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Posted by Kotaku Mar 17 2014 09:30 GMT
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Like how the famous Pac-Man Google Doodle cost the US economy over $120 million. Yikes.Read more...

Posted by Kotaku Mar 03 2014 00:00 GMT
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So, younger readers, certain older displays were way more susceptible than today's TVs for something called burn-in. That's when parts of an image would stay on a screen for so long that they'd literally burn into it, creating a permanent "shadow".Read more...

Posted by Kotaku Feb 12 2014 14:20 GMT
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The fine folks over at Shutterstock and illustrator Echo Chernik teamed up for Valentine's Day, and imagined what romantic pulp fiction would look like with video game characters.Read more...

Posted by Joystiq Jan 31 2014 02:00 GMT
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Come February 25, Pac-Man Museum will make its PlayStation Network debut, with Xbox Live and Steam versions following on February 26. Buy the game early and you can add a gratis copy of Ms. Pac-Man to your new surfeit of pellet-chomping adventures.

As its name would suggest, Pac-Man Museum is a compilation drawn from the dozens of games starring everyone's favorite ravenous yellow pie chart. Included are copies of Pac-Man, Super Pac-Man, Pac-Land, Pac & Pal, Pac-Mania, Pac-Attack, Pac-Man Remix and Pac-Man Battle Royale - an especially addictive multiplayer take on the Pac-Man formula that's relatively rare outside of Japanese arcades. Those who purchase the game on Steam will also receive a copy of Namco Bandai's recent franchise redux Pac-Man: Championship Edition.

Regardless of which platform you prefer, those who purchase Pac-Man Museum between launch and March 31 will receive a free copy of Ms. Pac-Man, arguably the highlight of the franchise's arcade entries. After March 31, this Ms. Pac-Man DLC will feature a $5 price tag.

Posted by Kotaku Nov 21 2013 13:30 GMT
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Pac-Man just became a bit more badass, after custom toy builder KodyKoala assembled this Pac-Man Monster Truck. It's just the right thing to do with a harmless Pac-Man bank and an old RC toy car. KodyKoala made it available on his Etsy page, along with the rest of his crazy custom toys.Read more...

Posted by Kotaku Nov 16 2013 21:11 GMT
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This Craigslist advertisement for a Pac-Man arcade cabinet tells a sweet and sentimental story about its life with its owner, and its role as a favored sleeping perch for his cat. But it may overlook its real value to collectors: It's a rare, illegal clone of the game, known as "Hangly-Man."Read more...

Posted by Kotaku Sep 30 2013 16:15 GMT
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Kotaku Editor-In-Chief Stephen Totilo feels very strongly about Pac-Man, or at least the fact that I haven't played Championship Edition. So, while enlightening me to the wonders of PMCEDX+, we decided to see if the new All You Can Eat add-on pack was worth eight dollars. Check out the video and see for yourself!Read more...

Posted by Kotaku Jul 03 2013 21:30 GMT
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The best part of Dishonored—a phenomenal game in just about every way—is the Blink spell, an ability that lets you instantly teleport a short distance in front of you. Blink is really, really cool. So cool that we think it should really be in every video game. Witness: See? Feel free to make your own GIFs and drop'em below.

Posted by Kotaku Jun 25 2013 20:00 GMT
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It's not like I've seen all that much Pac-Man facial hair. Or really, any Pac-Man facial hair. But this is still the worst. This dude, posted to Uberhumor and spotted by Tosh.0, manages to combine some truly nightmarish facial hair with a generally dopey/high facial expression, sending a clear message: "I don't give a flying *crag*." A transcript from when I dropped this image into Kotaku group-chat: Evan: The real question is, does he have enough chest hair for ghosts? Owen: Wait'll you see where he plays Missile Command.
JacobDaGun
Well, that looks pretty . . . uh . . . uhm . . . . . unique?

