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Posted by Kotaku Feb 27 2013 17:30 GMT
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#metalgearrisingrevengeance Now that Metal Gear Rising: Revengeance has come out and people have had time to play the game, I think it's time we had a frank discussion about how next-level insane the last boss battle is, because holy crap. More »

Posted by Joystiq Jan 08 2013 00:00 GMT
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Though THQ is no longer producing Insane, Guillermo del Toro's game continues its slow progress toward existence. Another publisher has shown interest in the game, the intellectual property of which was returned to del Toro after THQ dropped the project.

"We are in talks with a very, very big company. I can't say who, but it's one of the big ones," del Toro told the Toronto Sun. "They really responded to the game, they responded to what we were trying."

The publisher isn't the only part of the project undergoing changes. "Some of the devices of the game I need to update, because now I've seen them in other games that just came out," del Toro said. "That always happens. But the principle we're trying to do with the game is to make it a really immersive narrative experience. It's still a really challenging proposal."

Now, what game overlapped with Insane's planned systems? We're guessing Style Savvy: Trendsetters.

Posted by Kotaku Jan 01 2013 21:00 GMT
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#gallaghersgallery If you came of age in the 1990s, you probably saw Mad Dog McCree at your local arcade. What you probably didn't see was a game made by the same company called Gallagher's Gallery, starring the psychotic, watermelon-smashing nutjob of the same name. More »

Posted by Kotaku Oct 26 2012 21:15 GMT
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#mancaves The man responsible for Pan's Labyrinth is busy. He's still looking for a home for his InSane horror game trilogy and putting the voice of GLADoS into his giant-robots-vs-giant-monsters feature film. But Guillermo del Toro still has to cook up more ideas for the books, films and other projects he wants to do. And the place he does all that thinking is every nerd's dream home. More »

Posted by Kotaku Oct 11 2012 22:53 GMT
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#portal Last we heard about Guillermo del Toro's horror game inSane, it got cut loose from a frantically restructuring THQ. Today at New York Comic-Con, del Toro confirmed that the game is in search of a new development partner. He also revealed that Ellen McClain, beloved as the voice of GLaDOS from Valve's Portal games, will be heard as the voice of an AI in his next movie. More »

Posted by Rock, Paper, Shotgun Aug 07 2012 10:00 GMT
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Dear Santa, I know it’s a bit early, but I really, really want bad things to stop happening to THQ. Warhammer 40K Dark Millennium’s not an MMO anymore, Devil’s Third has flown the coop, and if any sort of harm comes to Metro: Last Light, my overburdened heart will go nuclear – leaving the rest of my organs to establish a ramshackle underground society in my legs. And now, we’re looking at the worst news yet from THQ’s ongoing financial crisis: Guillermo del Toro’s inSANE has hit the skids. So please, Santa, I’m on hands and knees here. Only you have the power to end this.

(more…)


Posted by Giant Bomb Aug 06 2012 21:23 GMT
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The ambitious, hypothetical horror trilogy collaboration with director Guillermo del Toro, THQ and Volition, inSane, has been cancelled.

New THQ president Jason Rubin revealed the news this afternoon on a financial call for THQ’s quarterly results.

The rights to inSane have reverted back to del Toro, which means he could technically do something with it in the future.

del Toro is in the midst of production on his next film, the monster and robot-filled (aka awesome) Pacific Rim.

With THQ in the midst of attempting a financial turnaround, the change isn’t surprising. The project was the baby of former executive VP of core games (and once Hollywood scribe) Danny Bilson. He is no longer with THQ.

Volition is currently working on a sequel to Saints Row: The Third. Originally, Volition was to release an expansion dubbed Saints Row: Enter the Dominatrix, but that's been wrapped into a full sequel.


Posted by Joystiq May 17 2012 21:00 GMT
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Director Guillermo Del Toro's THQ project, inSane, "is not cancelled" according to THQ's Executive VP of Core Games Danny Bilson. The executive went to Twitter last night to make the declaration.

The statement comes a couple days after THQ, which reported a loss of $239.9 million in the previous fiscal year, announced during an investor call it was looking to unload Tomonobu Itagaki's Devil's Third for a few extra bucks.

During that same investor call, the company also reiterated that the Turtle Rock Studios (Left 4 Dead) FPS and Patrice Désilets' game, speculated to be 1666, are still in production.

