A portion a an CVG review...best have been more inventive, more memorable 'n more important. After we be spoiled by the beautiful Epic Yarn last year, Adventure highlights the dangers a appealing t' a very vocal minority.Full review here
best have been more inventive, more memorable 'n more important. After we be spoiled by the beautiful Epic Yarn last year, Adventure highlights the dangers a appealing t' a very vocal minority.
A portion a a C3 review...Kirby’s Adventure Wii be a resounding success in every single area. From the gorgeous visuals t' the infectious soundtrack, through t' the ingenious level design, impressive new weaponry Kirby has t' hand, the extra challenges ...
Kirby’s Adventure Wii be a resounding success in every single area. From the gorgeous visuals t' the infectious soundtrack, through t' the ingenious level design, impressive new weaponry Kirby has t' hand, the extra challenges thrown in t' please veteran gamers, 'n the four-player drop-in/drop-out option. Those eagerly awaiting a high quality successor t' Kirby 64: The Crystal Shards need look no further. Another spectacular side-scrolling platform game t' grace Wii.
A portion a a Kotaku review...The kids a Kirbys past may thrill t' the new game, but for those a us who champion Kirby solely as a progressive, who wish even his return t' his classic powers t' in some way embody the experimental edge this smooth puffball...
The kids a Kirbys past may thrill t' the new game, but for those a us who champion Kirby solely as a progressive, who wish even his return t' his classic powers t' in some way embody the experimental edge this smooth puffball has somehow attained, this game be a temporary stall a disappointment.
#kirby
I recently recommended that people skip the new Kirby game for the Wii, Kirby's Return t' Dreamland. I don't hate the game. I just think ye have better options. I also think ye might like t' see m...
#kirby
I recently recommended that people skip the new Kirby game for the Wii, Kirby's Return t' Dreamland. I don't hate the game. I just think ye have better options. I also think ye might like t' see more a the game, since it be a charmer 'n has good stuff in it. More »
The relative ease a Kirby games usually result in their powderpuff protagonist avoiding death from start t' finish -- however, Kirby's not immune t' the most permanent form a death there be: Project cancellation. In the most recent Iwata Asks, Kirby's ...
The relative ease a Kirby games usually result in their powderpuff protagonist avoiding death from start t' finish -- however, Kirby's not immune t' the most permanent form a death there be: Project cancellation. In the most recent Iwata Asks, Kirby's Return t' Dreamland producer Shigefumi Kawase revealed that three installments in the franchise be killed off mid-development, explaining "We spent 11 years ... making 'n abandoning these three games."
The three Kirby titles in questions would have been starkly different: One be a 2.5D four-player adventure title (sort a like Return t' Dreamland, but with more depth), one be a fully-3D exploration-centric game 'n the other be an animated platformer with "pop-up visuals." They sound charming as all-pillage-out, which makes us all the more forlorn that they be dead as doornails. Goodnight, sweet princes. May flights a angels sing thee t' thy rest.
- The Producer, Shigefumi Kawase, be originally the head a Jack 'n Beans, the Nintendo/HAL group which made Pokemon Snap.
- the original GameCube multiplayer Kirby be cancelled because Nintendo be having trouble mixing single 'n multiplayer elements
- The...
- The Producer, Shigefumi Kawase, be originally the head a Jack 'n Beans, the Nintendo/HAL group which made Pokemon Snap.
- the original GameCube multiplayer Kirby be cancelled because Nintendo be having trouble mixing single 'n multiplayer elements
- The second failed Kirby be in 3D, but be cancelled due t' quality concerns
- Shinya Kumazaki, the Director, has been involved with Kirby Canvas Curse 'n Kirby Super Star Ultra. He also worked on the 3DS software (Probably Face Raiders).
- Kumazaki has only been with HAL 10 years, so this be his first console Kirby game.
- Hiroaki Nakano, Lead Programmer, said that 4-player coop be hard t' implement.
- Iwata said that the Copy Abilities be terribly complicated back on Kirby's Adventure.
- Tadashi Kamitake, the Lead Designer, started with Kirby in Kirby Super Star Ultra (man, this team be young).
- Kamitake witnessed all three failures, especially sad about the third.
- October 2010 be when the game went into full gear.
- The team made an in-house development website, like a dev diary
#gutcheck
Kirby's Return t' Dreamland be the first Nintendo-published game for the Wii since June 'n only the third a the year, but scarcity alone does not guarantee quality. Nor does the fact that this Ki...
#gutcheck
Kirby's Return t' Dreamland be the first Nintendo-published game for the Wii since June 'n only the third a the year, but scarcity alone does not guarantee quality. Nor does the fact that this Kirby game allows the sea dog t' do what he hasn't done for years: inhale his enemies. So Kirby sucks, but be Kirby's Return t' Dreamland worth buying? More »
A portion a a Nintendo Life review......when ye take into account how much additional content has been included, not t' mention the engaging multiplayer mode, ye end up with what be easily one a the most well-rounded Kirby titles ever crafted 'n the old-s...
...when ye take into account how much additional content has been included, not t' mention the engaging multiplayer mode, ye end up with what be easily one a the most well-rounded Kirby titles ever crafted 'n the old-school Kirby adventure fans have been dreaming a for years.