpacks and clothes lining Target shelves. Consumer products in 2012 brought in three times the revenue as in 2011, accounting for 45 percent of Rovio's total.

Rovio games have been downloaded more than 1.7 billion times, and monthly active users across all platforms hit 263 million in December. Rovio notes that its main sources of revenue within gaming are paid titles, virtual goods and advertising.

Angry Birds Toons premiered in March and Rovio is working on an Angry Birds movie, using its own funds to make that thing happen outside of the standard studio system. Despicable Me producer John Cohen and Iron Man executive producer David Maisel are both on board for the film, which is set to launch in 2016.

Posted by IGN Apr 01 2013 07:01 GMT
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Will Apple's new gaming console give Sony and Microsoft a run for their money?

Posted by IGN Mar 11 2013 23:33 GMT
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IGN gives you a 3-Star Walkthrough for the new Angry Birds Bad Piggies level: 22-15.

Posted by IGN Mar 11 2013 23:08 GMT
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IGN gives you a 3-Star Walkthrough for the new Angry Birds Bad Piggies level: 22-14.

Posted by Joystiq Mar 09 2013 04:59 GMT
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The next volley of downloadable content for the Angry Birds Trilogy - the retail released and priced Xbox 360 and PS3 version of the mobile best-seller - have been revealed. The 'Fowl Tempered' DLC pack includes 135 new levels culled from classic franchise episodes, such as Back to School and Haunted Hogs from Angry Birds Seasons, for $5 (400MS Points). The farm fresh content is available now for both platforms.

Fowl Tempered also features the pink bird Stella, whose special ability captures objects and enemies before floating floating to the sky and dropping them onto the ground below violently.

The first DLC released for Angry Birds Trilogy was the Anger Management pack, a collection of 130 levels also taken from original Angry Birds games that didn't make it into the retail Trilogy. As of last month, Angry Birds Trilogy sold over one million copies and plans were announced for ports to the Wii and Wii U.

Posted by IGN Mar 08 2013 01:24 GMT
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IGN gives you a 3-Star Walkthrough for the new Angry Birds Bad Piggies level: 22-11.

Posted by IGN Mar 08 2013 01:24 GMT
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IGN gives you a 3-Star Walkthrough for the new Angry Birds Bad Piggies level: 22-12.

Posted by IGN Mar 08 2013 01:17 GMT
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IGN gives you a 3-Star Walkthrough for the new Angry Birds Bad Piggies level: 22-7.

Posted by IGN Mar 08 2013 01:17 GMT
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IGN gives you a 3-Star Walkthrough for the new Angry Birds Bad Piggies level: 22-9.

Posted by IGN Mar 08 2013 01:17 GMT
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IGN gives you a 3-Star Walkthrough for the new Angry Birds Bad Piggies level: 22-10.

Posted by IGN Mar 08 2013 01:16 GMT
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IGN gives you a 3-Star Walkthrough for the new Angry Birds Bad Piggies level: 22-6.

Posted by IGN Mar 08 2013 01:16 GMT
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IGN gives you a 3-Star Walkthrough for the new Angry Birds Bad Piggies level: 22-8.