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Posted by Joystiq Dec 05 2011 21:00 GMT
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Square Enix's 1st Production Department, the team for the Final Fantasy and Kingdom Hearts franchises, is currently working on a PS3 and Vita project in the Unity engine. Andriasang dug up several job listings that mention the game is an action RPG, along with noting several other classic JRPG staples like airships, inns and world maps. Unity is a prolific game engine that currently works on many platforms (excluding microwave ovens... and Windows Phone 7).

At this point, we know more about what game engines Square Enix is using for its projects than we do about the actual games. The company also recently announced an original, Unreal-powered action RPG under the direction of Ryutaro Ichimura (Dragon Quest 8 and 9). The company later teased the project with some concept art.

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Posted by Joystiq Nov 02 2011 05:30 GMT
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Regardless of who claims to have had the idea originally, we're totally on board with Roadeo, a game that pits asphalt against automobile. One player controls the road while the other tries to keep the car on the road. As you can see in the video above, it's easier read than done.

Now for the best part: you can totally play it right now. All you have to do is grab a friend, share the keyboard, and you're good to go. We've already ruined three friendships today playing it, but your mileage may vary.

Posted by Kotaku Oct 27 2011 21:20 GMT
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#againstthewall When I first loaded up Michael P. Consoli's Against the Wall I felt the early onset of panic. In front of me, stretching out in all four directions was a vertical wall made of blocks of varying sizes. More »

Posted by Kotaku Oct 03 2011 05:30 GMT
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#religion Playing as a mayor, or a President, or a Captain in a strategy game gets boring after a while. You're always the straight guy, the man in the suit, the uniformed leader burdened with responsibility. More »

Posted by Joystiq Oct 02 2011 03:30 GMT
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Revenue for Unity Technologies, developer of the Unity 3D game-authoring tool, is up 258.7 percent year-over-year in Asian markets, with the most monthly users worldwide coming from Seoul, Beijing, Shanghai and Nei-Hu, Taiwan. Unity's general manager of Asia John Goodale is excited about the company's Asian prospects and the unexpected reason for the region's growth.

"In China, quite candidly, what is driving a lot of our growth, is piracy," Goodale said. "Even through a pirated version of Unity, we can still make revenue from that customer, for example through the Asset Store."

Korea's revenue pool grew 50 percent year-on-year, while China gained 280 percent and Japan exploded with 897 percent. Unity doesn't support piracy, of course, but it doesn't not support revenue growth, no matter the reason.

"We don't condone it, but it's also something we don't super-aggressively persue," Goodale said.

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Posted by GameTrailers Mar 18 2011 02:07 GMT
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Showcasing the multiplatform software development tool Unity that many developers employ to deploy code across different platforms.