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Posted by Kotaku Sep 28 2011 17:20 GMT
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#cavestory Fan's of Studio Pixel's original sprite-based indie PC hit Cave Story might be put off by the polygon graphics of the 3DS remake. Perhaps the game's 2D sprite mode will make the transition easier. More »

Posted by GoNintendo Sep 08 2011 06:15 GMT
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These screens are actually viewable in 3D via the 3DS, according to the press release.

This new screenshots have two top screen images. you can actually upload it to 3DS, and you can see the screenshots in 3D! So even without playing the game you can get to see how it will look like on 3DS.

Posted by GoNintendo Aug 31 2011 01:34 GMT
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The official Cave Story 3D website has been updated with new character art and system section information. Hit up the link below and check it out!

Posted by Joystiq Aug 06 2011 02:30 GMT
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In an interview with Siliconera, NIS America producer Jack Niida hinted at a Prinny crossover in Cave Story 3D. "You can probably expect our most popular character in there. Aside from that, you might see him as an item, as well." Prinny is a shoo-in for NIS's most popular character, and it's been used in Cave Story 3D teaser images before (see above), so that's probably the dood in question.

Niida also offered a bit more info about the expanded content in the 3D version, which Nicalis hinted at during our preview. "For the old time fans of Cave Story, there aren't brand new stages," he said, "but what we did for these stages is we expanded it. So, there is more to it than there was before. There are new areas to explore; long time fans will definitely see the difference."

What won't be in Cave Story 3D is the original Cave Story. "That's one thing we were talking about too," he said, "but the problem was the amount of space on the card size. We sort of squeezed everything in and at this point we don't have enough space for it."

Posted by IGN Jun 27 2011 21:25 GMT
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Bad news for Mimiga lovers everywhere -- the release date for Cave Story 3D has officially been pushed back. Now the 3D remake of the indie sensation will hit stores on November 8. "We are currently undergoing improvements to enhance gameplay," said Jack Niida, producer at NIS America, Inc. "Cha...

Posted by Joystiq Jun 27 2011 20:18 GMT
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What's the opposite of "Huzzah"? Cave Story 3D, Nicalis's radical reinterpretation of the indie classic, won't make its appointed August 9 release date. Publisher NIS America confirmed to Joystiq today that the 3DS remake has been pushed back to November, putting its official release date in line with those seen on GameStop's website.

An NIS rep told us that the company would offer more detail about the delay in a press release, expected today. In the meantime, we suggest ameliorating the wait for Cave Story with ... the other version of Cave Story, on DSiWare or WiiWare. You know, to get you ready for Cave Story (3D).

Posted by Joystiq May 21 2011 16:45 GMT
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Torn between your love of the original Cave Story's beautifully pixel-drawn sprites and your excitement for Cave Story 3D's complete reinvention of the game's hovering island-world? You can now have your cave and eat it too: NIS America recently announced the game's 2D sprite mode, which takes the original, flat characters and enemies and places them in remodeled 3D environments, Paper Mario-style.

Destructoid managed to get its hands on a pair of images of this double-dimensioned mode, one of which is posted above. Personally, we think it looks pretty gosh darn neat, though now we're going to have to worry about poor little Quote slipping through crevices in the cave floor. Guess it still beats getting squished by the wizard-king of Hell, but ... um, not by much.
Super-Claus

thats pretty neat looking

weedlord bonerhitler
*crag* that shit man 2d forever

Posted by IGN May 14 2011 01:23 GMT
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Today, publisher NISA held a press event in San Francisco and announced several new projects being released in the United States. During the event, representatives of NISA noted that the Cave Story 3D release date has been confirmed for August 9th, 2011...

Posted by IGN May 03 2011 00:11 GMT
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The original Cave Story first emerged onto the PC landscape in 2004. Developed by Daisuke Amaya, Cave Story pays homage to classics like Castlevania and Super Metroid. Years later, Cave Story arrived on Nintendo's WiiWare service so more gamers could get down with the old-school love. Now, Cave Story 3D is coming to the Nintendo 3DS. With updates visuals, extra content and even more rabbit people, there's more Cave Story than ever before...

Posted by Joystiq Apr 29 2011 15:55 GMT
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We saw one Cave Story 3D release date before, on Nintendo's quarterly release schedule, but that turns out to have been inaccurate -- or the game has been delayed since then. In any case, scratch out the "Cave Story day!!!" note you put on your calendar's June 19 box and rewrite it under August 9. NIS will release the game in Europe sometime in September.

Along with announcing the date, NIS America released the box art image above, featuring protagonists Quote and Curly Brace checking out the 3DS logo on the side. The publisher also released a set of screenshots, each with a note that the game is "under development."

Posted by GoNintendo Mar 25 2011 01:13 GMT
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May not be final…and let’s hope that’s the case! Thanks to Product084 for the heads up!

Posted by Joystiq Mar 11 2011 14:30 GMT
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Daisuke "Pixel" Amaya is one of just a few Japanese names in the indie gaming pantheon, after developing 2004's Cave Story entirely on his own as a labor of love. This year, he came to the Game Developers Conference to present a long-overdue postmortem about the development of Cave Story and to promote the upcoming 3DS remake, which he's working on with developer Nicalis and publisher NIS America. During this presentation, Amaya showed never-before-seen footage of a beta version of Cave Story, including locations, characters, and enemies that didn't make it into the beloved indie game.

Soon after the presentation, we sat down with the game designer, and found out that despite the popularity of Cave Story, he still has a day job. For now. " I still work full time as a salaryman," Amaya told Joystiq, "but from April I'm going to be a full time developer." He explained that he planned to leave his job as a programmer for large-scale printing equipment a year ago, but "everybody was like 'are you really okay with developing games?' They weren't really sure if I could support myself." As he also had to train his replacement, his transition to full-time game designer was delayed. " I have a wife, I have kids, so [his co-workers] were a bit worried. It's not like they doubt my skill."

Posted by Joystiq Feb 15 2011 18:30 GMT
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Okay, so it's not really stereoscopic 3D yet, but this teaser video is a really detailed look at the polygonal character models from Nicalis and NIS America's new Cave Story 3D -- some of whom are shot in the butt during the course of the video.

Video
Posted by GameTrailers Feb 15 2011 01:02 GMT
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Cave Story goes 3D on Nintendo's 3DS handheld console.