Miyamoto Message Board older than one year ago

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Posted by GoNintendo Oct 16 2009 02:30 GMT
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Here’s a little excerpt from a journalist roundtable with Shigeru Miyamoto, which took place earlier today… N’Gai Croal - “Where were you when you heard that Captain Lou Albano passed away, and what was your reaction?” Miyamoto - “You’re the one who just told me.” Something tells me that Miyamoto may not even know who Captain Lou is, [...]

Posted by GoNintendo Oct 16 2009 01:40 GMT
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A few excerpts from a Miyamoto roundtable that recently took place… Miyamoto on a possible return to Wii Music… “The development team members, the directors of Wii Music were I think, maybe a little bit shocked by the reaction and had hoped it wold get a better response than it did. So I think if we [...]

Posted by Joystiq Oct 16 2009 01:05 GMT
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At a New York City roundtable event, Nintendo's resident wunderkind Shigeru Miyamoto showed Joystiq and several other press outlets his latest creation: New Super Mario Bros. Wii (more on that later). During the Q&A that followed, when asked if he was particularly surprised by the reception of any of his games, Miyamoto responded that while he wasn't "truly surprised" by the reaction it got, he thinks "there may still be some possibility with ... Wii Music," the Big N's poorly received music title. "The development team members, the directors of Wii Music were I think, maybe a little bit shocked by the reaction and had hoped it wold get a better response than it did," Miyamoto explained, through a translator. "So I think if we were to do anything, it would be a matter of getting back together with them and trying to understand what their expectations were and where the gap was between their expectations and what the resulting product was." That doesn't mean Miyamoto doesn't have any insight into the game's failure to connect with gamers. He explained that the "gap between the positives and the negatives seems to be pretty big," referring to the games reception. "The thing that's interesting about Wii Music is there are people who are very versed in music and play the game and their evaluation of it is very high but at the same time there are a lot of people who play it and don't have a very good opinion of it." As if to prevent any "Wii Music 2 confirmed!" headlines from finding their way online, Miyamoto clarified, "We have talked about it but it isn't anything that's concrete at this point." As unusual as it is to see a Nintendo product miss the mark, it's similarly unusual to hear the company acknowledge as much.

Posted by GoNintendo Oct 15 2009 23:50 GMT
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“The original concept was that the Mario Bros. games would be games that two people always played together, but of course, the Super Mario Bros. series turned into more of a single-player game. People would play the game and…people playing alone had a serious look on their face. They were working very hard…and it [...]

Posted by GoNintendo Oct 14 2009 17:50 GMT
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Finally, we have the English translation of Miyamoto’s sit-down with Iwata for the Iwata Asks feature on Wii Fit Plus. Check out just a few choice excerpts below… Miyamoto: We began developing Wii Fit Plus with a kind of typical game developer’s way of thinking: since the first one has sold well, we should come [...]

Posted by GoNintendo Oct 11 2009 16:50 GMT
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“It’s a Mario that will continue selling even after one year has passed.” - Shigeru Miyamoto I think that’s easy to see in this case. We know New Super Mario Bros. DS has a ridiculously long tail…one that is sitll going on to this day. New Super Mario Bros. Wii could do exactly the [...]

Posted by GoNintendo Oct 09 2009 09:40 GMT
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October 24th may very well be a day to look forward to for Nintendo fans. It has been announced that none other than Shigeru Miyamoto will be keynoting the Digital Contents Expo. He plans to talk about his 30 years in the industry, but we don’t know any other details beyond that. [...]

Posted by GoNintendo Aug 25 2009 19:45 GMT
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I had no idea that so many people left messages for/updated their status to reflect their thoughts or comments to Miyamoto. Apparently it’s becoming pretty popular! Check out the full article here (thanks PrettyManFairy!)

Posted by GoNintendo Aug 21 2009 02:10 GMT
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“It was the year 2000. Mr. [Shigeru] Miyamoto, Mr. [Satoru] Iwata and Tom Prata from NOA visited the studio. Those gentlemen, stuck in a conference room, reviewed all the progress of the four projects, but unfortunately those projects were not going well. And after that they returned to the hotel, gathered in the lobby and [...]

Posted by GoNintendo Aug 13 2009 20:18 GMT
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Smile whenever possible That right there, that’s Miyamoto’s ‘media face’. He’s always smiling, and looking like he doesn’t have a care in the world. Notice how that doesn’t mesh with the development horror stories we hear? This isn’t the same guy that ‘upends tea tables’!

Posted by GoNintendo Aug 11 2009 20:31 GMT
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Check out these exceprts from Iwata Aska Vol. 8, a continuation of the Flipnote Studio feature. Below you’ll see discussion between Miyamoto and animator Yoichi Kotabe… Miyamoto: Ever since we made Donkey Kong, I had made many rough sketches of Mario in pencil and then given them to an external illustrator to polish up. When [...]