Posted by Kotaku May 28 2013 07:00 GMT
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On the weekend, the Personal Computer Museum in Ontario, Canada held its annual "Game Night", throwing open its doors and letting around 200 people in to get their hands on a ton of vintage video games, which can be played on their original hardware. Thing is, there's a catch. There's no internet allowed. Anywhere. If you want to play against someone, you do it on the actual hardware, and you do it the old-fashioned way. It leads to a cool night's fun and education, but this year the museum spiced things up a bit by creating their own multiplayer controller, which could be used in games that weren't ever designed for multiplayer. Like Pac-Man on the Commodore 64. "We took a standard Atari stick connector and wired up each major direction (plus fire) to a modified doorbell", PCM's Syd Bolton tells us. "The doorbells were mounted in blocks of wood that we used a drill press on to make holes for cables, painted and sanded them up and made controllers that could be used by one person." This meant that Pac-Man could be enjoyed by four players at once, with each player controlling a direction, which Syd tells us was not only hilarious, but also resulted in a few game-breaking moments, as the old titles weren't designed for people to be mashing different directions at the same time, which caused a few collision detection errors. Interestingly, Syd says that as the night wore on, the custom controller didn't just lead to frantic multiplayer, but the emergence of team-based strategies, such as employing a single leader to stand back and shout orders, like a Roman galleon captain. They also tried the controller out on Avengers, an old Space Invaders clone, with some people moving the ship while another had to fire. Same confusion, same hilarity. The Personal Computer Museum is home to the biggest collection of video games in Canada, with over 15,000 titles. If you feel like a visit, or have any retro games you could donate, check out their website.

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Posted by Kotaku May 14 2013 17:30 GMT
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If you, like me, are the sort of person that instantly begins to worry when the first image you see of a new Pac-Man game is not a dot-filled maze, then... yeah. Coming this fall from Namco Bandai, it's Pac-Man and Ghostly Adventures.\ Based the animated series of the same name, in which Pac-Man is a high school student and has a really cute pink-haired punk-girl friend. It's essentially Pac-Man's version of Smallville, and I say that without every having seen even one clip of animation. I have seen the toys, however, and I must say I am intrigued by the idea of transforming fruit vehicles. Here's the official summary, direct from the press release: "The game revolves around the vibrant universe of Pac-World, where Pacworlders lived in peace until the mischievous Netherworld ghosts, led by their wicked leader Betrayus, escaped from their ghoulish domain to forcibly take control of Pac-World. Pac-World’s only hope lies in the last surviving yellow Pacworlder, our hero with a voracious appetite." Betrayus. Now there's a name you can trust. As for the video game tie-in, yeah — it's not the Pac-Man I grew up with, but it's not supposed to be. Where games like the Championship Edition titles were built to appease nostalgic fans, this revamp is meant to introduce the iconic character to a whole new generation — a generation that won't be entertained by endless maze-running. Instead, the get an action-adventure game with distinct Kirby overtones (especially the 2D version exclusive to the 3DS), as seen in the video above. Pac-Man can use the things he ingests to change form, apparently, which is exactly what Nintendo's pink puffball Kirby does, only with much shorter limbs and no nose. While the aging gamer in me is screaming, I do appreciate the crisp lines and colorful setting. I'll give Pac-Man and the Ghostly Adventures a fair shake when it arrives this fall for Xbox 360, PlayStation 3, Wii U and 3DS.

Posted by GoNintendo May 12 2013 20:46 GMT
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A portion of a Nintendo Life interview...

The NES version is one of the closest to the original arcade titles you'll find and in reality, it was a long time coming given some of the lacklustre attempts and bringing the arcade original to a home console. If you feel like taking a trip down memory lane, this is a game you definitely should check out.

