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Sit back and take a gander at these idyllic The Witness screens
It's unfair of Braid designer Jon Blow and his indie team Number None to show these The Witness screens now, not only because we have to wait until "mid-2014" to play the game, but because they look much warmer than the bitterly cold winter that surround...
the-witness.net posted by Joystiq Feb 21 2014 13:00 GMT
No Longer Silent: Ten Minutes Of The Witness
The Witness is Jonathan Blow’s next game, so it makes sense that it be filled with brain-teasing puzzles. It makes a little less sense to me that those puzzles be mazes, which appear on screens littered around its colourful island environment. How do t...
the-witness.net posted by Rock, Paper, Shotgun Feb 17 2014 17:00 GMT
Braid creator working with Valve to bring The Witness to VR systems
Puzzle fans eager to be stumped by The Witness' island might have noticed a coy post in November from game designer Jonathan Blow, which featured double-vision screenshots of the game's environment. Blow followed that tease in December by announcing The...
joystiq.com posted by Joystiq Jan 25 2014 19:00 GMT
The Witness adds Oculus Rift, 3D TV support
The Witness, the next game from Braid creator Jonathan Blow, will support the Oculus Rift on PC. "The main work we are doing is not for the Oculus," Blow told Engadget. "But then, since we are doing 3D it is not that big a step to support the Oculus als...
joystiq.com posted by Joystiq Dec 13 2013 04:00 GMT
Hands-on with The Witness on PS4
Shortly after I heard the phrase “PlayStation 4” for the very first time, I received a blog post, a batch of screenshots and a trailer for a game called The Witness, from legendary game designer, Jonathan Blow. This was my first exposure to the impend...
youtu.be posted by PlayStation Blog Oct 25 2013 17:09 GMT
Try To Think Your Way Through The PS4's First Big Puzzle Game Right Now
We've been talking about The Witness, the upcoming puzzle/exploration game from Braid-creator Jonathan Blow, for some time now. But for all the words we've spilled and the concept art we've shared, it can still be difficult to explain just how the game's...
kotaku.com posted by Kotaku Oct 17 2013 18:00 GMT
The Witness at least tripled in size during development
Following up on a recent playthrough, Braid developer Jonathan Blow revealed that his upcoming PC and PlayStation 4 open-world adventure game The Witness ballooned in scope during development, and now spans between 25 and 40 hours of gameplay. "Just the ...
blog.us.playstation.com posted by Joystiq Oct 17 2013 18:00 GMT
The Witness on PS4: Tiny Details in a Very Big World
It has been a while since we made a post on PlayStation.Blog, so I thought I would give an update about what we are working on. [img] Click here to see the full gallery The Witness takes place on an island full of puzzles. The island is an open world; yo...
blog.us.playstation.com posted by PlayStation Blog Oct 16 2013 13:00 GMT
The Witness shares some gameplay secrets in developer video, post
Since announcing The Witness is on its way to Sony's PS4, Jonathan Blow and his development team have remained mostly mum about development. The game is still coming along, with Blow refining all of the details before the game launches, he explains on t...
blog.us.playstation.com posted by Joystiq May 24 2013 00:30 GMT
The Witness on PS4: Conversations with Creators
It’s been a few months since our last post on PlayStation.Blog, so I think it’s a nice time to let people know how the game is coming along. If you haven’t heard about The Witness, it is a game about exploration and puzzle-solving in an open world....
the-witness.net posted by PlayStation Blog May 23 2013 16:00 GMT
How The Witness Became a PS4 Game (And Why PC/iOS Owners Can Remain Happy)
#thewitness One of the biggest surprises of Sony's Wednesday evening press conference was the appearance of Braid lead designer Jonathan Blow. The outspoken indie game creator revealed this his team's next...
kotaku.com posted by Kotaku Feb 22 2013 01:00 GMT
The Witness trailer requires your corroboration
From the mind that made you tear your hair out at slow-moving clouds, The Witness looks a bright, colorful, and serene prospect in this trailer from last night's PS4 reveal. After gawking at Braid's darker side, we know better than to assume a Jon Blow g...
joystiq.com posted by Joystiq Feb 21 2013 17:15 GMT
Jonathan Blow reveals 'The Witness' coming to PS4
At the PlayStation 4 reveal event, Braid creator Jonathan Blow has announced that his upcoming puzzle title, The Witness, is coming to Sony's new platform.Blow revealed that only Sony's new hardware will house the console version of The Witness during th...
joystiq.com posted by Joystiq Feb 21 2013 00:16 GMT
Jonathan Blow reveals at Sony event that The Witness will be a PS4 launch exclusive
Jonathan Blow has appeared on stage at Sony's event today, to talk about his upcoming Braid followup, The Witness, which is now a PlayStation 4 exclusive (confirming rumors we'd heard before that the title was going to be console-friendly, depending on "...
