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Posted by Joystiq Jul 02 2011 05:00 GMT
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Here's the latest developer diary for Red 5 Studios' Firefall, which outlines the general backstory for the upcoming free-to-play co-op multiplayer shooter. Red 5's CEO Mark Kern, who served as team lead on a little indie title you may have heard of called World of Warcraft, walks us through the tale of Crystite and a dying future Earth, beset by an alien race called the Chosen.

He also introduces writer Orson Scott Card, who talks about how he put the story together for what's "essentially ... a post-double apocalyptic world." Card's also working on a manga with his daughter Emily Card, to be published free on Red 5's website in conjunction with Udon Comics.
The manga is supposed to be available sometime before the game is due out later this year.

Posted by Joystiq Jul 01 2011 06:00 GMT
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Firefall developer Red 5 Studios has filed for legal arbitration against Korean publisher Webzen. According to Red 5, Webzen has committed "multiple breaches" in its Asian publishing agreement, and the studio is seeking both to terminate its agreement and to "recover $5 million due to Webzen's alleged breach of its obligation and refusal to commit that money to market the game in the United States." The arbitration should not affect the United States or European release of Firefall, which will both be self-published by Red 5.

Webzen has published its own response to Red 5's claims, stating that it is "undisputable" that it has "fulfilled all of its obligations" to the studio. The publisher also mentions that Firefall has undergone numerous development delays. Webzen also references its own "disputes" with Chinese game operator The9 - majority shareholder in Red 5 - though it makes no direct allegations toward the company. The publisher states further that Red 5 Korea has "infringed Webzen's rights as the publisher in Korea," though no specifics are mentioned. Regarding the arbitration, Webzen says it will comply with the final decision, but plans to "firmly seek all of its remedies under the law."

Posted by Rock, Paper, Shotgun May 25 2011 09:35 GMT
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Red Five Studios have taken some time to answer community-derived questions about their forthcoming free-to-play Tribes-but-an-MMO game, Firefall, and have posted it up as a developer diary, which you can see below. They talk about the nature of the world’s openness, PvP, autonomous vehicles and robots, and a bunch of other stuff. Go. See. Judge.(more…)


YouTube
Posted by Kotaku May 02 2011 08:20 GMT
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#pewpewwhoosh Firefall is an online shooter that is quietly pushing a lot of people's buttons. Which is what happens when you pitch an online, co-op shooter that looks a lot like classic jetpack simulator Tribes. More »

Posted by Rock, Paper, Shotgun Apr 30 2011 09:22 GMT
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Red 5 Studios’ jetpack-based free-to-play shooter Firefall is making me sing with excitement, and no less after watching this new PvP trailer. While I am most interested in the scale of the world and co-op play vs monsters, this player combat (although entirely staged) looks like it might have some Tribes-like value to it. Go take a look.(more…)


Posted by Joystiq Apr 30 2011 05:15 GMT
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Red 5 Studios has released a new trailer for its upcoming free-to-play FPS, FireFall. The video shows off the various classes, or rather the classes of "frames" with which players can outfit their avatar. Try not to worry about the technicalities and focus on the jet packs and ice bullets.

Red 5 has also announced that there will be a FireFall live streaming event next Friday, May 6. "A group of e-Sports broadcasters" will take part in the event in order to "provide their insights into the game and help [Red 5 Studios] tune the competitive side of Firefall." Red 5 will be showcasing a live match of FireFall during the event, which will be hosted on the studio's Justin.tv channel.

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Posted by GameTrailers Apr 30 2011 00:47 GMT
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The Stellar Ponies fight the Blood Falcons in this deathmatch trailer.

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Posted by GameTrailers Mar 16 2011 02:59 GMT
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Trick out your battle frame to match your play style with this Firefall interview from PAX East 2011!

Posted by Joystiq Mar 12 2011 21:30 GMT
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I was pleasantly surprised by FireFall. There are a lot of things to like about it, including competently executed class-based gameplay and what sounds like a very robust player progression system. FireFall even sports a nice, cel-shaded cartoon aesthetic. The surprising part is that FireFall is completely free.

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Posted by GameTrailers Mar 15 2011 01:37 GMT
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Assume a support position as you rock and roll with an ally at PAX East 2011.