Full review here

Posted by Kotaku Apr 23 2013 15:30 GMT
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Luis Tyler, a small businessman from Orangeburg, S.C., needed a creative shipping solution for acquiring 55 pounds of a common agricultural product. So he asked that his vendor stuff it inside a Pac-Man arcade cabinet. Which the cops knew all about, of course. Tyler, according to the Orangeburg County Sheriff's Office, was busted by feds and local deputies on an undercover operation. They saw him take delivery of a Pac-Man machine crammed full of marijuana and cuffed him on April 16. But Sheriff Leroy Ravenell is a witty guy. He waited until April 20—yessir, Four-Goddamn-Twenty—to announce the bust. And the irony doesn't stop there. "Our efforts to make Orangeburg safe will not stop," he said. "We are and will continue to investigate the criminals in our community and make arrests. You may be looking for a high score but what you'll get is game over!" Tyler is in the slammer with bond set at $75,000. Pac-Man Video Game Packed with Marijuana [Orangeburg County Sheriff's Office, big thanks to Scott P. Image by OCSO.]

Video
Posted by Joystiq Mar 25 2013 19:00 GMT
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Pac-Man was always sort of like a free-to-play game - you had to pay into an arcade machine each time you wanted to try. Now, 32 years later, it's free-to-play for real on Android, with Pac-Man + Tournaments.

The game includes the original Pac-Man for free, along with a new "Tournaments" mode that offers power-up items and weekly tournaments with chances to win plush toys and other Pac-Man swag. This mode includes new downloadable mazes, which is where the extra costs come in. But if you just want some Pac-Man, that's free.

Posted by Rock, Paper, Shotgun Feb 28 2013 11:00 GMT
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I’m sure FPS-Man isn’t the first game to attempt Namco’s venerable pellet-munching classic in first-person, but I’m still willing to wager that it’s still the first of its kind. In a ghost-dodging twist, this is Pac-Man re-imagined as some kind of bowel-clenchingly atmospheric horror game. And you know what? It kinda works. Honestly, there’s not a whole lot to it (yet), but what’s here is oppressively claustrophobic in all the best ways. An endless hallway of ghastly howls and neon whispers. I do, however, have some borderline sacrilegious news for you: no wakkas.

(more…)


Posted by Giant Bomb Nov 29 2012 20:10 GMT
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New York’s prestigious Museum of Modern Art (MoMA) has picked 14 games to become part of an installation debuting in March 2013. It hopes to eventually expand that list to about 40 games.

“Are video games art?” said the museum. “They sure are, but they are also design, and a design approach is what we chose for this new foray into this universe. The games are selected as outstanding examples of interaction design--a field that MoMA has already explored and collected extensively, and one of the most important and oft-discussed expressions of contemporary design creativity.”

The first 14 games are as follows:

  • Pac-Man (1980)
  • Tetris (1984)
  • Another World (1991)
  • Myst (1993)
  • SimCity 2000 (1994)
  • vib-ribbon (1999)
  • The Sims (2000)
  • Katamari Damacy (2004)
  • EVE Online (2003)
  • Dwarf Fortress (2006)
  • Portal (2007)
  • flOw (2006)
  • Passage (2008)
  • Canabalt (2009)

It’s interesting that two of the games games-- EVE Online, Dwarf Fortress--are still active and evolving, and will continue to change in the years to come. I hope the installation will reflect that!

MoMA’s blog post is exhaustive, breaking down the criteria it used--behavior, aesthetics, space, time--when choosing the games that were featured in this initial lineup.

The above 14 are not the only games to be featured at MoMA, however. The museum hopes to acquire many more, eventually hitting around 40 games, over the next several years, including:

  • Spacewar! (1962)
  • Assortment of Magnavox Odyssey games (1972)
  • Pong (1972)
  • Snake (originally designed in the 1970s; Nokia phone version dates from 1997)
  • Space Invaders (1978)
  • Asteroids (1979)
  • Zork (1979)
  • Tempest (1981)
  • Donkey Kong (1981)
  • Yars’ Revenge (1982)
  • M.U.L.E. (1983)
  • Core War (1984)
  • Marble Madness (1984)
  • Super Mario Bros. (1985)
  • The Legend of Zelda (1986)
  • NetHack (1987)
  • Street Fighter II (1991)
  • Chrono Trigger (1995)
  • Super Mario 64 (1996)
  • Grim Fandango (1998)
  • Animal Crossing (2001)
  • Minecraft (2011)

If your favorite game ever isn’t featured, there may be a reason for that.

