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Posted by GameTrailers Jul 15 2011 18:34 GMT
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A glimpse into the lush atmospheres of Bastion and hand-painted 2D artwork.

Posted by Giant Bomb Jul 08 2011 18:06 GMT
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If you want a peek at what'll be dominating the downloadable headlines in the year ahead, hang around the PAX 10.

Heavy hitters like Bastion, Super Meat Boy, Audiosurf and The Maw are just a handful of the games part of the PAX 10 in the past. This year's lineup was just announced, and includes some familiar faces like Fez and Jamestown: Legend of the Lost Colony, alongside plenty you've (probably) never heard of.

The complete breakdown of each game's featured on the PAX website, but I've included a gallery of the complete lineup below. The gallery corresponds in order to the list that's just above the games, too.

  • A Flipping Good Time
  • Antichamber
  • Atom Zombie Smasher
  • Fez
  • Jamestown: Legend of the Lost Colony
  • Snapshot
  • Solar 2
  • Splatters
  • Vanessa Saint-Pierre Delacroix & Her Nightmare
  • Word Fighter

PAX Prime takes place once again in downtown Seattle, August 26 through August 28.


Posted by Giant Bomb Jun 27 2011 18:00 GMT
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We learned what titles would compose 2011's Xbox Live Summer of Arcade lineup, but dates and prices were previously unavailable. Now Major Nelson, Xbox's resident mouthpiece, has let slip the dates and points pricing for each of the five available titles. Thanks, Larry.

"Yo! It's like Limbo and shit! But you got a spaceship, dawg! It's trippy!" -- Some guy at PAX East who resembled Seth Rogen in a do-rag.

Supergiant Games' stylish action RPG Bastion will lead off the pack on July 20th, followed by Ubisoft's peculiar-looking god game, From Dust, on July 27th. August begins with Michel Gagne's kitchen sink side-scroller, Insanely Twisted Shadow Planet, dropping on the 3rd, followed by the Kinect-enabled version of Fruit Ninja on the 10th. Finally, rounding out the pack is Toy Soldiers: Cold War, which closes out the summer on August 17th.

All of the titles under the Summer of Arcade banner will retail for 1200 points ($15), with the sole exception of Fruit Ninja Kinect, which will go for 800 points ($10).

As an added bonus for those who really like spending Microsoft points, anyone who buys all five of the Summer of Arcade titles will get free access to Microsoft Game Studios and Certain Affinity's action RPG Crimson Alliance when it releases on September 7th. That game will retail for 1200 points when it launches.

So, which among these are you planning to pick up? I'm sure Microsoft is banking on you just buying all of them all willy-nilly, but c'mon. Let's be realistic here.


Video
Posted by GameTrailers Jun 08 2011 00:04 GMT
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Immerse yourself in the World of Bastion, member of the Xbox Live Summer of Arcade lineup in this interview from GT.TV's All Access Live coverage of E3 2011!

Video
Posted by Giant Bomb May 28 2011 01:39 GMT
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The Bastion team returns to show off the last leg of their long journey to submission.

Video
Posted by GameTrailers May 26 2011 21:30 GMT
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Mechanics and story details from Judges Week at E3 2011. Join forces and build the Bastion to its full power!

Posted by Joystiq Apr 08 2011 00:30 GMT
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Hewn handholds and knee-high hedges are there for a reason. Think of them as the worldwide baby-proofing done by game designers, who must ensure that their protagonist is able to make it from one side of the adventure to the other without getting lost, or fatally slamming against an unbeatable obstacle. It's an unrealistic tweaking of life, but there's no fun in Lara Croft going home because that one chasm was just too wide.

The hero of Bastion treads literally upon this convenient truth, with a path rising from the earth miles below and solidifying his journey, piece by piece. From a purely selfish standpoint, it's awfully nice to have proof that the world evolves around you.

It's unclear what force has shattered the world, but its savior-to-be, The Kid, isn't in danger of getting lost amid the floating fragments that remain. If the quest expects you to go in a certain direction, an incomplete piece of land will signal you to approach and trigger the rise and assembly of a new environment. Acting as more than just a clever visual effect, it's an effective and immediate way to entangle you in the core of the story. It seems that nothing exists and nothing happens without your presence.

Video
Posted by Giant Bomb Apr 02 2011 02:44 GMT
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The Supergiant crew gets a publisher, enters crunch time, and spits hot, horadric rhymes.

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Posted by GameTrailers Mar 15 2011 02:31 GMT
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Annihilate all enemies in a single room.