joystiq.com posted by Joystiq Feb 21 2013 00:16 GMT
Jonathan Blow reveals at Sony event that The Witness will be a PS4 exclusive
Jonathan Blow has appeared on stage at Sony's event today, to talk about his upcoming Braid followup, The Witness, which is now a PlayStation 4 exclusive (we'd heard rumors before that the title was going to be console-friendly, depending on "business th...
joystiq.com posted by Joystiq Feb 21 2013 00:16 GMT
The Witness: An Open-World Puzzle Game on PlayStation 4
Hello! We, Thekla, Inc., are a small independent development team located in San Francisco, California, USA. Our current project is a game called The Witness, where you explore a mysterious island and solve puzzles. Thematically, it’s a game about epip...
the-witness.net posted by PlayStation Blog Feb 21 2013 00:09 GMT
We've Got Jonathan Blow (The Witness, Braid) and Chris Hecker (Spy Party) Here To Answer Your Best Questions
#kotakuliveqa Two of the most talented and fiercely independent video game creators I've ever met are joining us today, right below these words I'm writing, to answer your best questions. More » ...
spyparty.com posted by Kotaku Jul 03 2012 17:30 GMT
Jonathan Blow Has More Shirts Than Armpits
#humor A few weeks back, The Atlantic ran a profile on Braid creator Jonathan Blow. It was a great read, and I enjoyed the insight into the developer, but at the same time, he came across to many as a bit o...
opinex.tumblr.com posted by Kotaku Apr 24 2012 06:00 GMT
Mario Is Written For Simpletons, Assassin's Creed Is A Gore-Fest And Other Problems Crippling Video Games
#arevideogamesevil? A lovely profile of the ever-fascinating game designer Jonathan Blow in the Atlantic magazine is bundled, online, with a sneer about the world's non-Jonathan Blow video games. More »...
theatlantic.com posted by Kotaku Apr 13 2012 16:30 GMT
Braid's Jonathan Blow on Art, High Standards, and Games as "Shitty Action Movies"
#jonathanblow Game creator Jonathan Blow is best known for developing 2008 indie hit Braid, and perhaps second-best known for his prickly views on games and the game industry. He aims to be profound with h...
theatlantic.com posted by Kotaku Apr 12 2012 20:30 GMT
Jonathan Blow's The Witness is an Exercise in Symphonic Game Design
#thewitness A symphony is a long-form composition, a collection of musical ideas tied together by shared themes and motifs. The composer weaves melodies and harmonies over the span of several movements, kni...
kotaku.com posted by Kotaku Mar 16 2012 00:00 GMT
The Witness cares about you more than you know
Soon after launching his debut hit, Braid, on Xbox Live Arcade in 2008, creator Jonathan Blow issued a cheeky walkthrough tip on his personal site. In so many words, it said "suck it up and don't use a walkthrough" - a statement which many saw as reflect...
joystiq.com posted by Joystiq Mar 14 2012 11:00 GMT
The Witness is Jon Blow's second shot at all or nothing
When is Braid creator Jonathan Blow's second game, The Witness, going to launch? None of your damn business is when. "When it's good," Blow told Joystiq during a GDC 2012 preview meetup. He's not even sure where The Witness will end up -- beyond PC and i...
joystiq.com posted by Joystiq Mar 12 2012 23:00 GMT
Architecture in The Witness is more than a pretty placeholder
Developer Jonathan Blow's coming title, The Witness, blends a new brand of storytelling with what he hopes is immersive gameplay, founded largely on the environments that Blow and two teams of architects designed. In his most recent blog post, Blow des...
the-witness.net posted by Joystiq Dec 25 2011 20:30 GMT
The Witness may come to consoles after all
It seems Jonathan Blow is reconsidering his stance on consoles after all. In an interview with Game Informer, Blow said the game would be on PC and iOS initially, and then target other platforms. "My current idea is to launch on PC and iOS, and then ma...
gameinformer.com posted by Joystiq Dec 03 2011 14:30 GMT
Indie Game: The Movie is Heading to Sundance
#indiegamethemovie Lisanne Pajot and James Swirsky's upcoming documentary Indie Game: The Movie will be making its debut at the well-regarded World Documentary Competition at the Sundance Film Festival in P...
gamasutra.com posted by Kotaku Dec 01 2011 03:30 GMT
Why the Next Game From Braid's Creator is Skipping Consoles
#thewitness The Witness, the next game from Braid creator Jonathan Blow, is coming out on PC, and it's coming out on iOS. It's not coming out on Xbox 360 or PS3. Why is that? More »
next-gen.biz posted by Kotaku Sep 29 2011 08:30 GMT