Posted by GoNintendo Aug 06 2009 22:54 GMT
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Check out this snippet from the Iwata Asks feature on Punch-Out!!, which we posted earlier today… Miyamoto: “Now, when young game designers make games and they are not fun, they add a lot of new material to try and make it fun. Even though they should make the game more fun using what they have right [...]

Posted by GoNintendo Aug 05 2009 20:56 GMT
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We’ve done lots of different experiments with different types of sensors. You talk about using brain-wave sensors to move things around, we’ve done all kinds of fun experiments. So we’re pretty big fans of different types of sensors. - Miyamoto Now, check out this TMCNET interview question, in which Miyamoto has a pretty interesting answer. Q: Reggie [...]

Posted by GoNintendo Aug 02 2009 20:31 GMT
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A portion of a MercuryNews interview with Miyamoto… “Personally, I’m one of those guys who, even if I have all the songs from iTunes, I want the CD as well. I feel more reassured with that physical media. Entertainment is something that will not just become digital. If I look at Wii MotionPlus, this is [...]

Posted by Meow Mod Jul 17 2009 21:05 GMT
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“It’s a continuous evolution. Not all the Wii software requires Motion Plus, so it is appropriate for us to position it as a peripheral. Also, it was not technically feasible for the technology to be realised with such a compact size. The fact we are now being able to sell Motion Plus at this [...]

Posted by Meow Mod Jul 10 2009 23:01 GMT
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“I do believe that there is a lot here to appeal to the more veteran and more experienced gamers, and I think it’s a title that they will obviously enjoy, but I really took it into consideration and tried to do our best to create a game that’s accessible to new gamers as well. And, [...]

Posted by Meow Mod Jul 07 2009 18:10 GMT
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Check out this exchange with Iwata, Miyamoto, and Shimamura… Iwata: By the way, why did you decide to include golf in Wii Sports Resort? Shimamura: Well, after Miyamoto-san got back from E3 in 2008… Miyamoto: Really? Is that right? All: (laughter) Shimamura: Right after getting back to Japan, he suddenly said: “You know we’re including golf now.” Apparently he’d stated [...]

Posted by Meow Mod Jul 04 2009 20:09 GMT
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“We haven’t revealed that yet but maybe I can talk about it…It’s an effect where time slows down. There’s a slowdown in time within the game - probably pretty much what you had expected.” - Miyamoto When I saw that feature in the trailer, I didn’t expect it to be a major element of the game, [...]

Posted by Meow Mod Jul 04 2009 01:56 GMT
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A portion of a Nintendo Power interview with Miyamoto… NP: And, of course, I have to ask: have you given any thought to putting a new Kid Icarus game on Wii or DS? Miyamoto: Wait, please. I’m really surprised how popular that is. But you are the first person to ask at this E3! Well, telling us to [...]

Posted by Meow Mod Jul 03 2009 00:06 GMT
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A portion of a Nintendo Power interview with Miyamoto… NP: Which is developing [New Super Mario Bros. Wii]? Miyamoto: The same team that did Super Mario Advance and DS New Super Mario Bros.–the same team through all those. Mr. [Takashi] Tezuka and M. [Toshihiko] Nakago are part of that group. Mr. Nakago isn’t one of those people [...]

Posted by Meow Mod Jul 03 2009 00:03 GMT
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A portion of a Nintendo Power interview with Miyamoto… NP: We’ve heard from a lot of people who are under the impression that the next console Zelda game is going to be something radically different from what we’ve seen in the past. Is that the case? Miyamoto: No, I don’t think it’s going to be that radically [...]

Posted by Meow Mod Jul 02 2009 23:07 GMT
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“I don’t think it’s going to change dramatically. We are doing it on the Wii [console]. That being said, we can look at Twilight Princess - it was built to run on both GameCube and Wii, and this one will be running only on Wii, so I think there will be differences inherent to the [...]

Posted by Meow Mod Jul 01 2009 22:42 GMT
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These brief snippets come from the latest issue of Nintendo Power… - When Miyamoto is asked about the playable characters in NSMB Wii, he says that the characters we’ve seen so far are the only ones that are playable. Those hoping for a Super Mario Bros. 2 reunion will have to hope that Miyamoto is [...]

Posted by Meow Mod Jun 30 2009 16:55 GMT
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I’ll tell you, the strangest articles pop up when a big celebrity passes on. With Michael Jackson no longer with us, I’ve seen all kinds of out-there articles, news reports and features. This one might very well take the cake. These are two people I would never have tied together otherwise. [...]

Posted by Meow Mod Jun 16 2009 19:41 GMT
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That crazy Stephen Totilo has continued his developer chain interview idea that he kicked off at GDC. Check out the first part of this chain, which starts with Miyamoto asking Metroid designer Yoshio Sakamoto a question. From there, Sakamoto asks John Schappert from Microsoft a question. The answers may surprise you! Shigeru Miyamoto [...]