Posted by Rock, Paper, Shotgun Feb 03 2012 11:18 GMT
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Times are hard at THQ and that’s relative to the general hardness of the hour for the majority of people who rely on one of the world’s known currencies to secure food and shelter. The publisher is under threat of NASDAQ delisting, with its stock currently below $1 a share, and over the next year 240 staff will be losing their jobs. The company has shared its release schedule, which shows that Metro: Last Light is now scheduled for an early 2013 release. Other releases of note are the new game from Left 4 Dead’s Turtle Rock. That’s due between April 2013 and March 2014, as are Dark Millennium Online and Del Toro’s inSANE. Before April 2013, it’s Metro and “unannounced core titles”.

(more…)


Posted by Kotaku Nov 17 2011 04:30 GMT
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#guillermodeltoro Director Guillermo del Toro vows that production on his video game trilogy inSane continues apace even with the attention required for Pacific Rim, his next big cinematic effort. More »

Posted by Rock, Paper, Shotgun Oct 05 2011 16:02 GMT
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When I saw the announcement for Insane 2, which is out a little later this year, something stirred, deep in the lost vaults of my head. Insane. Yes. Why do I know that name? A bit of Googling later and I realise that the original insane (which cleverly anticipated the letter-as-numbers-in-sequels thing by being called 1nsane, which surely means this one should be called In2ane) is one of the first games I ever reviewed in anger – a multiplayer offroad racing game from Codemasters released in 2000. 2000! That’s almost a thousand years ago. Quite why Codies decided to make a sequel to a game that people who played it can barely remember is beyond me, but there it is. Actually, I vaguely suspect it is a rebranded version of a game that has already come out in Russia, but I can’t be sure. There’s a video of the game below. You sure to race about and stuff.

Mmm. I am going to go back to Rage. Where I can also race about and stuff.(more…)


Posted by Kotaku Aug 16 2011 12:00 GMT
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Filmmaker Guillermo del Toro (Cronos, Hellboy) isn't making just one video game, but three. That's right, a trilogy (uh-oh!). But making video games takes time. More »

Posted by Joystiq Aug 15 2011 21:15 GMT
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Like a shambling horror in one of his own films, light is slowly being shed on Guillermo Del Toro's upcoming project with THQ, Insane. In an interview with MTV, the filmmaker turned game creator revealed that Insane will be a sandbox game, which makes sense given developer Volition's pedigree.

He also offered hints about exactly what kind of horror to expect, noting that Insane is "Lovecraftian in a very sick way." He added that the game's creatures are "obscenely fun and unique," which they should be, given they're being designed by Guy Davis. Davis is best known for his work on the Hellboy and B.P.R.D. comics, both of which have a Lovecraftian bent. The art department will also be bolstered by Francisco Ruis Velasco, who worked on Hellboy 2: The Golden Army.

The first planned installment of Insane will (hopefully) begin terrifying gamers in 2013.

Posted by Kotaku Jan 12 2011 21:00 GMT
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#insane Movie director Guillermo del Toro goes to a meeting with the game developers who are working on a new game trilogy with him. He delivers an ultimatum. More »

Posted by Joystiq Dec 13 2010 16:55 GMT
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Wanna hear something crazy? Guillermo del Toro's inSane game project is gonna be a trilogy. Of course, that lengthy proposal, as documented by THQ, will still be bound by reason -- at least, by the reasonable success of the "first chapter in the series," due in 2013. (Remember how that Too Human "trilogy" started ... and stalled?)

"With this new series of video games, I want to take players to a place they have never seen before, where every single action makes them question their own senses of morality and reality," said a confident del Toro as if narrating atop the mysterious and positively creepy teaser (embedded after the break). "THQ and Volition, Inc. are equally excited to make this vision of a completely new game universe into a reality."

Not only excited, THQ is heavily invested in what it's dubbed "an original trilogy of triple-A games." The publisher will retain the intellectual property rights to the inSane games, while del Toro holds the rights to any associated "filmed entertainment" projects. It sounds like our sanity could be tested. A lot.

Posted by Kotaku Dec 13 2010 15:40 GMT
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Failing to learn one of the very important lessons of video game hype, Guillermo Del Toro and his pals at THQ revealed today that their collaboration will be for not one game but a trilogy. Don't they know their history? More »

Video
Posted by GameTrailers Dec 12 2010 02:20 GMT
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The new game from the mind of Guillermo Del Toro debuts at Spike's Video Game Awards 2010!