“Because of the tight filter we apply to any category of objects in MoMA’s collection," it wrote, "our selection does not include some immensely popular video games that might have seemed like no-brainers to video game historians."

Also, the first comment on the MoMA blog about Passage bums me out.


Posted by Joystiq Nov 29 2012 15:15 GMT
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This week, the second of Level-5's bite-sized collaborations arrives on 3DS: Yoot Saito's airport puzzle game Aero Porter. It's accompanied by the Virtual Console release of the NES version of Pac-Man, a game we do not mind having portable access to. Find the full list of 3DS eShop and DSiWare releases after the break.

Posted by Kotaku Nov 12 2012 05:00 GMT
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#politics The citizens of Puerto Rico have voted in favour of becoming the 51st State of the Union. It doesn't mean they necessarily will soon, or will ever be granted such status, but it's a sure step on the road to trying. More »

Posted by Kotaku Oct 25 2012 20:30 GMT
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#supermariobros Death—or its watered-down digital equivalent—was never too far-off in the arcade classics of yesteryear. Whether it's angry ghosts in primary colors from Pac-Man or a missed jump in Super Mario Bros, players never forgot that they were surrounded by end-of-life scenarios. More »

Posted by Kotaku Oct 24 2012 05:00 GMT
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#arcades Between 1981 and 1982, renowned photographer Ira Nowinski hiked all over the Bay Area, taking hundreds of photos of arcades. In all, he snapped around 700 images, and in awesome news for retro gaming fans many of them are now available for viewing, courtesy of their acquisition by Stanford University's library (and Edge). More »

Posted by Kotaku Sep 17 2012 19:30 GMT
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#pacman In fact, come to that, I may simply never look at Pac-Man again. It's just too horrifying. More »

Posted by Kotaku Sep 05 2012 01:30 GMT
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#pacman Sadly, most of my friends who do currently have infants are not of any particular nerdly persuasion, and I do not yet have children. Clearly, the only solution is to badger my gamer friends into having babies. More »

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Posted by Kotaku Aug 29 2012 16:30 GMT
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#pacman It's one thing for a video game to be called immersive when you're staring at a single screen in one direction. But when you're sitting in a room surrounded by power pellets and aggressive ghosts of Ms. Pac-Man, you feel like you're living inside a game of the arcade classic. More »

Posted by Kotaku Aug 10 2012 20:00 GMT
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#election2012 Pac-Man, Ms. Pac-Man, and even Super Pac-Man... all video games. But not Super PAC—despite its similar name, a Super PAC is in no way related to Pac-Man. It's a term for a controversial type of political action group that's able to accept an unlimited amount of campaign donations and in so doing get around some campaign finance laws. More »

Posted by Kotaku Aug 01 2012 07:00 GMT
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#art Swedish artist KJ Andersson pays a strangely powerful tribute to Ernest Kline's "When I was a Kid". More »

Posted by Kotaku Jul 17 2012 16:00 GMT
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#watchthis So, according to this fan film, Pac-Man is actually a creeper who goes around attacking defenseless ghosts. Can you say you're surprised? How could you ever really trust something that goes around eating everything, shouting out psychotic mumbles of "waka waka waka"? More »

Posted by Kotaku Jun 25 2012 18:30 GMT
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#pacman This street painting by artist Leon Herr like it's floating off the street, just like an extremely awesome augmented reality demo. Even when your brain knows that it's just lines on the street it still seems like it must be a projection from a giant lens lurking off to the side somewhere. More »

Posted by Kotaku Jun 18 2012 12:30 GMT
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#art Boy, Link, you've really let yourself go. You too, Sonic, Cloud, and well, everyone sitting here, playing video games, stuffing their faces and smoking up. More »

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Posted by Kotaku Jun 06 2012 19:50 GMT
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#wreckitralph We previously reported that Disney's Wreck-It Ralph would feature cameos of iconic video game villains, but seeing them in an actual trailer is something different. After watching this, I can't wait for this film to be released. It looks like it could be the greatest video game-related movie ever made. More »