Tekken 3D: Prime Edition Message Board

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Posted by Giant Bomb Feb 23 2012 20:00 GMT
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Jeff and Vinny team up and try their best to Tekkenjoy this recent Tekkentry in this fighting game franchise. Tekkenvious?

Posted by GoNintendo Feb 23 2012 00:54 GMT
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A portion of a Joystiq review...

...while the 3DS adaptations of Super Street Fighter IV and Dead or Alive feel robust, the same can't be said for Tekken 3D. No, Tekken 3D's offerings come off feeling nobust. And if you try to play against someone online, slowbust.

Full review here

Posted by GoNintendo Feb 20 2012 20:13 GMT
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A portion of a Fancensus review...

Tekken 3D Prime Edition is an enjoyable fighter that unfortunately suffers from a lack of modes and some poorly executed ideas. Had there been more to do then this could have probably been the fighter to beat on the handheld. Sadly though what you’re left with is a great technical showpiece for the Nintendo 3DS and not much more. Shame.

Full review here

Posted by GoNintendo Feb 20 2012 18:54 GMT
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A portion of a Nintendo-Okie review...

If you’re looking for a more robust single-player experience with a variety of different modes to enhance your replay value, you might walk away disappointed, but if you’re up to the challenge of facing online challengers, you might find Tekken 3D: Prime Edition to be worth your time.

Full review here

Posted by GoNintendo Feb 18 2012 16:47 GMT
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A portion of a GamesRadar review...

You'll love
Runs at 60 fps with or without 3D
Large character roster, online play
Complete CG movie on cartridge

You'll hate
Minimal, uninteresting play modes
Online interface a bit wonky, some lag
Tekken cards are totally useless

Tekken 3D: Prime Edition - Full review here

Posted by GoNintendo Feb 17 2012 19:34 GMT
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A portion of a Eurogamer review...

It's the equivalent of buying a new Mercedes without the heated massage seats, bass-pumping stereo and turbo-charged acceleration. The ride's still awesome, but you can't shake the feeling that something's missing.

Full review here

Posted by GoNintendo Feb 16 2012 02:38 GMT
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A portion of a GameSpot review...

The Good
Impressive character models Fast frame rates Tried and true Tekken combat.

The Bad
Limited gameplay modes Lack of any real unlocks or rewards Complex inputs are limited by the 3DS hardware.

Full review here

Posted by GoNintendo Feb 15 2012 02:04 GMT
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A portion of a Siliconera interview...

Tekken 3D Prime Edition lies somewhere in the middle between a game designed to introduce the series, but lacks the features fighting game fans expect in a release.

Full interview here

Posted by GoNintendo Feb 14 2012 01:09 GMT
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A portion of a Nintendo Life review...

Tekken 3D Prime Edition is a good if unspectacular Tekken transition. Its 41 characters and 60fps frame rate is unmatched on 3DS, and while it arguably lacks a truly meaty challenge for a single player it's enjoyable enough that you won't really mind.

Full review here

Posted by GoNintendo Feb 09 2012 20:13 GMT
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The following comes from Tekken series producer, Katsuhiro Harada...

“In Tekken 3D: Prime Edition, the game supports 60 frames per second during wireless play, but stereoscopic 3D display is not supported.”


That's right, no 3D in multiplayer. Looks like the dev team REALLY wanted to make sure they kept that 60fps!

Posted by GoNintendo Feb 09 2012 05:09 GMT
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- Harada’s relatives had a coffee shop, and as a kid, he’d place the Space Invaders game
- Harada’s parents forbid him from playing video games
- Harada: “No. (laughs) They wouldn’t buy me a Nintendo Entertainment System, so I had to play at a friend’s house or sneak into a game arcade to play. So as reaction to that, when it came time to get a job I decided, “I’m going into the game industry no matter what!” My parents cried over it.”
- He was a psychology major in liberal arts, which isn’t video game related
- He happened to get his first job offer from Namco
- Harada started off in sales rather than as a developer
- Harada: “Harada Right. I actually never even thought, “I want to make games.” My thinking was filled with imaginary thoughts like, “How much fun would it be and how much freedom would I have if I could make my living playing games?” (laughs) I thought about what would be the best way to get a big number of people involved in playing games, and I decided to work in sales and do video game events.”
- This was a reaction to his parents not sharing his idea of how much fun video games can be

Read the rest of the story...


Posted by GoNintendo Feb 08 2012 18:22 GMT
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- Special Survival: see how long you can survive on one life bar, beat your opponent faster to get a little health back, beat opponent without getting hit and you'll start the next fight in Rage mode
- start off with just a five battle mode
- clear this to unlock ten and twenty battle modes
- 10th and 20th battles are special matches where you can only do damage to your enemies through aerial combo attacks
- win battles to grab Tekken cards
- clear the mode to get CP
- Versus Battle: fight local or online
- Quick Battle: Fight against 10 CPU opponents, earn greater CP depending on the difficulty setting
- Practice: learn basic and special moves
- Tekken Card: view cards and exchange via StreetPass
- cards have character images and illustrations from past Tekken games through Tekken Tag Tournament 2
- cards also feature scenes from the Blood Vengeance movie
- create a set of three cards for StreetPass sharing
- Cards that you receive through StreetPass can be unlocked by exchanging your CP
- over 700 Tekken Cards waiting to be collected
- Profile: Edit your profile, view your records, change character color and access a character viewer
- Options: change controls, difficulty, time limit, sound and other areas

More screens here

Posted by GoNintendo Jan 25 2012 11:04 GMT
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- 41 playable characters
- local wireless or worldwide online play
- over 700 cards featuring artwork from the series
- trade these via StreetPass

Thanks to Johnny4 for the heads up!

Posted by Kotaku Dec 21 2011 19:40 GMT
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#tekken Think for a moment about fighting games and portable gaming systems. Compared to genres like first-person shooter or action/adventure, fighting games make a great fit for handheld play because they don't need a second analog stick. D-pad input and face buttons let you pull off most of the moves you need to compete and have fun. More »