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Posted by GoNintendo Jan 11 2013 22:53 GMT
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- customize your Felyne’s eyes, ears and fur pattern
- sub-Felyne can be chosen out of the many you’ve collected
- Union Attacks performed with the two Felynes will be determined by the sub-Felyne’s abilities
- Union Attack examples: an attack with a rocket and another with a tank

Posted by GoNintendo Jan 08 2013 23:33 GMT
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- take two Felyne companions with you
- one of these is your main Felyne
- this is the one you can customize
- select things like eyes, ears, and fur for your number one Felyne
- bring a sub Felyne friend with you for quests and the second Felyne changes what union attack you do
- Felynes can cling to enemies to hold them in place or knock them out of the air
- new monsters: the fire-breathing female Rathian, Gendrome, and Congalala

Posted by GoNintendo Dec 11 2012 21:17 GMT
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- when split into sword form, it’s capable of nearly continuous swift attacks
- it is also capable of blocking with a shield
- charge up power, which will make the hilt glow yellow when ready
- axe mode has a long reach, higher power, and is capable of releasing elemental attacks
- primeval forest area revealed

Posted by GoNintendo Nov 13 2012 21:36 GMT
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- journey begins in a market town known as Barubaré
- this is where many travelers and their caravans get together to sell goods and gather information
- various shops in town for players to find just about everything they need
- meet the leader in town, who will recruit you as part of his caravan troupe
- he'll give you an Insect Staff as your very first weapo
- caravan crew consists of his assistant, who acts as the quest receptionist; a traveling merchant; a blacksmith with his apprentice daughter; and finally, a cooking Felyne
- each one has specialized skills
- second village is called Naguri
- Naguri's volcanic surroundings make for an ideal place for blacksmiths
- several more villages to be revealed
- new destinations mean new unlocked features for your caravan
- freely return to any previous villages at any given time in the game

Posted by Kotaku Nov 08 2012 13:00 GMT
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#monsterhunter The fourth Monster Hunter game Monster Hunter 4 (okay, so it's actually the twentieth game... They've got a screwy number system) will be adding a bunch of new creatures and features into the mix. Already announced is the grabbing/climbing function, the "insect controlling stick" (or as I call it, the "bug stick"), and several new fields and creatures. Now, in their latest announcement, Capcom has released information on a monster virus that will add a new dimension to your hunting experience. More »

Posted by GoNintendo Nov 06 2012 23:31 GMT
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- taking hits from Tigrex will now infect the player with the Mad Dragon Virus
- if the gauge fills, whether by taking too much time or too many attacks, the player will not be able to automatically recover
- fend off the disease by inflicting enough of a beating on the Tigrex
- this will temporarily boost Affinity
- contamination with the Goa Magara’s scales will also allow it to track the player and cause a general debuff

Posted by Kotaku Oct 25 2012 09:30 GMT
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#monsterhunter Next March, Monster Hunter 4 is slated for the 3DS. The game is a huge boon for Nintendo as it will definitely move loads of 3DS portables. So many Japanese gamers cannot wait to play this game! More »

Posted by GoNintendo Oct 11 2012 04:15 GMT
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Nelscylla (ネルスキュラ)
- Chelicera (arachnid) species.
- Builds nests in caves, utilizes its nest to attack, and can attack in various abnormal manners to corner its prey.
- Has a hidden chelicera in its jaw. This is also used for attacks.
- Can hang from ceilings using silk, or hang from the underside of its nest.

Attacks include:
- Lunge: Sprays a thread of silk towards its target, then uses it to lunge at them.
- Slash: slashes at its target with its claws.
- Chelicera attack: utilizes its chelicera like a pincer attack.
- Silk attack: Shoots silk at target, binding them when it hits, preventing all movement.

Tetsukabura (テツカブラ)
- Amphibious (frog) species.
- Has a giant jaw.
- Utilizes its hind legs to jump around in any direction, even while on steep terrain.
- Can use its jaw like a shovel.

Attacks include:
- Foreleg swipe: mows down anything that's right in front of it.
- Chomp: bites down on its target.
- Mucus: spits mucus from its mouth. Example shown of a hunter climbing, and Tetsukabura spitting its mucus at him.
- Boulder lift: lifts up a boulder using its jaw as a shovel. Similar to a forklift.
- Boulder crush: after lifting up a boulder with its jaw, Tetsukabura proceeds to bite down on it, crushing it, sending a hail of shrapnel around.
- Boulder throw: throws a boulder it has lifted up at its prey.
- Hunts Jaggi using its giant jaw.

Riding/climbing up the Tetsukabura might be the key to conquering him.

Yian Kut-ku
- Can climb/ride on him now.

Attacks include:
- Spit flame: spits flammable liquid from its mouth. Explodes when it hits a surface.
- Back jump: jumps backwards, can switch to a number of different attacks from this position.
- Can now hunt and eat prey, which recovers its stamina.
- Consecutive peck: uses its beak to incessantly peck at its target.
- Panic run: lunges forward while spitting flames everywhere.

Gypceros

Attacks include:
- Acid spit: spits poisonous liquid; target will be poisoned if it hits.
- Flash: releases light in its general surroundings when it screeches.
- Tail attack: swipes its tail around. Has a long reach given its gum-esque tail.
- Can attack hunters while they're climbing by either flying up to them to attack or climbing up the wall.

Underground cave
- New field.
- Contains both outdoor areas and cave-like areas.
- Cave part has giant crystals and plants that give off light.
- Camp area shows smoke rising in the background.
- Image of a hunter jumping into a gaping hole.
- Some areas with gas billowing out from the ground are also present.
- Area shown that looks like a giant net, presumably a spider's nest.
- Area shown with a pool of greenish liquid with a flock of some type of animal flying above.

Insect Staff
- Can harvest "ex" that strengthen you by utilizing the staff to throw/release your insects.
- White "ex" strengthens movement, red strengthens attacks, orange strengthens defense, green strengthens vitality recovery.
- Type/color of "ex" received is dependent on which part of the monster you attack.
- Can have numerous different types of ex strengthening effects on you at the same time.

- Mark monsters with smoke to make it easier for insects to reach the monster when released. Insects will fly towards the marked monster or portion of a monster.
- Releasing insects at a monster that isn't marked will just send them forward.
- Can mark a specific monster, or mark a specific part of a monster.
- Order in which you harvest ex from monsters is: mark monster, release insects at the monster, insects will harvest ex, insects that have successfully harvested ex will glow with the color of the type of ex they harvested, have insects return to retrieve the harvested ex (this last part is automatically done when you have the insects return to you).
- If insects don't harvest any ex, they won't glow. Return them and try again.
- Have insects harvest even more ex to further strengthen yourself.



Check out more screens and art at the official site
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